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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-13 08:30:23 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-13 08:30:23 +0000
commitb2785dc1f36e4f1dae161a3207ac25e083ba68b1 (patch)
treedc3acd27d0c2890534899f01115247839b4147ca /crawl-ref/source/view.h
parentf2903290696c79d076a099db8b0eba67793ddbb9 (diff)
downloadcrawl-ref-b2785dc1f36e4f1dae161a3207ac25e083ba68b1.tar.gz
crawl-ref-b2785dc1f36e4f1dae161a3207ac25e083ba68b1.zip
Cleaned up magic mapping: the test regarding whether you can magic map
is done inside magic_mapping(), which now returns a bool success value. Functionally: this means that the randart magic mapping power can no longer map the Abyss or labyrinths, ditto Map card. We can change this part back if we want. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1851 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/view.h')
-rw-r--r--crawl-ref/source/view.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/crawl-ref/source/view.h b/crawl-ref/source/view.h
index b48cef660b..eae097e772 100644
--- a/crawl-ref/source/view.h
+++ b/crawl-ref/source/view.h
@@ -61,11 +61,7 @@ void losight(FixedArray<unsigned int, ENV_SHOW_DIAMETER, ENV_SHOW_DIAMETER>& sh,
int x_p, int y_p);
-// last updated 12may2000 {dlb}
-/* ***********************************************************************
- * called from: ability - acr - it_use3 - item_use - spell
- * *********************************************************************** */
-void magic_mapping(int map_radius, int proportion);
+bool magic_mapping(int map_radius, int proportion, bool force = false);
// last updated 12may2000 {dlb}