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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-03 05:08:21 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-03 05:08:21 +0000 |
commit | 30e35359e60798c94b5fa3720a1b7886e81f34dc (patch) | |
tree | 9b35abb0c75a687a65cbf31d63b1fbffb40cdff9 /crawl-ref/source/view.cc | |
parent | fc2076a71747b72a92d33ba3760adc0eb8477f13 (diff) | |
download | crawl-ref-30e35359e60798c94b5fa3720a1b7886e81f34dc.tar.gz crawl-ref-30e35359e60798c94b5fa3720a1b7886e81f34dc.zip |
Finally implement halo coloring. Currently, all areas that you can move
over will be turned yellow.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4057 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/view.cc')
-rw-r--r-- | crawl-ref/source/view.cc | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc index 623f27ac10..5a329c76e6 100644 --- a/crawl-ref/source/view.cc +++ b/crawl-ref/source/view.cc @@ -65,6 +65,7 @@ #include "skills.h" #include "skills2.h" #include "stuff.h" +#include "spells3.h" #include "spells4.h" #include "stash.h" #include "tiles.h" @@ -446,6 +447,12 @@ static void _get_symbol( int x, int y, x, y, static_cast<dungeon_feature_type>(object), *colour, fdef.em_colour | colmask); } + + if (object < NUM_REAL_FEATURES + && inside_halo(x,y) && object >= DNGN_MINMOVE) + { + *colour = YELLOW | colmask; + } } // Note anything we see that's notable |