diff options
author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-07 17:29:36 +0000 |
---|---|---|
committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-07 17:29:36 +0000 |
commit | 3ebe01649260b5e6124f12825ee276a15e2d2f5d (patch) | |
tree | 851c6081b736b2ec4c177349341f5545ae45648f /crawl-ref/source | |
parent | 6bfc79d735e545aa0b07afef39ac50ea190f1373 (diff) | |
download | crawl-ref-3ebe01649260b5e6124f12825ee276a15e2d2f5d.tar.gz crawl-ref-3ebe01649260b5e6124f12825ee276a15e2d2f5d.zip |
Decouple monsters' item pickup ability from their eating ability, and
properly generalize the checks for item-eating monsters.
Currently, monsters' eating abilities are restricted to items (jelly
types) and corpses (necrophagi, ghouls, and hungry ghosts; the last can
eat corpses in some legends). It should probably be extended to harpies
at some point, too.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10628 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source')
-rw-r--r-- | crawl-ref/source/beam.cc | 13 | ||||
-rw-r--r-- | crawl-ref/source/enum.h | 2 | ||||
-rw-r--r-- | crawl-ref/source/externs.h | 1 | ||||
-rw-r--r-- | crawl-ref/source/mon-data.h | 782 | ||||
-rw-r--r-- | crawl-ref/source/mon-util.cc | 81 | ||||
-rw-r--r-- | crawl-ref/source/mon-util.h | 15 | ||||
-rw-r--r-- | crawl-ref/source/monstuff.cc | 313 | ||||
-rw-r--r-- | crawl-ref/source/religion.cc | 6 |
8 files changed, 629 insertions, 584 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index 58b2135bd0..61a8c91aff 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -4985,10 +4985,7 @@ mon_resist_type bolt::apply_enchantment_to_monster(monsters* mon) const int x = mon->hit_dice + (coinflip() ? 1 : -1) * random2(5); if (x < 3) - { monster_polymorph(mon, MONS_OOZE); - mon->add_ench(ENCH_EATS_ITEMS); - } else if (x >= 3 && x < 5) monster_polymorph(mon, MONS_JELLY); else if (x >= 5 && x < 7) @@ -4996,15 +4993,9 @@ mon_resist_type bolt::apply_enchantment_to_monster(monsters* mon) else if (x >= 7 && x <= 11) { if (coinflip()) - { monster_polymorph(mon, MONS_SLIME_CREATURE); - mon->add_ench(ENCH_EATS_ITEMS); - } else - { monster_polymorph(mon, MONS_GIANT_AMOEBA); - mon->add_ench(ENCH_EATS_ITEMS); - } } else { @@ -5014,6 +5005,10 @@ mon_resist_type bolt::apply_enchantment_to_monster(monsters* mon) monster_polymorph(mon, MONS_AZURE_JELLY); } } + + if (!mons_eats_items(mon)) + mon->add_ench(ENCH_EAT_ITEMS); + mon->attitude = ATT_STRICT_NEUTRAL; return (MON_AFFECTED); diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h index b211703598..2abaf37186 100644 --- a/crawl-ref/source/enum.h +++ b/crawl-ref/source/enum.h @@ -1284,7 +1284,7 @@ enum enchant_type ENCH_LOWERED_MR, ENCH_SOUL_RIPE, // 30 ENCH_SLOWLY_DYING, - ENCH_EATS_ITEMS, + ENCH_EAT_ITEMS, ENCH_AQUATIC_LAND, // Water monsters lose hp while on land. ENCH_SPORE_PRODUCTION, diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h index 0dba9858ef..00c9f7384f 100644 --- a/crawl-ref/source/externs.h +++ b/crawl-ref/source/externs.h @@ -1423,7 +1423,6 @@ public: bool pickup_armour(item_def &item, int near, bool force); bool pickup_misc(item_def &item, int near); bool pickup_missile(item_def &item, int near, bool force); - bool eat_corpse(item_def &item, int near); void equip(item_def &item, int slot, int near = -1); bool unequip(item_def &item, int slot, int near = -1, bool force = false); diff --git a/crawl-ref/source/mon-data.h b/crawl-ref/source/mon-data.h index f71a8637e6..6eda8b0f78 100644 --- a/crawl-ref/source/mon-data.h +++ b/crawl-ref/source/mon-data.h @@ -30,8 +30,9 @@ - row 5: damage for each of four attacks - row 6: hit dice, described by four parameters - row 7: AC, evasion, sec(spell), corpse_thingy, zombie size, - shouts, intel - - row 8: habitat, speed, energy_usage, gmon_use class, body size + shouts, intel + - row 8: habitat, speed, energy_usage, gmon_use class, gmon_eat class, + body size - Some further explanations: @@ -116,7 +117,6 @@ gmon_use explanation: MONUSE_NOTHING, - MONUSE_EATS_ITEMS, MONUSE_OPEN_DOORS, MONUSE_STARTING_EQUIPMENT, MONUSE_WEAPONS_ARMOUR, @@ -128,6 +128,13 @@ them up, something that those with MONUSE_STARTING_EQUIPMENT won't do. MONUSE_MAGIC_ITEMS is currently never used anywhere. + gmon_eat explanation: + MONEAT_ITEMS, + MONEAT_CORPSES + + Monsters with MONEAT_ITEMS are capable of eating all items, while + monsters with MONEAT_CORPSES are capable of eating corpses. + size: SIZE_TINY, // rats/bats SIZE_LITTLE, // spriggans @@ -183,8 +190,8 @@ static monsterentry mondata[] = { { 0, 0, 0, 0 }, // AC, EV, spells, corpse type, zombie size, shout type, intelligence 0, 0, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT, - // habitat, speed, energy usage, use type, body size - HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE + // habitat, speed, energy usage, use type, eat type, body size + HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, // Real monsters begin here {dlb}: @@ -198,7 +205,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 2}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 4, 0 }, 3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -209,7 +216,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -220,7 +227,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_NASTY, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 8, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, // batty monsters ('b') @@ -232,7 +239,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 1}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 2, 3, 0 }, 1, 14, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 30, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 30, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -243,7 +250,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 0, 25, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 25, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 25, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // centaurs ('c') @@ -255,7 +262,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 3, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -266,7 +273,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 16}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 4, 8, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -277,7 +284,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 4, 4, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -288,7 +295,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 3, 5, 0 }, 5, 5, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, // draconians ('d') @@ -302,7 +309,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 6, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -313,7 +320,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -324,7 +331,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -335,7 +342,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 14, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -346,7 +353,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -357,7 +364,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 8, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -368,7 +375,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -379,7 +386,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -390,7 +397,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 4, 0 }, 9, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -401,7 +408,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 3, 0 }, 9, 10, MST_DRAC_CALLER, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -413,7 +420,7 @@ static monsterentry mondata[] = { {AT_TAIL_SLAP, AF_PLAIN, 15} }, { 16, 6, 3, 0 }, 6, 20, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -424,7 +431,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 2, 0 }, 12, 10, MST_DEEP_ELF_HIGH_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -435,7 +442,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 4, 0 }, 8, 16, MST_DRAC_SHIFTER, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -446,7 +453,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 2, 0 }, 8, 10, MST_DEEP_ELF_ANNIHILATOR, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -457,7 +464,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 6, 4, 0 }, 12, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -468,7 +475,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 2, 0 }, 8, 12, MST_DRAC_SCORCHER, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, // elves ('e') @@ -481,7 +488,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 3, 0 }, 2, 14, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -492,7 +499,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 3, 0 }, 0, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -503,7 +510,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 3, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -514,7 +521,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 3, 0 }, 0, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -525,7 +532,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK }, { 16, 5, 3, 0 }, 0, 25, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -537,7 +544,7 @@ static monsterentry mondata[] = { { {AT_SHOOT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK }, { 15, 4, 2, 0 }, 0, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, MISSILE_ENERGY(6), MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, MISSILE_ENERGY(6), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -548,7 +555,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 3, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -559,7 +566,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_SUMMONER, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -570,7 +577,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 3, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -581,7 +588,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -593,7 +600,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 3, 0 }, 3, 13, MST_DEEP_ELF_HIGH_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -605,7 +612,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_DEMONOLOGIST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -616,7 +623,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_ANNIHILATOR, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -628,7 +635,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_SORCERER, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -640,7 +647,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 3, 3, 0 }, 0, 13, MST_DEEP_ELF_DEATH_MAGE, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // fungi ('f') @@ -652,7 +659,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 2, 2, 0 }, 1, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -663,7 +670,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 1, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -674,7 +681,7 @@ static monsterentry mondata[] = { { {AT_SPORE, AF_CONFUSE, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 5, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // goblins ('g') @@ -686,7 +693,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 2, 4, 0 }, 0, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, { @@ -697,7 +704,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 4, 3, 0 }, 2, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -708,7 +715,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 4, 5, 0 }, 2, 9, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -719,7 +726,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 0, 12, MST_BOGGART, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LITTLE + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LITTLE }, // hounds ('h') @@ -731,7 +738,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 3}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -742,7 +749,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 2, 13, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BARK, I_ANIMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -754,7 +761,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 4, 4, 5, 0 }, 