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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-06 11:03:21 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-06 11:03:21 +0000
commit960323c5b08a5431ac60b72c7de65a40ef203183 (patch)
tree6571ec0d182fd5a597968a0415f80a15bbea3680 /crawl-ref/source/view.h
parent6efc5c639a0ba48559c2fad77376a210b503256c (diff)
downloadcrawl-ref-960323c5b08a5431ac60b72c7de65a40ef203183.tar.gz
crawl-ref-960323c5b08a5431ac60b72c7de65a40ef203183.zip
Fix 1945389: Detect Creatures not clearing monsters detected on changed
terrain. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6419 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/view.h')
-rw-r--r--crawl-ref/source/view.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/view.h b/crawl-ref/source/view.h
index b00365cdf2..e154b6f854 100644
--- a/crawl-ref/source/view.h
+++ b/crawl-ref/source/view.h
@@ -127,7 +127,7 @@ void setLOSRadius(int newLR);
* *********************************************************************** */
bool check_awaken(monsters* monster);
-int count_detected_plants(void);
+int count_detected_mons(void);
void clear_map(bool clear_items = true, bool clear_mons = true);