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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-20 00:14:41 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-11-20 00:14:41 +0000
commit10088136800dfcdaa0fcbc07a8232bc8170eaa05 (patch)
tree0dcb14e24cb544995d0283f56737d0186f9347a9 /crawl-ref/source
parent9cce2935d8da7147bebe3d4aeb4a4283b779f798 (diff)
downloadcrawl-ref-10088136800dfcdaa0fcbc07a8232bc8170eaa05.tar.gz
crawl-ref-10088136800dfcdaa0fcbc07a8232bc8170eaa05.zip
Clean-up of options in init.txt and crawl_options.txt
courtesy of maiermirk (1829976, 1831190). This includes a lot of spacing changes, updates of some examples and moving around some options into more sensible groupings. Highlights: * add returning weapons to fire_order list and allow fire_order to use += on new lines (This should solve the second part of 1829475.) * heap_brand now defaults to "reverse" * detected_item_colour defaults to green Also s/artifact/artefact. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2874 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source')
-rw-r--r--crawl-ref/source/chardump.h2
-rw-r--r--crawl-ref/source/effects.cc2
-rw-r--r--crawl-ref/source/externs.h2
-rw-r--r--crawl-ref/source/initfile.cc20
-rw-r--r--crawl-ref/source/item_use.cc9
-rw-r--r--crawl-ref/source/item_use.h23
-rw-r--r--crawl-ref/source/items.cc2
-rw-r--r--crawl-ref/source/mstuff2.cc2
8 files changed, 38 insertions, 24 deletions
diff --git a/crawl-ref/source/chardump.h b/crawl-ref/source/chardump.h
index b6ce4b9fd0..93bcd29a15 100644
--- a/crawl-ref/source/chardump.h
+++ b/crawl-ref/source/chardump.h
@@ -8,7 +8,7 @@
* Change History (most recent first):
*
* <1> 4/20/99 JDJ Reformatted, uses string objects, split out
- * 7 functions from dump_char, dumps artifact info.
+ * 7 functions from dump_char, dumps artefact info.
*/
diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc
index 008146258f..cfbe5395e2 100644
--- a/crawl-ref/source/effects.cc
+++ b/crawl-ref/source/effects.cc
@@ -1864,7 +1864,7 @@ bool forget_inventory(bool quiet)
break;
}
}
- // Non-jewellery artifacts can easily be re-identified by
+ // Non-jewellery artefacts can easily be re-identified by
// equipping them.
else if (item.base_type != OBJ_JEWELLERY)
unset_ident_flags(item, ISFLAG_KNOW_TYPE | ISFLAG_KNOW_PROPERTIES);
diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h
index 582d77e898..eefc257348 100644
--- a/crawl-ref/source/externs.h
+++ b/crawl-ref/source/externs.h
@@ -1757,7 +1757,7 @@ private:
const std::string &interrupt_names,
bool append_interrupts,
bool remove_interrupts);
- void set_fire_order(const std::string &full);
+ void set_fire_order(const std::string &full, bool add);
void add_fire_order_slot(const std::string &s);
void set_menu_sort(std::string field);
void new_dump_fields(const std::string &text, bool add = true);
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc
index e52f81bd13..31a3aff78a 100644
--- a/crawl-ref/source/initfile.cc
+++ b/crawl-ref/source/initfile.cc
@@ -275,6 +275,8 @@ static fire_type str_to_fire_types( const std::string &str )
return (FIRE_JAVELIN);
else if (str == "net")
return (FIRE_NET);
+ else if (str == "return" || str == "returning")
+ return (FIRE_RETURNING);
return (FIRE_NONE);
}
@@ -642,7 +644,7 @@ void game_options::reset_options()
item_colour = true;
// [ds] Default to jazzy colours.
- detected_item_colour = LIGHTGREEN;
+ detected_item_colour = GREEN;
detected_monster_colour= LIGHTRED;
classic_item_colours = false;
@@ -698,8 +700,9 @@ void game_options::reset_options()
fire_items_start = 2; // start at slot 'c'
// Clear fire_order and set up the defaults.