4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -766,7 +773,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 4, 3, 5, 0 }, 3, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BARK, I_ANIMAL, - HT_LAND, 17, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 17, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -777,7 +784,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 4, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BARK, I_ANIMAL, - HT_LAND, 17, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 17, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -788,7 +795,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 2, 9, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -799,7 +806,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 6, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_BARK, I_NORMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -810,7 +817,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 2, 9, MST_HELL_HOG, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // slugs ('j') @@ -822,7 +829,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 5, 3, 0 }, 2, 1, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_LAND, 4, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 4, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -833,7 +840,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 5, 3, 0 }, 0, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_AMPHIBIOUS_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_AMPHIBIOUS_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -844,7 +851,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 5, 3, 0 }, 7, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_AMPHIBIOUS_LAND, 4, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_AMPHIBIOUS_LAND, 4, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // killer bees 'k' @@ -856,7 +863,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 2, 18, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_BUZZ, I_INSECT, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 20, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -867,7 +874,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_MEDIUM, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 4, 15, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_BUZZ, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // lizards 'l' @@ -879,7 +886,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 3}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 1, 2, 0 }, 0, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -890,7 +897,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 1, 14, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -901,7 +908,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 5, 9, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_HISS, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -912,7 +919,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -924,7 +931,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 4, 4, 0 }, 3, 12, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_HISS, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -935,7 +942,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_DISEASE, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 7, 8, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_HISS, I_INSECT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // drakes (also 'l', but dragon type) @@ -947,7 +954,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 5, 5, 0 }, 3, 11, MST_SWAMP_DRAKE, CE_POISONOUS, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 11, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -958,7 +965,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 3, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SILENT, I_ANIMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, // Used to be "lindworm" and a GREEN 'l'... I'm hoping that by @@ -975,7 +982,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 10}, AT_NO_ATK }, { 9, 3, 5, 0 }, 8, 6, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_ROAR, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT }, { @@ -986,7 +993,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 5, 7, 0 }, 6, 14, MST_DEATH_DRAKE, CE_HCL, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // merfolk ('m') @@ -998,7 +1005,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 2, 4, 0 }, 4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1009,7 +1016,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 2, 3, 0 }, 4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1020,7 +1027,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 2, 3, 0 }, 4, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // rotting monsters ('n') @@ -1033,7 +1040,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ROT, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 2, 10, MST_NO_SPELLS, CE_HCL, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_CORPSES, SIZE_MEDIUM }, { @@ -1044,7 +1051,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, {AT_CLAW, AF_ROT, 9}, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_HCL, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_CORPSES, SIZE_MEDIUM }, { @@ -1055,7 +1062,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DISEASE, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 5, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // orcs ('o') @@ -1067,7 +1074,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 4, 6, 0 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1078,7 +1085,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 4, 0 }, 1, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1089,7 +1096,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 4, 0 }, 1, 10, MST_ORC_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1100,7 +1107,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 4, 6, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1111,7 +1118,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 4, 7, 0 }, 2, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1122,7 +1129,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 32}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 4, 7, 0 }, 3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1134,7 +1141,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 2, 3, 0 }, 5, 12, MST_ORC_SORCERER, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1146,7 +1153,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 4, 0 }, 1, 12, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // phantoms and ghosts ('p') @@ -1160,7 +1167,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_BLINK, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 3, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1171,7 +1178,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_HUNGER, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 0, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_CORPSES, SIZE_MEDIUM }, { @@ -1182,7 +1189,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 0, 14, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // player ghost - stats are stored in ghost struct @@ -1195,7 +1202,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 2, 3, 0 }, 1, 2, MST_GHOST, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1207,7 +1214,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_BLINK, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 1, 2, 0 }, 20, 20, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // rodents ('r') @@ -1219,7 +1226,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 3}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 1, 3, 0 }, 1, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1230,7 +1237,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 2, 13, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1241,7 +1248,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 6, 0 }, 2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1252,7 +1259,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 5, 11, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1263,7 +1270,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_DRAIN_XP, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 7, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_ROAR, I_ANIMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, // spiders and scorpions ('s') @@ -1275,7 +1282,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 1, 7, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1286,7 +1293,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_NASTY, 2}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 3, 0 }, 2, 14, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1297,7 +1304,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_MEDIUM, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 5, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1308,7 +1315,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_MEDIUM, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 3, 10, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_HISS, I_INSECT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1319,7 +1326,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_MEDIUM, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 3, 10, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_HISS, I_INSECT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1330,7 +1337,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_STRONG, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 2, 12, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // minotaur ('t') @@ -1342,7 +1349,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, {AT_BUTT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 5, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_BELLOW, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // ugly things ('u') @@ -1354,7 +1361,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_ROAR, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1365,7 +1372,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 4, 8, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_BIG, S_ROAR, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_AMPHIBIOUS_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // vortices ('v') @@ -1378,7 +1385,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_FIRE, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 0, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -1390,7 +1397,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DISTORT, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 6, 6, 0 }, 0, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // elementals (different symbols) @@ -1402,7 +1409,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 2, 18, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 25, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 25, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -1413,7 +1420,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 5, 5, 0 }, 14, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -1425,7 +1432,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_FIRE, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 4, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -1436,7 +1443,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 5, 3, 0 }, 0, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // worms and larvae ('w') @@ -1448,7 +1455,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 3}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 1, 5, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1459,7 +1466,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 1, 5, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_PLANT, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1470,7 +1477,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 2, 6, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_PLANT, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1481,7 +1488,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 3, 0 }, 1, 5, MST_BRAIN_WORM, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -1492,7 +1499,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 5, 5, 0 }, 3, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SILENT, I_PLANT, - HT_WATER, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_WATER, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -1503,7 +1510,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_ACID, 32}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 10, 6, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_PLANT, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 9, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // small abominations ('x') @@ -1515,7 +1522,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 5, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 30, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 30, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1526,7 +1533,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 2, 5, 0 }, 0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // flying insects ('y') @@ -1538,7 +1545,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_PARALYSE, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 5, 14, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1549,7 +1556,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_DISEASE, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 3, 5, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_WHINE, I_PLANT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1560,7 +1567,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 2, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_BUZZ, I_PLANT, - HT_LAND, 19, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 19, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1571,7 +1578,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_PARALYSE, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 7, 14, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_BUZZ, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1582,7 +1589,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_RAGE, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 0, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // small zombies etc. ('z') @@ -1596,7 +1603,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 5, 5, 0 }, 0, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -1607,7 +1614,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 0, 0, 0, 0 }, 0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -1618,7 +1625,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 10, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -1629,7 +1636,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 5, 3, 0 }, 15, 10, MST_SKELETAL_WARRIOR, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1640,7 +1647,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 10, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_ANIMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -1651,7 +1658,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_NAPALM, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 12, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_NORMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // These nasties are never randomly generated, only sometimes specially @@ -1665,7 +1672,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 0, 0, 66 }, 40, 3, MST_CURSE_SKULL, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // Curse toes move at half the speed with which they attack. @@ -1677,7 +1684,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 0, 0, 77 }, 50, 1, MST_CURSE_TOE, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 12, MOVE_ENERGY(20), MONUSE_NOTHING, SIZE_TINY + HT_LAND, 12, MOVE_ENERGY(20), MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // angelic beings ('A') @@ -1690,7 +1697,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 12, 6, 5, 0 }, 10, 20, MST_ANGEL, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1702,7 +1709,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 14, 6, 5, 0 }, 10, 13, MST_DAEVA, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // beetles ('B') @@ -1714,7 +1721,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 7, 6, 0 }, 10, 3, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -1725,7 +1732,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 20, 2, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_LAND, 3, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 3, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -1736,7 +1743,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 26}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 13, 4, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_SILENT, I_INSECT, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // cyclops and giants ('C') @@ -1748,7 +1755,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 3, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1759,7 +1766,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 18}, {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 3, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT2, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1770,7 +1777,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 5, 3, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_GIANT + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1781,7 +1788,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 3, 6, 0 }, 8, 4, MST_EFREET, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1792,7 +1799,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 4, 5, 0 }, 9, 3, MST_FROST_GIANT, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1803,7 +1810,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 45}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 3, 5, 0 }, 12, 2, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1814,7 +1821,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 55}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 3, 5, 0 }, 10, 3, MST_TITAN, CE_CLEAN, Z_BIG, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_GIANT }, // dragons ('D') @@ -1826,7 +1833,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 5, 10, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -1838,7 +1845,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 13}, AT_NO_ATK }, { 12, 5, 5, 0 }, 10, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { @@ -1849,7 +1856,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 0, 5, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_ROAR, I_INSECT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -1861,7 +1868,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 17}, AT_NO_ATK }, { 12, 5, 5, 0 }, 10, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { @@ -1872,7 +1879,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 12}, {AT_CLAW, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK }, { 4, 5, 5, 0 }, 5, 10, MST_STEAM_DRAGON, CE_CLEAN, Z_BIG, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1884,7 +1891,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 9, 5, 5, 0 }, 7, 7, MST_SWAMP_DRAGON, CE_POISONOUS, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1895,7 +1902,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 15}, {AT_CLAW, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 5, 10, MST_MOTTLED_DRAGON, CE_POISONOUS, Z_BIG, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1906,7 +1913,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 25}, {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK }, { 16, 3, 5, 0 }, 10, 15, MST_QUICKSILVER_DRAGON, CE_CONTAMINATED, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_GIANT + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_GIANT }, { @@ -1918,7 +1925,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 25}, AT_NO_ATK }, { 18, 5, 3, 0 }, 20, 6, MST_IRON_DRAGON, CE_CONTAMINATED, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { @@ -1930,7 +1937,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 15}, AT_NO_ATK }, { 14, 5, 5, 0 }, 13, 10, MST_STORM_DRAGON, CE_CLEAN, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { @@ -1942,7 +1949,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK }, { 18, 4, 4, 0 }, 15, 7, MST_GOLDEN_DRAGON, CE_POISONOUS, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { @@ -1954,7 +1961,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 15}, AT_NO_ATK }, { 17, 5, 5, 0 }, 15, 10, MST_SHADOW_DRAGON, CE_HCL, Z_BIG, S_ROAR, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { @@ -1966,7 +1973,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK }, { 20, 8, 8, 0 }, 20, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_HUGE + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_HUGE }, { @@ -1978,7 +1985,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 15}, AT_NO_ATK }, { 20, 4, 4, 0 }, 12, 9, MST_SERPENT_OF_HELL, CE_CLEAN, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE + HT_LAND, 14, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_HUGE }, // efreet ('E') @@ -1990,7 +1997,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 10, 5, MST_EFREET, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, // frogs ('F') @@ -2002,7 +2009,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 0, 12, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_CROAK, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_AMPHIBIOUS_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2013,7 +2020,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 2, 11, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_CROAK, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2024,7 +2031,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_MEDIUM, 26}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 6, 9, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_CROAK, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_AMPHIBIOUS_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2035,7 +2042,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_BLINK, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 3, 12, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_CROAK, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, // eyes and spores ('G') @@ -2047,7 +2054,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 1}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 0, 0, 1 }, 0, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2058,7 +2065,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 0, 1, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 3, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 3, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2069,7 +2076,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 3, 1, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2081,7 +2088,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 2, 4, MST_GIANT_ORANGE_BRAIN, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2092,7 +2099,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 10, 3, MST_GREAT_ORB_OF_EYES, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2103,7 +2110,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 3, 1, MST_SHINING_EYE, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2114,7 +2121,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 12, 1, MST_EYE_OF_DEVASTATION, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // hybrids ('H') @@ -2127,7 +2134,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 7, 3, 5, 0 }, 2, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SCREECH, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -2139,7 +2146,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 9, 3, 5, 0 }, 5, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SILENT, I_NORMAL, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_BIG }, { @@ -2151,7 +2158,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 10}, AT_NO_ATK }, { 12, 3, 5, 0 }, 4, 6, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_SCREECH, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -2164,7 +2171,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 16, 3, 5, 0 }, 5, 