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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-02-24 07:49:37 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-02-24 07:49:37 +0000 |
commit | 426733a788491e4a3e8f1a26e80b2fd8471e020c (patch) | |
tree | f77d93ca6cae3227664abe9e34de6baf4cfbcc17 /crawl-ref/source | |
parent | e473c81b851f3a66c37eba5e0c8b6d446013abbf (diff) | |
download | crawl-ref-426733a788491e4a3e8f1a26e80b2fd8471e020c.tar.gz crawl-ref-426733a788491e4a3e8f1a26e80b2fd8471e020c.zip |
Better levdes syntax highlighting for dark backgrounds (sorear).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3458 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source')
-rw-r--r-- | crawl-ref/source/dat/levdes.vim | 59 |
1 files changed, 41 insertions, 18 deletions
diff --git a/crawl-ref/source/dat/levdes.vim b/crawl-ref/source/dat/levdes.vim index 980cf277f2..7a72d236a2 100644 --- a/crawl-ref/source/dat/levdes.vim +++ b/crawl-ref/source/dat/levdes.vim @@ -125,24 +125,47 @@ hi link desSubstSep Type hi link desOrientation Type hi link desTransparent Type -hi desMapWall guifg=darkgray term=bold gui=bold ctermfg=brown -hi desMapCrystalWall guifg=#009040 term=bold gui=bold ctermfg=green -hi desMapStoneWall guifg=black gui=bold ctermfg=darkgray -hi desMapMetalWall guifg=#004090 term=bold gui=bold ctermfg=blue -hi desMapWaxWall guifg=#a0a000 gui=bold ctermfg=yellow -hi desMapFloor guifg=#008000 ctermfg=lightgray -hi desMapMonst guifg=red ctermfg=darkred -hi desMapLava guifg=red gui=bold ctermfg=red -hi desMapTrap guifg=red gui=bold ctermfg=red -hi desMapWater guifg=lightblue ctermfg=darkblue -hi desMapShallow guifg=lightcyan ctermfg=darkcyan -hi desMapGold guifg=#c09000 ctermfg=yellow -hi desMapDoor guifg=brown gui=bold ctermfg=black ctermbg=brown -hi desMapEntry guifg=black guibg=white gui=bold ctermfg=white ctermbg=black - -hi desMapValuable guifg=darkgreen gui=bold ctermfg=lightgreen -hi desMapRune guifg=orange gui=bold ctermfg=white -hi desMapOrb guibg=gold guifg=black ctermfg=white +" It would be really nice if this worked for people who switch bg +" post-loading, like "normal" highlights do. Does someone know how? +if &bg == "dark" + hi desMapWall guifg=darkgray term=bold gui=bold ctermfg=white + hi desMapCrystalWall guifg=#009040 term=bold gui=bold ctermfg=green + hi desMapStoneWall guifg=black gui=bold ctermfg=gray + hi desMapMetalWall guifg=#004090 term=bold gui=bold ctermfg=lightblue + hi desMapWaxWall guifg=#a0a000 gui=bold ctermfg=yellow + hi desMapFloor guifg=#008000 ctermfg=darkgray + hi desMapMonst guifg=red ctermfg=red + hi desMapLava guifg=red gui=bold ctermfg=darkred + hi desMapTrap guifg=red gui=bold ctermfg=darkred + hi desMapWater guifg=lightblue ctermfg=darkblue + hi desMapShallow guifg=lightcyan ctermfg=darkcyan + hi desMapGold guifg=#c09000 ctermfg=yellow + hi desMapDoor guifg=brown gui=bold ctermfg=white + hi desMapEntry guifg=black guibg=white gui=bold ctermfg=white ctermbg=black + + hi desMapValuable guifg=darkgreen gui=bold ctermfg=yellow + hi desMapRune guifg=orange gui=bold ctermfg=magenta + hi desMapOrb guibg=gold guifg=black ctermfg=magenta +else + hi desMapWall guifg=darkgray term=bold gui=bold ctermfg=brown + hi desMapCrystalWall guifg=#009040 term=bold gui=bold ctermfg=green + hi desMapStoneWall guifg=black gui=bold ctermfg=darkgray + hi desMapMetalWall guifg=#004090 term=bold gui=bold ctermfg=blue + hi desMapWaxWall guifg=#a0a000 gui=bold ctermfg=yellow + hi desMapFloor guifg=#008000 ctermfg=lightgray + hi desMapMonst guifg=red ctermfg=darkred + hi desMapLava guifg=red gui=bold ctermfg=red + hi desMapTrap guifg=red gui=bold ctermfg=red + hi desMapWater guifg=lightblue ctermfg=darkblue + hi desMapShallow guifg=lightcyan ctermfg=darkcyan + hi desMapGold guifg=#c09000 ctermfg=yellow + hi desMapDoor guifg=brown gui=bold ctermfg=black ctermbg=brown + hi desMapEntry guifg=black guibg=white gui=bold ctermfg=white ctermbg=black + + hi desMapValuable guifg=darkgreen gui=bold ctermfg=lightgreen + hi desMapRune guifg=orange gui=bold ctermfg=white + hi desMapOrb guibg=gold guifg=black ctermfg=white +endif syn sync minlines=45 |