- set_fire_order("launcher, "
- "javelin / dart / stone / rock / spear / net / handaxe");
+ set_fire_order("launcher, return, "
+ "javelin / dart / stone / rock / spear / net / handaxe",
+ false);
item_stack_summary_minimum = 5;
@@ -717,16 +720,16 @@ void game_options::reset_options()
sc_format = -1;
friend_brand = CHATTR_NORMAL;
- heap_brand = CHATTR_NORMAL;
stab_brand = CHATTR_NORMAL;
may_stab_brand = CHATTR_NORMAL;
+ heap_brand = CHATTR_REVERSE;
stair_item_brand = CHATTR_REVERSE;
trap_item_brand = CHATTR_NORMAL;
no_dark_brand = true;
#ifdef WIZARD
- wiz_mode = WIZ_NO;
+ wiz_mode = WIZ_NO;
#endif
// map each colour to itself as default
@@ -821,9 +824,10 @@ static unsigned read_symbol(std::string s)
return (strtoul(s.c_str(), &tail, base));
}
-void game_options::set_fire_order(const std::string &s)
+void game_options::set_fire_order(const std::string &s, bool add)
{
- fire_order.clear();
+ if (!add)
+ fire_order.clear();
std::vector<std::string> slots = split_string(",", s);
for (int i = 0, size = slots.size(); i < size; ++i)
add_fire_order_slot(slots[i]);
@@ -1866,7 +1870,7 @@ void game_options::read_option_line(const std::string &str, bool runscript)
}
else if (key == "fire_order")
{
- set_fire_order(field);
+ set_fire_order(field, plus_equal);
}
else if (key == "random_pick")
{
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index 3e048b4b97..6920fdf814 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -1241,6 +1241,11 @@ static bool fire_item_matches(const item_def &item, unsigned fire_type)
else if (item.base_type == OBJ_WEAPONS
&& is_throwable(item, you.body_size()))
{
+ if ((fire_type & FIRE_RETURNING) && item.special == SPWPN_RETURNING
+ && item_ident(item, ISFLAG_KNOW_TYPE))
+ {
+ return (true);
+ }
if ((fire_type & FIRE_DAGGER) && item.sub_type == WPN_DAGGER)
return (true);
if ((fire_type & FIRE_SPEAR) && item.sub_type == WPN_SPEAR)
@@ -2337,6 +2342,10 @@ bool throw_it(bolt &pbolt, int throw_2, bool teleport, int acc_bonus,
msg::stream << item.name(DESC_CAP_THE) << " returns to your pack!"
<< std::endl;
+
+ // Player saw the item return
+ if (!is_artefact(you.inv[throw_2]))
+ set_ident_flags(you.inv[throw_2], ISFLAG_KNOW_TYPE);
}
else
dec_inv_item_quantity( throw_2, 1 );
diff --git a/crawl-ref/source/item_use.h b/crawl-ref/source/item_use.h
index 1fe300ed7b..cc514d17d1 100644
--- a/crawl-ref/source/item_use.h
+++ b/crawl-ref/source/item_use.h
@@ -28,17 +28,18 @@ enum enchant_stat_type
enum fire_type
{
- FIRE_NONE = 0x0000,
- FIRE_LAUNCHER = 0x0001,
- FIRE_DART = 0x0002,
- FIRE_STONE = 0x0004,
- FIRE_DAGGER = 0x0008,
- FIRE_JAVELIN = 0x0010,
- FIRE_SPEAR = 0x0020,
- FIRE_HAND_AXE = 0x0040,
- FIRE_CLUB = 0x0080,
- FIRE_ROCK = 0x0100,
- FIRE_NET = 0x0200
+ FIRE_NONE = 0x0000,
+ FIRE_LAUNCHER = 0x0001,
+ FIRE_DART = 0x0002,
+ FIRE_STONE = 0x0004,
+ FIRE_DAGGER = 0x0008,
+ FIRE_JAVELIN = 0x0010,
+ FIRE_SPEAR = 0x0020,
+ FIRE_HAND_AXE = 0x0040,
+ FIRE_CLUB = 0x0080,
+ FIRE_ROCK = 0x0100,
+ FIRE_NET = 0x0200,
+ FIRE_RETURNING = 0x0400
};
struct bolt;
diff --git a/crawl-ref/source/items.cc b/crawl-ref/source/items.cc
index ebab0feb0a..a54bf66b49 100644
--- a/crawl-ref/source/items.cc
+++ b/crawl-ref/source/items.cc
@@ -673,7 +673,7 @@ void request_autopickup(bool do_pickup)
will_autopickup = do_pickup;
}
-// 2 - artifact, 1 - glowing/runed, 0 - mundane
+// 2 - artefact, 1 - glowing/runed, 0 - mundane
static int item_name_specialness(const item_def& item)
{
// All jewellery is worth looking at.
diff --git a/crawl-ref/source/mstuff2.cc b/crawl-ref/source/mstuff2.cc
index e895d2fae1..e2cd4e7828 100644
--- a/crawl-ref/source/mstuff2.cc
+++ b/crawl-ref/source/mstuff2.cc
@@ -1429,7 +1429,7 @@ bool mons_throw(struct monsters *monster, struct bolt &pbolt, int hand_used)
<< "!" << std::endl;
// Player saw the item return
- if (!is_artefact(mitm[hand_used]))
+ if (!is_artefact(item))
set_ident_flags(mitm[hand_used], ISFLAG_KNOW_TYPE);
}