5, MST_SPHINX, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_BIG }, { @@ -2176,7 +2183,7 @@ static monsterentry mondata[] = { AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 2, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SCREECH, I_NORMAL, - HT_LAND, 25, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 25, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // ice beast ('I') @@ -2188,7 +2195,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_COLD, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 5, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // jellies ('J') @@ -2200,7 +2207,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 1, 3, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2211,7 +2218,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ACID, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 5, 5, 0 }, 0, 2, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_AMPHIBIOUS_LAND, 9, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_MEDIUM + HT_AMPHIBIOUS_LAND, 9, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_MEDIUM }, { @@ -2222,7 +2229,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 1, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2233,7 +2240,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_MUTATE, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 2, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2244,7 +2251,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 0, 4, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2255,7 +2262,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ACID, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 10, 1, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE }, { @@ -2268,7 +2275,7 @@ static monsterentry mondata[] = { {AT_HIT, AF_PLAIN, 12} }, { 15, 3, 5, 0 }, 5, 10, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_LITTLE + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE }, { @@ -2279,7 +2286,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ROT, 32}, {AT_HIT, AF_PLAIN, 32}, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 3, 0 }, 2, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_LITTLE + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE }, { @@ -2290,7 +2297,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ACID, 42}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 18, 3, 5, 0 }, 1, 3, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_LITTLE + HT_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LITTLE }, // kobolds ('K') @@ -2302,7 +2309,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 2, 3, 0 }, 2, 12, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2313,7 +2320,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 3, 12, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2324,7 +2331,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 2, 13, MST_KOBOLD_DEMONOLOGIST, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, // liches ('L') @@ -2336,7 +2343,7 @@ static monsterentry mondata[] = { { {AT_TOUCH, AF_DRAIN_XP, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 2, 4, 0 }, 10, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2347,7 +2354,7 @@ static monsterentry mondata[] = { { {AT_TOUCH, AF_DRAIN_XP, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 27, 2, 4, 0 }, 20, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // mummies ('M') @@ -2359,7 +2366,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 5, 3, 0 }, 3, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 6, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2370,7 +2377,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 5, 3, 0 }, 6, 9, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2381,7 +2388,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 5, 3, 100 }, 10, 6, MST_MUMMY, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2392,7 +2399,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 5, 3, 0 }, 8, 7, MST_MUMMY, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // nagas ('N') @@ -2404,7 +2411,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 6, 10, MST_NAGA, CE_POISONOUS, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2415,7 +2422,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 26}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 6, 14, MST_GUARDIAN_NAGA, CE_MUTAGEN_RANDOM, Z_BIG, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2426,7 +2433,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 6, 10, MST_NAGA_MAGE, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2437,7 +2444,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 28}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 9, 2, 0 }, 6, 10, MST_NAGA, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2449,7 +2456,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 27}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 3, 5, 0 }, 6, 10, MST_NAGA_MAGE, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 8, ACTION_ENERGY(8), MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, // ogres ('O') @@ -2461,7 +2468,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 1, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_LARGE }, // These guys get understated because the experience code can't see @@ -2474,7 +2481,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, {AT_HIT, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 1, 4, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT2, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2486,7 +2493,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 1, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, // plants ('P') @@ -2498,7 +2505,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 10, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 0, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2509,7 +2516,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 10, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, // queen insects ('Q') @@ -2521,7 +2528,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_NASTY, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 10, 10, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2532,7 +2539,7 @@ static monsterentry mondata[] = { { {AT_STING, AF_POISON_NASTY, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 14, 3, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_SILENT, I_INSECT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, // rakshasas ('R') @@ -2544,7 +2551,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 10, 14, MST_RAKSHASA, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // fake R - conjured by the R's illusion spell. @@ -2556,7 +2563,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 0}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 0, 0, 1 }, 0, 30, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // snakes ('S') @@ -2568,7 +2575,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON, 2}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 2, 3, 0 }, 0, 11, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_AMPHIBIOUS_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_AMPHIBIOUS_LAND, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2579,7 +2586,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 1, 15, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_SILENT, I_INSECT, - HT_AMPHIBIOUS_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_AMPHIBIOUS_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2590,7 +2597,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_MEDIUM, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 2, 15, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT, - HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2601,7 +2608,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_MEDIUM, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 4, 15, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT, - HT_LAND, 18, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 18, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2612,7 +2619,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_POISON_MEDIUM, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 4, 14, MST_NO_SPELLS, CE_POISONOUS, Z_SMALL, S_HISS, I_INSECT, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2623,7 +2630,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 4, 16, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_HISS, I_INSECT, - HT_LAND, 18, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 18, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // trolls ('T') @@ -2636,7 +2643,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 15}, AT_NO_ATK }, { 7, 3, 5, 0 }, 3, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2648,7 +2655,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK }, { 11, 3, 5, 0 }, 13, 6, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2660,7 +2667,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 25}, AT_NO_ATK }, { 16, 3, 5, 0 }, 20, 4, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_ROAR, I_NORMAL, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2672,7 +2679,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK }, { 10, 3, 5, 0 }, 6, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_BIG, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // bears ('U') @@ -2685,7 +2692,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 7, 3, 3, 0 }, 4, 4, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2697,7 +2704,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 7, 4, 4, 0 }, 5, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2709,7 +2716,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 7, 5, 3, 0 }, 7, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -2721,7 +2728,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 6, 3, 3, 0 }, 2, 8, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_GROWL, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // vampires ('V') @@ -2735,7 +2742,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 6, 3, 5, 0 }, 10, 10, MST_VAMPIRE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2748,7 +2755,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 11, 3, 7, 0 }, 10, 10, MST_VAMPIRE_KNIGHT, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2761,7 +2768,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 4, 0 }, 10, 10, MST_VAMPIRE_MAGE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // wraiths ('W') @@ -2773,7 +2780,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DRAIN_XP, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2784,7 +2791,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DRAIN_XP, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 10, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2795,7 +2802,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DRAIN_XP, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 7, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2806,7 +2813,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_COLD, 19}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -2817,7 +2824,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DRAIN_XP, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // spectral thing - similar to zombies/skeletons @@ -2829,7 +2836,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 8, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, // large abominations ('X') @@ -2841,7 +2848,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 2, 5, 0 }, 0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -2853,7 +2860,7 @@ static monsterentry mondata[] = { {AT_TENTACLE_SLAP, AF_PLAIN, 13}, AT_NO_ATK }, { 25, 3, 5, 0 }, 5, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_AMPHIBIOUS_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT + HT_AMPHIBIOUS_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_GIANT }, { @@ -2864,7 +2871,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 45}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 3, 5, 0 }, 13, 13, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_GIANT + HT_LAND, 14, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_GIANT }, // yaks and sheep ('Y') @@ -2876,7 +2883,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 2, 7, MST_NO_SPELLS, CE_CLEAN, Z_SMALL, S_BELLOW, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2887,7 +2894,7 @@ static monsterentry mondata[] = { { {AT_BUTT, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 4, 7, MST_NO_SPELLS, CE_CLEAN, Z_BIG, S_BELLOW, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -2898,7 +2905,7 @@ static monsterentry mondata[] = { { {AT_BUTT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 3, 5, 0 }, 9, 5, MST_NO_SPELLS, CE_POISONOUS, Z_BIG, S_BELLOW, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // large zombies etc. ('Z') @@ -2912,7 +2919,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 8, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2923,7 +2930,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 0, 0, 0, 0 }, 0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 5, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -2934,7 +2941,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 10, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // water monsters @@ -2946,7 +2953,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 1, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2957,7 +2964,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 5, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2968,7 +2975,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 1, 15, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -2980,7 +2987,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 4, 3, 5, 0 }, 0, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_PLANT, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -2992,7 +2999,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 15}, {AT_BITE, AF_PLAIN, 8}, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 9, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_BIG, S_SILENT, I_ANIMAL, - HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_WATER, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // lava monsters @@ -3004,7 +3011,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_FIRE, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 1, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_PLANT, - HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3015,7 +3022,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_FIRE, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 5, 0 }, 4, 15, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_ANIMAL, - HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3026,7 +3033,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_FIRE, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 2, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_HISS, I_ANIMAL, - HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { // mv: was another lava thing @@ -3037,7 +3044,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_FIRE, 23}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 3, 5, 0 }, 5, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_SMALL, S_SILENT, I_HIGH, - HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAVA, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // monsters moving through rock @@ -3049,7 +3056,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 5, 5, 0 }, 3, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_ROCK, 12, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_ROCK, 12, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // humans ('@') @@ -3064,7 +3071,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_SMALL, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3076,7 +3083,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 6, 0 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3087,7 +3094,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 2, 4, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3098,7 +3105,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 2, 4, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3109,7 +3116,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 1, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3120,7 +3127,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 0, 10, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3131,7 +3138,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 0, 10, MST_NO_SPELLS, CE_MUTAGEN_RANDOM, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3142,7 +3149,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_KLOWN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 5, 5, 0 }, 10, 15, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // mimics @@ -3156,7 +3163,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 5, 0 }, 5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -3168,7 +3175,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 5, 0 }, 5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3180,7 +3187,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 5, 0 }, 15, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3192,7 +3199,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 5, 0 }, 5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -3204,7 +3211,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 3, 5, 0 }, 5, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, // dancing weapon @@ -3218,7 +3225,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 0, 0, 15 }, 10, 20, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, // minor demons: imps etc. ('5') @@ -3231,7 +3238,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 3, 0 }, 3, 14, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3243,7 +3250,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_DRAIN_DEX, 2}, AT_NO_ATK }, { 3, 2, 6, 0 }, 5, 17, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_INSECT, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_SMALL + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3254,7 +3261,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_COLD, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 4, 10, MST_WHITE_IMP, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3265,7 +3272,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 1, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_NORMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3276,7 +3283,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK }, { 1, 4, 6, 0 }, 2, 15, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3288,7 +3295,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 3, 3, 5, 0 }, 2, 8, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3299,7 +3306,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_BLINK, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 4, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3310,7 +3317,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 2, 3, 5, 0 }, 3, 11, MST_SHADOW_IMP, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LITTLE }, // devils etc. ('4') @@ -3322,7 +3329,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 10, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3333,7 +3340,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ROT, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 3, 5, 0 }, 2, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3344,7 +3351,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 7, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, // randomly created @@ -3356,7 +3363,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 28}, {AT_CLAW, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK }, { 7, 9, 6, 0 }, 0, 0, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_RANDOM, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3368,7 +3375,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 7, 3, 5, 0 }, 5, 9, MST_SMOKE_DEMON, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_NORMAL, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL + HT_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, // middle demons ('3') @@ -3380,7 +3387,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 5, 10, MST_BURNING_DEVIL, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_HIGH, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3391,7 +3398,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 8}, {AT_HIT, AF_PLAIN, 8}, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 12, 12, MST_TORMENTOR, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3402,7 +3409,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 21}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 3, 5, 0 }, 14, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3413,7 +3420,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 14}, {AT_HIT, AF_PLAIN, 14}, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 16, 8, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREECH, I_HIGH, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3424,7 +3431,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 4, 12, MST_NEQOXEC, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3436,7 +3443,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 8, 4, 5, 0 }, 3, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREECH, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3447,7 +3454,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK }, { 7, 4, 5, 0 }, 8, 10, MST_HELLWING, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3458,7 +3465,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 3, 10, MST_YNOXINUL, CE_NOCORPSE, Z_NOZOMBIE, S_BELLOW, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3469,7 +3476,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 13}, {AT_HIT, AF_PLAIN, 13}, {AT_HIT, AF_PLAIN, 13} }, { 9, 3, 5, 0 }, 10, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_NORMAL, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_BIG + HT_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_BIG }, { @@ -3480,7 +3487,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 21}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 7, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_CROAK, I_HIGH, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL + HT_LAND, 11, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3491,7 +3498,7 @@ static monsterentry mondata[] = { { {AT_RANDOM, AF_CHAOS, 21}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 7, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_RANDOM, I_ANIMAL, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_LAND, 11, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, // reaper etc. ('2') @@ -3503,7 +3510,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_FIRE, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 3, 5, 0 }, 10, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3514,7 +3521,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 32}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 3, 5, 0 }, 15, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3525,7 +3532,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DRAIN_XP, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 18, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3536,7 +3543,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_COLD, 16}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3547,7 +3554,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 10, 12, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 9, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // fiends etc. ('1') @@ -3560,7 +3567,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 18, 3, 5, 0 }, 15, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3571,7 +3578,7 @@ static monsterentry mondata[] = { { {AT_CLAW, AF_COLD, 25}, {AT_CLAW, AF_COLD, 25}, AT_NO_ATK, AT_NO_ATK }, { 18, 3, 5, 0 }, 15, 6, MST_ICE_FIEND, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3583,7 +3590,7 @@ static monsterentry mondata[] = { {AT_HIT, AF_DRAIN_XP, 15}, AT_NO_ATK }, { 18, 3, 5, 0 }, 15, 6, MST_SHADOW_FIEND, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3595,7 +3602,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 