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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-26 12:13:36 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-26 12:13:36 +0000
commit7e7f8035490e36b72f7ddecd23b4da8611e991d0 (patch)
treea729622e999374419b13e2b1c4fe90564225f165 /crawl-ref/source/view.h
parent2d8d61996db55457432517ffc1d59bbdd6312f2c (diff)
downloadcrawl-ref-7e7f8035490e36b72f7ddecd23b4da8611e991d0.tar.gz
crawl-ref-7e7f8035490e36b72f7ddecd23b4da8611e991d0.zip
* Fix _place_monster_aux() not interrupting autoexplore.
Apparently, monsters can be directly placed at the edge of los, after all. * Change Ctrl-X -> Ctrl-S, V -> Ctrl-X, not documented yet. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9696 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/view.h')
-rw-r--r--crawl-ref/source/view.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/view.h b/crawl-ref/source/view.h
index 4cba2a9dbb..3210182862 100644
--- a/crawl-ref/source/view.h
+++ b/crawl-ref/source/view.h
@@ -219,6 +219,7 @@ void flash_monster_colour(const monsters *mon, unsigned char fmc_colour,
void calc_show_los();
void viewwindow(bool draw_it, bool do_updates);
void update_monsters_in_view();
+void handle_seen_interrupt(monsters* monster);
void flush_comes_into_view();
struct ray_def;