diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-05-05 15:32:14 +0000 |
---|---|---|
committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-05-05 15:32:14 +0000 |
commit | 8929d6cdc7458d79d4ac46751ac0a4851febcf5e (patch) | |
tree | f77e6af14f9a1fd0ab24b425e9cc3aa2fddb4569 /crawl-ref/source/view.cc | |
parent | 0d81298cc286304cb4be85ce691c9d40e2f20931 (diff) | |
download | crawl-ref-8929d6cdc7458d79d4ac46751ac0a4851febcf5e.tar.gz crawl-ref-8929d6cdc7458d79d4ac46751ac0a4851febcf5e.zip |
* Replace the range_view_annotator loop with an simple check for the
current range, which if set to a value > 0 will cause viewwindow to
colour all grids not in los or not in range to be coloured grey.
Has the side effect to also work for Tiles. :)
* Change THELM_DESC_JEWELLED to golden, do as to avoid overlap with the
randart description.
* Make porridge sometimes brown and blood potions sometimes
viscous/sedimented. (Yes, these don't really fit but I don't like the
fixed descriptions.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9735 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/view.cc')
-rw-r--r-- | crawl-ref/source/view.cc | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc index e5b31c63ab..3f20c3b3b6 100644 --- a/crawl-ref/source/view.cc +++ b/crawl-ref/source/view.cc @@ -5356,6 +5356,15 @@ void viewwindow(bool draw_it, bool do_updates) see_grid(gc) ? real_colour(flash_colour) : DARKGREY; } + else if (Options.target_range > 0 && buffy[bufcount] + && (grid_distance(you.pos(), gc) > Options.target_range + || !see_grid(gc))) + { + buffy[bufcount + 1] = DARKGREY; +#ifdef USE_TILE + tileb[bufcount + 1] |= TILE_FLAG_UNSEEN; +#endif + } bufcount += 2; } |