summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/version.h
diff options
context:
space:
mode:
authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-08 11:24:48 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2007-12-08 11:24:48 +0000
commit3413f575a6c79600ac0aa8ed57afa20fb0fc1bec (patch)
treeda15b1c73704b754bc027346e9d68afd5f2eb380 /crawl-ref/source/version.h
parentb73eb90dd3dc84ea0cfc769e05fa5ca6706c5aa6 (diff)
downloadcrawl-ref-3413f575a6c79600ac0aa8ed57afa20fb0fc1bec.tar.gz
crawl-ref-3413f575a6c79600ac0aa8ed57afa20fb0fc1bec.zip
Add "item generations stats" (Ctrl-I) wizard command, which currently
only generates stats on items attained via acquirement. Move the acquirement logic of turning non-wearable headgear to wearable headgear from acquirement() to find_acquirement_subtype() so that it will happen before acquirement()'s can_wear_armour() check. The old way of doing it meant that players who couldn't wear helmets/helms had the armour acquirement chance for headgear reduced from the noraml 10% to around 1%. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3022 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/version.h')
0 files changed, 0 insertions, 0 deletions