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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-06 13:04:13 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-10-06 13:04:13 +0000
commit884757599b5109bdec4dd7d8748cbfdeb51596b3 (patch)
treeadfacd30240a7359dabd3604ccdda3fcdd76d649 /crawl-ref/source/view.h
parent5c6fa867a8a10aba4638e1d73114b24168cec327 (diff)
downloadcrawl-ref-884757599b5109bdec4dd7d8748cbfdeb51596b3.tar.gz
crawl-ref-884757599b5109bdec4dd7d8748cbfdeb51596b3.zip
First steps toward removing the need for 6-deep rock-wall padding around dungeon maps. This is likely to be buggy for a while.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2341 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/view.h')
-rw-r--r--crawl-ref/source/view.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/view.h b/crawl-ref/source/view.h
index 005494207f..4acd54669b 100644
--- a/crawl-ref/source/view.h
+++ b/crawl-ref/source/view.h
@@ -118,7 +118,7 @@ void handle_monster_shouts(monsters* monster, bool force = false);
/* ***********************************************************************
* called from: acr - spells3
* *********************************************************************** */
-void show_map( FixedVector<int, 2>& spec_place, bool travel_mode );
+void show_map( coord_def &spec_place, bool travel_mode );
// last updated 19jun2000 (gdl)
/* ***********************************************************************