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authorEino Keskitalo <evktalo@users.sourceforge.net>2009-10-18 23:29:13 +0300
committerEino Keskitalo <evktalo@users.sourceforge.net>2009-10-18 23:29:13 +0300
commit52fce0a7785eccba94e59c7ec8375019780eddcc (patch)
tree8f3cf1a26d56f7a4e5c6d6b2ddbe1af2b0355e25 /crawl-ref/source/util
parentd4696cfa888c35ae0f25b60bf17cc1b227578545 (diff)
downloadcrawl-ref-52fce0a7785eccba94e59c7ec8375019780eddcc.tar.gz
crawl-ref-52fce0a7785eccba94e59c7ec8375019780eddcc.zip
Generate launchers of penetration and shadow randomly.
The chances of getting each ego when branding, new and (old): flame 25% (37.5%) frost 25% (37.5%) penetration 15% (N/A) shadow 15% (N/A) protection 12% (17%) vorpal 6% (6%) speed 2% (2%) Hopefully, the chances for new brands are sufficient for testing. I didn't up the generation of launchers, or chances of the launcher getting an ego. Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
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