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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-13 16:04:24 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-13 16:04:24 +0000
commit280d409759be7af8b54366f07ccba17348ea24f9 (patch)
tree99b931599c7a6544a9c9b3f4aeb7d9c99752b5d9 /crawl-ref/source/xom.cc
parent8b4a043aa12cf1492ff94b0ef071afce5997dff2 (diff)
downloadcrawl-ref-280d409759be7af8b54366f07ccba17348ea24f9.tar.gz
crawl-ref-280d409759be7af8b54366f07ccba17348ea24f9.zip
Commit several patches:
* patch 2849505 by weyrava: make submerged monsters use the correct colour * patch 2857771 by caotto: another Feawn update * patch 2838771 by camedo: add potions of brilliance/agility * BR 2841651 by bookofjude: allow Merfolk to control-tele into deep water Now we need tiles for the new potions! git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10669 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/xom.cc')
-rw-r--r--crawl-ref/source/xom.cc8
1 files changed, 6 insertions, 2 deletions
diff --git a/crawl-ref/source/xom.cc b/crawl-ref/source/xom.cc
index f4ff2c7c28..b613ab0a4d 100644
--- a/crawl-ref/source/xom.cc
+++ b/crawl-ref/source/xom.cc
@@ -1052,7 +1052,7 @@ static bool _xom_do_potion()
{
pot = static_cast<potion_type>(
random_choose(POT_HEALING, POT_HEAL_WOUNDS, POT_MAGIC,
- POT_SPEED, POT_MIGHT, POT_INVISIBILITY,
+ POT_SPEED, POT_MIGHT, POT_AGILITY, POT_BRILLIANCE, POT_INVISIBILITY,
POT_BERSERK_RAGE, POT_EXPERIENCE, -1));
if (pot == POT_EXPERIENCE && !one_chance_in(6))
@@ -1107,6 +1107,8 @@ static bool _xom_do_potion()
case POT_MAGIC: potion_msg += "(magic)"; break;
case POT_SPEED: potion_msg += "(speed)"; break;
case POT_MIGHT: potion_msg += "(might)"; break;
+ case POT_AGILITY: potion_msg += "(agility)"; break;
+ case POT_BRILLIANCE: potion_msg += "(brilliance)"; break;
case POT_INVISIBILITY: potion_msg += "(invisibility)"; break;
case POT_BERSERK_RAGE: potion_msg += "(berserk)"; break;
case POT_EXPERIENCE: potion_msg += "(experience)"; break;
@@ -2214,7 +2216,9 @@ static bool _xom_lose_stats()
// will die once might wears off.
char vals[3] =
{you.strength - (you.duration[DUR_MIGHT] ? 5 : 0),
- you.dex, you.intel};
+ you.dex - (you.duration[DUR_AGILITY] ? 5 : 0),
+ you.intel - (you.duration[DUR_BRILLIANCE] ? 5 : 0)};
+
stat_type types[3] = {STAT_STRENGTH, STAT_DEXTERITY,
STAT_INTELLIGENCE};
int tries = 0;