19, 4, 5, 0 }, 17, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3607,7 +3614,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 12, 3, 5, 0 }, 10, 15, MST_HELL_KNIGHT_I, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_HIGH, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3618,7 +3625,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 32}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 5, 7, MST_GREEN_DEATH, CE_POISONOUS, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3629,7 +3636,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 0 }, 10, 10, MST_BLUE_DEATH, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3640,7 +3647,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_FIRE, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 3, 5, 0 }, 5, 12, MST_BALRUG, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 12, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 12, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3651,7 +3658,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 3, 5, 0 }, 11, 10, MST_CACODEMON, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // non-living creatures @@ -3664,7 +3671,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 11}, {AT_HIT, AF_PLAIN, 11}, AT_NO_ATK, AT_NO_ATK }, { 8, 7, 3, 0 }, 7, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3675,7 +3682,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 6, 3, 0 }, 5, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3686,7 +3693,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 28}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 7, 4, 0 }, 12, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3697,7 +3704,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 7, 4, 0 }, 15, 3, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3708,7 +3715,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 7, 4, 0 }, 22, 3, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3719,7 +3726,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 13}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 5, 3, 0 }, 8, 5, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3731,7 +3738,7 @@ static monsterentry mondata[] = { {AT_HIT, AF_PLAIN, 15} }, { 15, 7, 4, 0 }, 5, 20, MST_ELECTRIC_GOLEM, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // statues (also '8') @@ -3743,7 +3750,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 8, 0, 0, 70 }, 12, 1, MST_ICE_STATUE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 16, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 16, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3754,7 +3761,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 0, 0, 150 }, 15, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3765,7 +3772,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 0, 0, 160 }, 20, 1, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_LAND, 6, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE }, // gargoyles ('9') @@ -3778,7 +3785,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 4, 3, 5, 0 }, 18, 6, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // only appear in Dis castle @@ -3791,7 +3798,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 10}, AT_NO_ATK }, { 8, 3, 5, 0 }, 20, 4, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // only appear in Gehenna castle & one minivault @@ -3804,7 +3811,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 5, 3, 5, 0 }, 14, 7, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, // major demons ('&') @@ -3817,7 +3824,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 2, 3, 0 }, 1, 2, MST_GHOST, CE_NOCORPSE, Z_NOZOMBIE, S_DEMON_TAUNT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, // ball lightning / orb of fire ('*') @@ -3831,7 +3838,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 0, 0, 1 }, 0, 10, MST_STORM_DRAGON, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 20, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3843,7 +3850,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 30, 0, 0, 150 }, 20, 20, MST_ORB_OF_FIRE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 20, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, // other symbols @@ -3856,7 +3863,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 12, 2, 3, 0 }, 0, 12, MST_STORM_DRAGON, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3867,7 +3874,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_DRAIN_STR, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 3, 5, 0 }, 12, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_ANIMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3878,7 +3885,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 4, 5, 0 }, 10, 15, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_NORMAL, - HT_LAND, 25, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_TINY + HT_LAND, 25, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_TINY }, // non-human uniques @@ -3891,7 +3898,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 16}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 3, 5, 0 }, 4, 8, MST_NESSOS, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 15, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3902,7 +3909,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK }, { 12, 0, 0, 105 }, 7, 3, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_GIANT + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, // Antaeus is now demonic so that he'll resist torment. -- bwr @@ -3914,7 +3921,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_COLD, 75}, {AT_HIT, AF_COLD, 30}, AT_NO_ATK, AT_NO_ATK }, { 22, 0, 0, 700 }, 28, 4, MST_ANTAEUS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_GIANT + HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT }, { @@ -3926,7 +3933,7 @@ static monsterentry mondata[] = { AT_NO_ATK, AT_NO_ATK }, { 22, 0, 0, 380 }, 25, 10, MST_NO_SPELLS, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -3939,7 +3946,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 17}, AT_NO_ATK }, { 19, 0, 0, 133 }, 15, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_ROAR, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_HUGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_HUGE }, { @@ -3950,7 +3957,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 30, 3, 2, 0 }, 0, 5, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_ROAR, I_INSECT, - HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_BIG + HT_AMPHIBIOUS_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_BIG }, { @@ -3961,7 +3968,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 3, 5, 0 }, 10, 5, MST_DRAC_SCORCHER, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -3972,7 +3979,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 5, 0 }, 3, 12, MST_PRINCE_RIBBIT, CE_CONTAMINATED, Z_NOZOMBIE, S_CROAK, I_NORMAL, - HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LITTLE + HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LITTLE }, { @@ -3983,7 +3990,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 4}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 0, 0, 28 }, 2, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, { @@ -3994,7 +4001,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 0, 0, 40 }, 2, 9, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_GROWL, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4006,7 +4013,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ACID, 50}, {AT_HIT, AF_ACID, 30}, AT_NO_ATK, AT_NO_ATK }, { 21, 0, 0, 230 }, 8, 4, MST_NO_SPELLS, CE_CLEAN, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_LAND, 16, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_SMALL + HT_LAND, 16, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_SMALL }, { @@ -4018,7 +4025,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_ACID, 50}, {AT_HIT, AF_ACID, 30}, AT_NO_ATK, AT_NO_ATK }, { 12, 3, 5, 180 }, 10, 1, MST_NO_SPELLS, CE_POISONOUS, Z_NOZOMBIE, S_SILENT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_EATS_ITEMS, SIZE_LARGE + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_ITEMS, SIZE_LARGE }, { @@ -4031,7 +4038,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 6, 2, 3, 0 }, 2, 24, MST_SONJA, CE_POISONOUS, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_SMALL + HT_LAND, 14, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_SMALL }, { @@ -4043,7 +4050,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 5, 3, 0 }, 3, 6, MST_MENKAURE, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 6, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_MEDIUM + HT_LAND, 6, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4057,7 +4064,7 @@ static monsterentry mondata[] = { AT_NO_ATK }, { 22, 0, 0, 154 }, 12, 10, MST_LICH_IV, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4068,7 +4075,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 2, 4, 0 }, 5, 18, MST_ILSUIW, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_AMPHIBIOUS_WATER, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4079,7 +4086,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 0, 0, 32 }, 0, 9, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 8, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4090,7 +4097,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 0, 0, 66 }, 0, 11, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4102,7 +4109,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 2, 3, 0 }, 9, 11, MST_ORC_SORCERER, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4114,7 +4121,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 18, 4, 7, 20 }, 3, 10, MST_DAEVA, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4127,7 +4134,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 0, 0, 54 }, 3, 7, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4140,7 +4147,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 15}, AT_NO_ATK }, { 8, 0, 0, 96 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4152,7 +4159,7 @@ static monsterentry mondata[] = { {AT_CLAW, AF_PLAIN, 4}, AT_NO_ATK }, { 5, 0, 0, 35 }, 1, 12, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4163,7 +4170,7 @@ static monsterentry mondata[] = { { {AT_BITE, AF_PLAIN, 20}, {AT_BITE, AF_PLAIN, 20}, AT_NO_ATK, AT_NO_ATK }, { 14, 0, 0, 180 }, 30, 10, MST_CURSE_SKULL, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_TINY + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_TINY }, { @@ -4176,7 +4183,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 0, 0, 180 }, 20, 0, MST_ROXANNE, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4187,7 +4194,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 15}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 3, 3, 0 }, 0, 13, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4199,7 +4206,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 3, 3, 0 }, 0, 13, MST_DOWAN, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // human uniques ('@') @@ -4211,7 +4218,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 0, 0, 20 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4223,7 +4230,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1, 0, 0, 10 }, 0, 10, MST_JESSICA, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4234,7 +4241,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 5}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 3, 0, 0, 30 }, 0, 11, MST_ORC_WIZARD_II, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4245,7 +4252,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 0, 0, 44 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4256,7 +4263,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 7}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 0, 0, 39 }, 0, 12, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4267,7 +4274,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 8}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 5, 0, 0, 54 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4278,7 +4285,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 6, 0, 0, 50 }, 0, 