summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/view.cc
diff options
context:
space:
mode:
authorRobert Vollmert <rvollmert@gmx.net>2009-10-17 10:02:54 +0200
committerRobert Vollmert <rvollmert@gmx.net>2009-10-17 10:09:35 +0200
commit6845f79a5ed4314c86878d013ec3bb11af92483d (patch)
tree6b3a8d4857bc807c386bbb4b867ff0a605156dd1 /crawl-ref/source/view.cc
parent0c36a4832df8168b4cb45a0300bb165d703cd957 (diff)
downloadcrawl-ref-6845f79a5ed4314c86878d013ec3bb11af92483d.tar.gz
crawl-ref-6845f79a5ed4314c86878d013ec3bb11af92483d.zip
Unify check for unknown staircases in is_unknown_staircase.
Diffstat (limited to 'crawl-ref/source/view.cc')
-rw-r--r--crawl-ref/source/view.cc15
1 files changed, 7 insertions, 8 deletions
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc
index 465f8ee708..ddf2e67c56 100644
--- a/crawl-ref/source/view.cc
+++ b/crawl-ref/source/view.cc
@@ -54,6 +54,7 @@ REVISION("$Rev$");
#include "spells3.h"
#include "stash.h"
#include "tiles.h"
+#include "travel.h"
#include "state.h"
#include "terrain.h"
#include "tilemcache.h"
@@ -398,13 +399,11 @@ static int _view_emphasised_colour(const coord_def& where,
dungeon_feature_type feat,
int oldcolour, int newcolour)
{
- if (feat_is_travelable_stair(feat) && !travel_cache.know_stair(where))
+ if (is_unknown_stair(where, feat)
+ && (you.your_level || feat_stair_direction(feat) == CMD_GO_DOWNSTAIRS)
+ && you.where_are_you != BRANCH_VESTIBULE_OF_HELL)
{
- if ((you.your_level || feat_stair_direction(feat) == CMD_GO_DOWNSTAIRS)
- && you.where_are_you != BRANCH_VESTIBULE_OF_HELL)
- {
return (newcolour);
- }
}
return (oldcolour);
}
@@ -682,8 +681,8 @@ unsigned short dos_brand( unsigned short colour,
// FIXME: Rework this function to use the new terrain known/seen checks
// These are still env.map coordinates, NOT grid coordinates!
-screen_buffer_t colour_code_map( const coord_def& p, bool item_colour,
- bool travel_colour )
+screen_buffer_t colour_code_map(const coord_def& p, bool item_colour,
+ bool travel_colour)
{
const unsigned short map_flags = env.map(p).flags;
if (!(map_flags & MAP_GRID_KNOWN))
@@ -727,7 +726,7 @@ screen_buffer_t colour_code_map( const coord_def& p, bool item_colour,
int feature_colour = DARKGREY;
const bool terrain_seen = is_terrain_seen(p);
const feature_def &fdef = Feature[feat_value];
- feature_colour = terrain_seen? fdef.seen_colour : fdef.map_colour;
+ feature_colour = terrain_seen ? fdef.seen_colour : fdef.map_colour;
if (terrain_seen && feature_colour != fdef.seen_em_colour
&& fdef.seen_em_colour)