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authorStefan O'Rear <stefanor@cox.net>2009-12-29 22:43:19 -0800
committerStefan O'Rear <stefanor@cox.net>2009-12-29 22:44:54 -0800
commit8a504d20b9992fea2daac06faa6ca5559ca63ae0 (patch)
tree2e809b12b5e1020ebe4ee3237025081d5cd22816 /crawl-ref/source/wiz-item.cc
parent75c0968931bf47f6f718b91ce3f589cd9f815298 (diff)
downloadcrawl-ref-8a504d20b9992fea2daac06faa6ca5559ca63ae0.tar.gz
crawl-ref-8a504d20b9992fea2daac06faa6ca5559ca63ae0.zip
Give move/copy_item_to_grid responsibility for hazardous terrain
We now have much less duplication of logic, yay.
Diffstat (limited to 'crawl-ref/source/wiz-item.cc')
-rw-r--r--crawl-ref/source/wiz-item.cc3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/wiz-item.cc b/crawl-ref/source/wiz-item.cc
index 6fa4b411b0..1bdce290dd 100644
--- a/crawl-ref/source/wiz-item.cc
+++ b/crawl-ref/source/wiz-item.cc
@@ -50,6 +50,9 @@ static void _make_all_books()
move_item_to_grid(&thing, you.pos());
+ if (thing == NON_ITEM)
+ continue;
+
item_def book(mitm[thing]);
mark_had_book(book);