10, MST_ORC_WIZARD_III, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4289,7 +4296,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 9}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 7, 0, 0, 66 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4300,7 +4307,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 10}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 0, 0, 64 }, 0, 11, MST_WIZARD_II, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 11, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4312,7 +4319,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 11}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 0, 0, 69 }, 0, 10, MST_NECROMANCER_I, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4324,7 +4331,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 12}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 9, 0, 0, 76 }, 0, 8, MST_HELL_KNIGHT_II, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4335,7 +4342,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 25}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 10, 0, 0, 105 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4347,7 +4354,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 0, 0, 90 }, 0, 9, MST_GUARDIAN_NAGA, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4358,7 +4365,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 11, 0, 0, 140 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 18, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 18, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4369,7 +4376,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 24}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 0, 0, 118 }, 0, 10, MST_NO_SPELLS, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4381,7 +4388,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 17}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 13, 0, 0, 106 }, 0, 10, MST_WIZARD_IV, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4393,7 +4400,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 19}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 0, 0, 110 }, 0, 10, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4405,7 +4412,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 29}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 14, 0, 0, 121 }, 0, 10, MST_ORC_HIGH_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4417,7 +4424,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 21}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 0, 0, 123 }, 0, 10, MST_RUPERT, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4429,7 +4436,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 18}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 0, 0, 110 }, 0, 10, MST_KIRKE, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4441,7 +4448,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 17, 0, 0, 140 }, 1, 10, MST_ORC_PRIEST, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 7, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 7, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4453,7 +4460,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 22}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 18, 0, 0, 136 }, 0, 10, MST_ORC_WIZARD_I, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4465,7 +4472,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 36}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 20, 0, 0, 214 }, 1, 9, MST_MYSTIC, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 9, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4477,7 +4484,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 27}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 21, 0, 0, 159 }, 0, 10, MST_LICH_IV, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4489,7 +4496,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 30}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 22, 0, 0, 164 }, 0, 10, MST_EFREET, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, { @@ -4500,7 +4507,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 6}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 4, 0, 0, 40 }, 0, 13, MST_EUSTACHIO, CE_CONTAMINATED, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_MEDIUM + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_MEDIUM }, // unique major demons ('&') @@ -4512,7 +4519,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, {AT_HIT, AF_PLAIN, 23}, AT_NO_ATK, AT_NO_ATK }, { 17, 0, 0, 250 }, 10, 25, MST_MNOLEG, CE_NOCORPSE, Z_NOZOMBIE, S_BUZZ, I_HIGH, - HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 13, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4524,7 +4531,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 19, 0, 0, 360 }, 10, 20, MST_LOM_LOBON, CE_NOCORPSE, Z_NOZOMBIE, S_SCREAM, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4535,7 +4542,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 60}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 21, 0, 0, 650 }, 30, 8, MST_CEREBOV, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_GIANT }, { @@ -4547,7 +4554,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 45}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 0, 0, 350 }, 10, 10, MST_GLOORX_VLOQ, CE_NOCORPSE, Z_NOZOMBIE, S_MOAN, I_HIGH, - HT_LAND, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, SIZE_LARGE + HT_LAND, 20, DEFAULT_ENERGY, MONUSE_OPEN_DOORS, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4559,7 +4566,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 35}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 15, 0, 0, 300 }, 15, 6, MST_GERYON, CE_NOCORPSE, Z_NOZOMBIE, S_ROAR, I_NORMAL, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, SIZE_GIANT + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_STARTING_EQUIPMENT, MONEAT_NOTHING, SIZE_GIANT }, { @@ -4570,7 +4577,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 50}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 16, 0, 0, 450 }, 40, 3, MST_DISPATER, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4582,7 +4589,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 50}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 17, 0, 0, 450 }, 30, 7, MST_ASMODEUS, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 10, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, { @@ -4593,7 +4600,7 @@ static monsterentry mondata[] = { { {AT_HIT, AF_PLAIN, 40}, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 18, 0, 0, 250 }, 10, 30, MST_ERESHKIGAL, CE_NOCORPSE, Z_NOZOMBIE, S_SHOUT, I_HIGH, - HT_LAND, 14, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, SIZE_LARGE + HT_LAND, 14, DEFAULT_ENERGY, MONUSE_WEAPONS_ARMOUR, MONEAT_NOTHING, SIZE_LARGE }, // Impossible to hit, impossible to damage, immune to everything, @@ -4609,7 +4616,7 @@ static monsterentry mondata[] = { { AT_NO_ATK, AT_NO_ATK, AT_NO_ATK, AT_NO_ATK }, { 1000, 1000, 0, 0 }, 127, 127, MST_TEST_SPAWNER, CE_NOCORPSE, Z_NOZOMBIE, S_SILENT, I_PLANT, - HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, SIZE_LARGE + HT_AMPHIBIOUS_LAND, 14, DEFAULT_ENERGY, MONUSE_NOTHING, MONEAT_NOTHING, SIZE_LARGE } /* @@ -4622,7 +4629,8 @@ static monsterentry mondata[] = { - row 6: hit dice, described by four parameters - row 7: AC, evasion, sec(spell), corpse_thingy, zombie size, shouts, intel - - row 8: habitat, speed, energy_usage, gmon_use class, body size + - row 8: habitat, speed, energy_usage, gmon_use class, gmon_eat class, + body size */ #endif diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc index 6324de377f..c94c7d204d 100644 --- a/crawl-ref/source/mon-util.cc +++ b/crawl-ref/source/mon-util.cc @@ -656,8 +656,13 @@ bool mons_is_plant(const monsters *mon) bool mons_eats_items(const monsters *mon) { - return (mons_itemuse(mon) == MONUSE_EATS_ITEMS - || mon->has_ench(ENCH_EATS_ITEMS)); + return (mons_itemeat(mon) == MONEAT_ITEMS + || mon->has_ench(ENCH_EAT_ITEMS)); +} + +bool mons_eats_corpses(const monsters *mon) +{ + return (mons_itemeat(mon) == MONEAT_CORPSES); } bool mons_is_skeletal(int mc) @@ -942,6 +947,22 @@ mon_itemuse_type mons_itemuse(const monsters *mon) return (mons_class_itemuse(mon->type)); } +mon_itemeat_type mons_class_itemeat(int mc) +{ + ASSERT(smc); + return (smc->gmon_eat); +} + +mon_itemeat_type mons_itemeat(const monsters *mon) +{ + if (mons_enslaved_twisted_soul(mon)) + return (MONEAT_NOTHING); + else if (mons_enslaved_intact_soul(mon)) + return (mons_class_itemeat(mons_zombie_base(mon))); + + return (mons_class_itemeat(mon->type)); +} + int mons_class_colour(int mc) { return (monster_symbols[mc].colour); @@ -2485,11 +2506,6 @@ bool mons_wields_two_weapons(const monsters *mon) return (mons_class_wields_two_weapons(montype)); } -bool mons_eats_corpses(const monsters *m) -{ - return (m->type == MONS_NECROPHAGE || m->type == MONS_GHOUL); -} - bool mons_self_destructs(const monsters *m) { return (m->type == MONS_GIANT_SPORE || m->type == MONS_BALL_LIGHTNING); @@ -5184,47 +5200,6 @@ bool monsters::pickup_gold(item_def &item, int near) return (pickup(item, MSLOT_GOLD, near)); } -bool monsters::eat_corpse(item_def &item, int near) -{ - if (!mons_eats_corpses(this)) - return (false); - - if (item.sub_type != CORPSE_BODY) - return (false); - - hit_points += 1 + random2(mons_weight(item.plus)) / 100; - - // Limited growth factor here -- should 77 really be the cap? {dlb}: - hit_points = std::min(100, hit_points); - max_hit_points = std::max(hit_points, max_hit_points); - - if (need_message(near)) - { - mprf("%s eats %s.", name(DESC_CAP_THE).c_str(), - item.name(DESC_NOCAP_THE).c_str()); - } - - // Assume that eating a corpse requires butchering it. - // - // Use logic from misc.cc:turn_corpse_into_chunks() and - // the butchery-related delays in delay.cc:stop_delay(). - - const int max_chunks = mons_weight(item.plus) / 150; - - // Only fresh corpses bleed enough to colour the ground. - if (!food_is_rotten(item)) - bleed_onto_floor(pos(), item.plus, max_chunks, true); - - if (mons_skeleton(item.plus) && one_chance_in(3)) - turn_corpse_into_skeleton(item); - else - destroy_item(item.index()); - - lose_pickup_energy(); - - return (true); -} - bool monsters::pickup_misc(item_def &item, int near) { // Never pick up runes. @@ -5239,7 +5214,7 @@ bool monsters::pickup_misc(item_def &item, int near) return (pickup(item, MSLOT_MISCELLANY, near)); } -// Jellies are handled elsewhere, in _handle_pickup() in monstuff.cc. +// Eaten items are handled elsewhere, in _handle_pickup() in monstuff.cc. bool monsters::pickup_item(item_def &item, int near, bool force) { // Equipping stuff can be forced when initially equipping monsters. @@ -5312,8 +5287,6 @@ bool monsters::pickup_item(item_def &item, int near, bool force) // Pickup some stuff only if WANDERING. case OBJ_ARMOUR: return pickup_armour(item, near, force); - case OBJ_CORPSES: - return eat_corpse(item, near || force); case OBJ_MISCELLANY: return pickup_misc(item, near); case OBJ_GOLD: @@ -7319,8 +7292,8 @@ void monsters::apply_enchantment(const mon_enchant &me) break; } - // Handled in handle_pickup. - if (mons_itemuse(this) == MONUSE_EATS_ITEMS) + // Handled in handle_pickup(). + if (mons_eats_items(this)) break; // The enchantment doubles as the durability of a net @@ -7643,7 +7616,7 @@ void monsters::apply_enchantment(const mon_enchant &me) del_ench(ENCH_SLEEPY); break; - case ENCH_EATS_ITEMS: + case ENCH_EAT_ITEMS: break; default: diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h index 210740f55f..389a8e44e0 100644 --- a/crawl-ref/source/mon-util.h +++ b/crawl-ref/source/mon-util.h @@ -192,7 +192,6 @@ enum habitat_type enum mon_itemuse_type { MONUSE_NOTHING, - MONUSE_EATS_ITEMS, MONUSE_OPEN_DOORS, MONUSE_STARTING_EQUIPMENT, MONUSE_WEAPONS_ARMOUR, @@ -201,6 +200,15 @@ enum mon_itemuse_type NUM_MONUSE }; +enum mon_itemeat_type +{ + MONEAT_NOTHING, + MONEAT_ITEMS, + MONEAT_CORPSES, + + NUM_MONEAT +}; + // now saved in an unsigned long. enum mon_resist_flags { @@ -446,6 +454,7 @@ struct monsterentry char speed; // How quickly speed_increment increases mon_energy_usage energy_usage; // And how quickly it decreases mon_itemuse_type gmon_use; + mon_itemeat_type