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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2006-12-21 04:25:09 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2006-12-21 04:25:09 +0000
commit2fa3846021983d39a1eb1bdc1063b1678b6eae9e (patch)
treea9147c8b1d9973f9a5ec11bf22cd7e8b2a023058 /crawl-ref/source
parentebe5e29212f88a4db612ffe5707c08aaa01f818e (diff)
downloadcrawl-ref-2fa3846021983d39a1eb1bdc1063b1678b6eae9e.tar.gz
crawl-ref-2fa3846021983d39a1eb1bdc1063b1678b6eae9e.zip
Fixed buggy runes introduced by branch refactoring.
Breaks savefiles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@683 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source')
-rw-r--r--crawl-ref/source/enum.h22
-rw-r--r--crawl-ref/source/mon-pick.cc4
2 files changed, 13 insertions, 13 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index b4ec68e2f8..51151c5d09 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -2863,17 +2863,17 @@ enum run_mode_type
enum rune_type
{
- // Note: that runes DIS-SWAMP have the same numberic value as the branch
- RUNE_DIS = 1,
- RUNE_GEHENNA,
- RUNE_COCYTUS = 4,
- RUNE_TARTARUS,
- RUNE_SLIME_PITS = 13,
- RUNE_VAULTS,
- RUNE_SNAKE_PIT = 19,
- RUNE_ELVEN_HALLS, // unused
- RUNE_TOMB,
- RUNE_SWAMP,
+ // Note: that runes DIS-SWAMP have the same numeric value as the branch
+ RUNE_DIS = BRANCH_DIS,
+ RUNE_GEHENNA = BRANCH_GEHENNA,
+ RUNE_COCYTUS = BRANCH_COCYTUS,
+ RUNE_TARTARUS = BRANCH_TARTARUS,
+ RUNE_SLIME_PITS = BRANCH_SLIME_PITS,
+ RUNE_VAULTS = BRANCH_VAULTS,
+ RUNE_SNAKE_PIT = BRANCH_SNAKE_PIT,
+ RUNE_ELVEN_HALLS = BRANCH_ELVEN_HALLS, // unused
+ RUNE_TOMB = BRANCH_TOMB,
+ RUNE_SWAMP = BRANCH_SWAMP,
// Runes 50 and 51 are for Pandemonium (general demon) and the Abyss
RUNE_DEMONIC = 50,
diff --git a/crawl-ref/source/mon-pick.cc b/crawl-ref/source/mon-pick.cc
index 74455c17a1..73bda905e3 100644
--- a/crawl-ref/source/mon-pick.cc
+++ b/crawl-ref/source/mon-pick.cc
@@ -29,7 +29,7 @@ int mons_level(int mcls)
else if (you.level_type == LEVEL_PANDEMONIUM)
monster_level = ((mons_pan(mcls)) ? 52 : 0);
else
- monster_level = branches[you.where_are_you].mons_level_function(mcls);
+ monster_level=branches[(int)you.where_are_you].mons_level_function(mcls);
return monster_level;
}
@@ -42,7 +42,7 @@ int mons_rarity(int mcls)
if (you.level_type == LEVEL_ABYSS)
return mons_rare_abyss(mcls);
else
- return branches[you.where_are_you].mons_rarity_function(mcls);
+ return branches[(int)you.where_are_you].mons_rarity_function(mcls);
}
bool mons_abyss(int mcls)