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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-15 11:11:04 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-15 11:11:04 +0000
commit4a08b83f96c0579682fd9e9ec4e64eac0e4d854f (patch)
tree6706638d2906b18e64f04c76935c1da922dcd627 /crawl-ref/source/view.h
parent52efefd8952ef84be98bb0ce861ae1550dc6096d (diff)
downloadcrawl-ref-4a08b83f96c0579682fd9e9ec4e64eac0e4d854f.tar.gz
crawl-ref-4a08b83f96c0579682fd9e9ec4e64eac0e4d854f.zip
Fixed stash-tracker seeing through walls (it was using stale LOS after blink/teleport), fixed shadow creatures crash in labyrinths, and fixed use of displayed stair glyph for handling selection of monsters placed on stairs (display glyphs can be changed by the user).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2855 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/view.h')
-rw-r--r--crawl-ref/source/view.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/view.h b/crawl-ref/source/view.h
index 20052a2d15..f51d6fcd7b 100644
--- a/crawl-ref/source/view.h
+++ b/crawl-ref/source/view.h
@@ -203,6 +203,7 @@ bool trans_wall_blocking( int grx, int gry );
std::string screenshot(bool fullscreen = false);
+dungeon_char_type get_feature_dchar( dungeon_feature_type feat );
unsigned get_sightmap_char(int feature);
unsigned get_magicmap_char(int feature);