gmon_eat; size_type size; }; @@ -488,6 +497,8 @@ bool mons_wall_shielded(const monsters *mon); * *********************************************************************** */ mon_itemuse_type mons_class_itemuse(int mc); mon_itemuse_type mons_itemuse(const monsters *mon); +mon_itemeat_type mons_class_itemeat(int mc); +mon_itemeat_type mons_itemeat(const monsters *mon); // last updated 12may2000 {dlb} @@ -791,8 +802,8 @@ bool mons_is_slime(const monsters *mon); bool mons_class_is_plant(int mc); bool mons_is_plant(const monsters *mon); bool mons_eats_items(const monsters *mon); +bool mons_eats_corpses(const monsters *mon); bool mons_has_lifeforce(const monsters *mon); -bool mons_eats_corpses(const monsters *m); monster_type mons_genus(int mc); monster_type mons_species(int mc); diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc index 25c14c9dd3..1874c74eff 100644 --- a/crawl-ref/source/monstuff.cc +++ b/crawl-ref/source/monstuff.cc @@ -7510,7 +7510,7 @@ static void _handle_monster_move(monsters *monster) if (igrd(monster->pos()) != NON_ITEM && (mons_itemuse(monster) == MONUSE_WEAPONS_ARMOUR - || mons_eats_items(monster))) + || mons_itemeat(monster) > MONEAT_NOTHING)) { // Keep neutral and charmed monsters from picking up stuff. // Same for friendlies if friendly_pickup is set to "none". @@ -7836,181 +7836,238 @@ static bool _is_item_jelly_edible(const item_def &item) return (true); } -//--------------------------------------------------------------- -// -// handle_pickup -// -// Returns false if monster doesn't spend any time picking something up. -// -//--------------------------------------------------------------- -static bool _handle_pickup(monsters *monster) +// XXX: This function assumes that only jellies can eat items. +static bool _monster_eat_item(monsters *monster, bool monster_nearby) { - if (mons_is_sleeping(monster) || mons_is_submerged(monster)) + if (!mons_eats_items(monster)) return (false); - const bool monster_nearby = mons_near(monster); - - if (mons_eats_items(monster)) - { - // Friendly jellies won't eat (unless worshipping Jiyva). - if (monster->attitude != ATT_HOSTILE && you.religion != GOD_JIYVA) - return (false); + // Friendly jellies won't eat (unless worshipping Jiyva). + if (monster->attitude != ATT_HOSTILE && you.religion != GOD_JIYVA) + return (false); - int hps_gained = 0; - int max_eat = roll_dice( 1, 10 ); - int eaten = 0; - bool eaten_net = false; + int hps_gained = 0; + int max_eat = roll_dice(1, 10); + int eaten = 0; + bool eaten_net = false; - for (stack_iterator si(monster->pos()); - si && eaten < max_eat && hps_gained < 50; - ++si) - { - if (!_is_item_jelly_edible(*si)) - continue; + for (stack_iterator si(monster->pos()); + si && eaten < max_eat && hps_gained < 50; ++si) + { + if (!_is_item_jelly_edible(*si)) + continue; #if DEBUG_DIAGNOSTICS || DEBUG_EATERS - mprf(MSGCH_DIAGNOSTICS, - "%s eating %s", monster->name(DESC_PLAIN, true).c_str(), - si->name(DESC_PLAIN).c_str()); + mprf(MSGCH_DIAGNOSTICS, + "%s eating %s", monster->name(DESC_PLAIN, true).c_str(), + si->name(DESC_PLAIN).c_str()); #endif - int quant = si->quantity; + int quant = si->quantity; + + if (si->base_type != OBJ_GOLD) + { + quant = std::min(quant, max_eat - eaten); + + hps_gained += (quant * item_mass(*si)) / 20 + quant; + eaten += quant; - if (si->base_type != OBJ_GOLD) + if (mons_is_caught(monster) + && si->base_type == OBJ_MISSILES + && si->sub_type == MI_THROWING_NET + && item_is_stationary(*si)) { - quant = std::min(quant, max_eat - eaten); + monster->del_ench(ENCH_HELD, true); + eaten_net = true; + } + } + else + { + // Shouldn't be much trouble to digest a huge pile of gold! + if (quant > 500) + quant = 500 + roll_dice(2, (quant - 500) / 2); + + hps_gained += quant / 10 + 1; + eaten++; + } - hps_gained += (quant * item_mass(*si)) / 20 + quant; - eaten += quant; + if (you.religion == GOD_JIYVA) + { + const int quantity = si->quantity; + const int value = item_value(*si) / quantity; + int pg = 0; + int timeout = 0; - if (mons_is_caught(monster) - && si->base_type == OBJ_MISSILES - && si->sub_type == MI_THROWING_NET - && item_is_stationary(*si)) + for (int m = 0; m < quantity; ++m) + { + if (x_chance_in_y(value / 2 + 1, 30 + you.piety / 4)) { - monster->del_ench(ENCH_HELD, true); - eaten_net = true; + if (timeout <= 0) + pg += random2(item_value(*si) / 6); + else + timeout -= value / 5; } } - else - { - // Shouldn't be much trouble to digest a huge pile of gold! - if (quant > 500) - quant = 500 + roll_dice( 2, (quant - 500) / 2 ); - hps_gained += quant / 10 + 1; - eaten++; + if (pg > 0) + { + simple_god_message(" appreciates your sacrifice."); + gain_piety(pg); } - if (you.religion == GOD_JIYVA) + if (you.piety > 80 && random2(you.piety) > 50 && one_chance_in(4)) { - const item_def& item = *si; - const int value = item_value(item) / item.quantity; - const int quantity = item.quantity; - - int pg = 0; - int timeout = 0; - for (int m = 0; m < quantity; m++) + if (you.can_safely_mutate()) { - if (x_chance_in_y(value/2 + 1, 30 + you.piety/4)) - { - if (timeout <= 0) - pg += random2(item_value(item)/6); - else - timeout -= value/5; - } - } + simple_god_message(" alters your body."); - if (pg > 0) - { - simple_god_message(" appreciates your sacrifice."); - gain_piety(pg); - } + bool success = false; + const int rand = random2(100); - if (you.piety > 80 - && random2(you.piety) > 50 - && one_chance_in(4)) - { - if (you.can_safely_mutate()) + if (rand < 40) + success = mutate(RANDOM_MUTATION, true, false, true); + else if (rand < 60) { - simple_god_message(" alters your body."); - - bool success = false; - const int rand = random2(100); - - if (rand < 40) - { - success = mutate(RANDOM_MUTATION, true, false, - true); - } - else if (rand < 60) - { - success = delete_mutation(RANDOM_MUTATION, true, - false, true); - } - else - { - success = mutate(RANDOM_GOOD_MUTATION, true, false, - true); - } + success = delete_mutation(RANDOM_MUTATION, true, false, + true); + } + else + { + success = mutate(RANDOM_GOOD_MUTATION, true, false, + true); + } - if (success) - { - timeout = (100 + roll_dice(2, 4)); - you.num_gifts[you.religion]++; - take_note(Note(NOTE_GOD_GIFT, you.religion)); - } - else - mpr("You feel as though nothing has changed."); + if (success) + { + timeout = (100 + roll_dice(2, 4)); + you.num_gifts[you.religion]++; + take_note(Note(NOTE_GOD_GIFT, you.religion)); } + else + mpr("You feel as though nothing has changed."); } } + } - if (quant >= si->quantity) - item_was_destroyed(*si, monster->mindex()); + if (quant >= si->quantity) + item_was_destroyed(*si, monster->mindex()); - dec_mitm_item_quantity(si.link(), quant); - } + dec_mitm_item_quantity(si.link(), quant); + } - if (eaten) + if (eaten > 0) + { + hps_gained = std::max(hps_gained, 1); + hps_gained = std::min(hps_gained, 50); + + // This is done manually instead of using heal_monster(), + // because that function doesn't work quite this way. -- bwr + monster->hit_points += hps_gained; + monster->max_hit_points = std::max(monster->hit_points, + monster->max_hit_points); + + if (player_can_hear(monster->pos())) { - hps_gained = std::max(hps_gained, 1); - hps_gained = std::min(hps_gained, 50); + mprf(MSGCH_SOUND, "You hear a%s slurping noise.", + monster_nearby ? "" : " distant"); + } - // This is done manually instead of using heal_monster(), - // because that function doesn't work quite this way. -- bwr - monster->hit_points += hps_gained; + if (eaten_net) + simple_monster_message(monster, " devours the net!"); - if (monster->max_hit_points < monster->hit_points) - monster->max_hit_points = monster->hit_points; + _jelly_divide(monster); + } - if (player_can_hear(monster->pos())) - { - mprf(MSGCH_SOUND, "You hear a%s slurping noise.", - monster_nearby ? "" : " distant"); - } + return (eaten > 0); +} - if (eaten_net) - simple_monster_message(monster, " devours the net!"); +static bool _monster_eat_corpse(monsters *monster, bool monster_nearby) +{ + if (!mons_eats_corpses(monster)) + return (false); + + int eaten = 0; + + for (stack_iterator si(monster->pos()); si; ++si) + { + if (si->base_type != OBJ_CORPSES || si->sub_type != CORPSE_BODY) + continue; - _jelly_divide(monster); + monster->hit_points += 1 + random2(mons_weight(si->plus)) / 100; + + // Limited growth factor here -- should 77 really be the cap? {dlb}: + monster->hit_points = std::min(100, monster->hit_points); + monster->max_hit_points = std::max(monster->hit_points, + monster->max_hit_points); + + if (monster_nearby) + { + mprf("%s eats %s.", monster->name(DESC_CAP_THE).c_str(), + si->name(DESC_NOCAP_THE).c_str()); } + // Assume that eating a corpse requires butchering it. + // + // Use logic from misc.cc:turn_corpse_into_chunks() and + // the butchery-related delays in delay.cc:stop_delay(). + + const int max_chunks = mons_weight(si->plus) / 150; + + // Only fresh corpses bleed enough to colour the ground. + if (!food_is_rotten(*si)) + bleed_onto_floor(monster->pos(), si->plus, max_chunks, true); + + if (mons_skeleton(si->plus) && one_chance_in(3)) + turn_corpse_into_skeleton(*si); + else + destroy_item(si->index()); + + eaten++; + break; + } + + return (eaten > 0); +} + +//--------------------------------------------------------------- +// +// handle_pickup +// +// Returns false if monster doesn't spend any time picking something up. +// +//--------------------------------------------------------------- +static bool _handle_pickup(monsters *monster) +{ + if (mons_is_sleeping(monster) || mons_is_submerged(monster)) + return (false); + + const bool monster_nearby = mons_near(monster); + + if (mons_eats_items(monster)) + { + _monster_eat_item(monster, monster_nearby); + return (false); + } + else if (mons_eats_corpses(monster)) + { + _monster_eat_corpse(monster, monster_nearby); return (false); } // Note: Monsters only look at stuff near the top of stacks. // XXX: Need to put in something so that monster picks up multiple items - // (eg ammunition) identical to those it's carrying. + // (e.g. ammunition) identical to those it's carrying. // Monsters may now pick up up to two items in the same turn. (jpeg) int count_pickup = 0; for (stack_iterator si(monster->pos()); si; ++si) { if (monster->pickup_item(*si, monster_nearby)) count_pickup++; + if (count_pickup > 1 || coinflip()) break; } + return (count_pickup > 0); } @@ -8809,8 +8866,8 @@ static bool _monster_move(monsters *monster) // Now we know where we _can_ move. const coord_def newpos = monster->pos() + mmov; - // Normal/smart monsters know about secret doors - // (they _live_ in the dungeon!) + // Normal/smart monsters know about secret doors, since they live in + // the dungeon. if (grd(newpos) == DNGN_CLOSED_DOOR || grid_is_secret_door(grd(newpos)) && mons_intel(monster) >= I_NORMAL) { @@ -8830,10 +8887,10 @@ static bool _monster_move(monsters *monster) } } // endif - secret/closed doors - // Jellies eat doors. Yum! - // (Jellies don't realize secret doors make good eating.) + // Monsters that eat items (currently only jellies) also eat doors. + // However, they don't realize that secret doors make good eating. if ((grd(newpos) == DNGN_CLOSED_DOOR || grd(newpos) == DNGN_OPEN_DOOR) - && mons_itemuse(monster) == MONUSE_EATS_ITEMS + && mons_itemeat(monster) == MONEAT_ITEMS // Doors with permarock marker cannot be eaten. && !feature_marker_at(newpos, DNGN_PERMAROCK_WALL)) { diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc index 33060951d6..86f5051c5a 100644 --- a/crawl-ref/source/religion.cc +++ b/crawl-ref/source/religion.cc @@ -6497,6 +6497,7 @@ void jiyva_convert_slime(monsters* slime) { mprf(MSGCH_GOD, "%s stares at you suspiciously for a moment, " "then relaxes.", + slime->name(DESC_CAP_THE).c_str()); } else @@ -6509,9 +6510,10 @@ void jiyva_convert_slime(monsters* slime) slime->attitude = ATT_STRICT_NEUTRAL; slime->flags |= MF_WAS_NEUTRAL; - if (mons_itemuse(slime) != MONUSE_EATS_ITEMS) + if (!mons_eats_items(slime)) { - slime->add_ench(ENCH_EATS_ITEMS); + slime->add_ench(ENCH_EAT_ITEMS); + mprf(MSGCH_MONSTER_ENCHANT, "%s looks hungrier.", slime->name(DESC_CAP_THE).c_str()); } |