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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-16 16:04:02 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-16 16:04:02 +0000
commit54a744df62043fdc9eea179d42baa9b15281f346 (patch)
tree894835600610d1e189fea635ec33ecb77a2173de /crawl-ref/source
parent173858bc3514e1de1c406400ff9b1f2261cea836 (diff)
downloadcrawl-ref-54a744df62043fdc9eea179d42baa9b15281f346.tar.gz
crawl-ref-54a744df62043fdc9eea179d42baa9b15281f346.zip
Disallow the Staff of Wucad Mu as a Trog gift.
And another of those code cleanups. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4259 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source')
-rw-r--r--crawl-ref/source/decks.cc3
-rw-r--r--crawl-ref/source/effects.cc3
-rw-r--r--crawl-ref/source/ghost.cc22
-rw-r--r--crawl-ref/source/initfile.cc6
-rw-r--r--crawl-ref/source/menu.cc16
-rw-r--r--crawl-ref/source/newgame.cc6
-rw-r--r--crawl-ref/source/randart.cc9
-rw-r--r--crawl-ref/source/stuff.cc14
-rw-r--r--crawl-ref/source/travel.cc15
9 files changed, 59 insertions, 35 deletions
diff --git a/crawl-ref/source/decks.cc b/crawl-ref/source/decks.cc
index b95b8c68fe..dfd7e0cee8 100644
--- a/crawl-ref/source/decks.cc
+++ b/crawl-ref/source/decks.cc
@@ -757,7 +757,8 @@ static void _deck_lose_card(item_def& deck)
// Seen cards are only half as likely to fall out,
// marked cards only one-quarter as likely (note that marked
// cards are also seen.)
- do {
+ do
+ {
_shuffle_deck(deck);
get_card_and_flags(deck, -1, flags);
}
diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc
index c93291bf89..617d785e6f 100644
--- a/crawl-ref/source/effects.cc
+++ b/crawl-ref/source/effects.cc
@@ -1502,7 +1502,8 @@ bool acquirement(object_class_type class_wanted, int agent,
int brand = get_weapon_brand(doodad);
if (brand == SPWPN_PAIN
|| is_fixed_artefact(doodad)
- && doodad.special == SPWPN_WRATH_OF_TROG)
+ && (doodad.special == SPWPN_WRATH_OF_TROG
+ || doodad.special == SPWPN_STAFF_OF_WUCAD_MU))
{
destroy_item(thing_created, true);
thing_created = NON_ITEM;
diff --git a/crawl-ref/source/ghost.cc b/crawl-ref/source/ghost.cc
index b39895755d..c3861ef8a4 100644
--- a/crawl-ref/source/ghost.cc
+++ b/crawl-ref/source/ghost.cc
@@ -123,8 +123,6 @@ void ghost_demon::reset()
see_invis = false;
brand = SPWPN_NORMAL;
resists = mon_resist_def();
- // HACKY: demons and ghosts always resist poison
-// resists.poison = 1;
spellcaster = false;
cycle_colours = false;
fly = FL_NONE;
@@ -174,17 +172,19 @@ void ghost_demon::init_random_demon()
if (!one_chance_in(3))
{
- do {
+ do
+ {
brand = static_cast<brand_type>( random2(MAX_PAN_LORD_BRANDS) );
/* some brands inappropriate (e.g. holy wrath) */
- } while (brand == SPWPN_HOLY_WRATH
- || (brand == SPWPN_ORC_SLAYING
- && you.mons_species() != MONS_ORC)
- || (brand == SPWPN_DRAGON_SLAYING
- && you.mons_species() != MONS_DRACONIAN)
- || brand == SPWPN_PROTECTION
- || brand == SPWPN_FLAME
- || brand == SPWPN_FROST);
+ }
+ while (brand == SPWPN_HOLY_WRATH
+ || (brand == SPWPN_ORC_SLAYING
+ && you.mons_species() != MONS_ORC)
+ || (brand == SPWPN_DRAGON_SLAYING
+ && you.mons_species() != MONS_DRACONIAN)
+ || brand == SPWPN_PROTECTION
+ || brand == SPWPN_FLAME
+ || brand == SPWPN_FROST);
}
// is demon a spellcaster?
diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc
index 5f5baab92b..05babe80c1 100644
--- a/crawl-ref/source/initfile.cc
+++ b/crawl-ref/source/initfile.cc
@@ -1593,11 +1593,11 @@ void game_options::read_option_line(const std::string &str, bool runscript)
} while (false)
#define CURSES_OPTION(_opt) CURSES_OPTION_NAMED(#_opt, _opt)
- std::string key = "";
+ std::string key = "";
std::string subkey = "";
- std::string field = "";
+ std::string field = "";
- bool plus_equal = false;
+ bool plus_equal = false;
bool minus_equal = false;
const int first_equals = str.find('=');
diff --git a/crawl-ref/source/menu.cc b/crawl-ref/source/menu.cc
index 1a47b5a3a5..2e6e291001 100644
--- a/crawl-ref/source/menu.cc
+++ b/crawl-ref/source/menu.cc
@@ -1094,18 +1094,26 @@ void slider_menu::new_selection(int nsel)
if (nsel < 0)
{
if ( !is_set(MF_NOWRAP) )
- do {
+ {
+ do
+ {
nsel += items.size();
- } while ( nsel < 0 );
+ }
+ while ( nsel < 0 );
+ }
else
nsel = 0;
}
if (nsel >= static_cast<int>(items.size()))
{
if ( !is_set(MF_NOWRAP) )
- do {
+ {
+ do
+ {
nsel -= items.size();
- } while ( nsel >= static_cast<int>(items.size()) );
+ }
+ while ( nsel >= static_cast<int>(items.size()) );
+ }
else
nsel = items.size() - 1;
}
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc
index 71220abc0d..75338d3386 100644
--- a/crawl-ref/source/newgame.cc
+++ b/crawl-ref/source/newgame.cc
@@ -3834,7 +3834,8 @@ bool _give_items_skills()
: "Random");
}
- do {
+ do
+ {
keyn = c_getch();
switch (keyn)
@@ -4436,7 +4437,8 @@ bool _give_items_skills()
"Random");
}
- do {
+ do
+ {
keyn = c_getch();
switch (keyn)
diff --git a/crawl-ref/source/randart.cc b/crawl-ref/source/randart.cc
index 635873953d..8e613cc299 100644
--- a/crawl-ref/source/randart.cc
+++ b/crawl-ref/source/randart.cc
@@ -200,9 +200,11 @@ static std::string replace_name_parts(const std::string name_in,
which_god = god_gift;
else
{
- do {
+ do
+ {
which_god = static_cast<god_type>(random2(NUM_GODS));
- } while (!god_fits_artefact(which_god, item));
+ }
+ while (!god_fits_artefact(which_god, item));
}
name = replace_all(name, "@god_name@", god_name(which_god, false));
@@ -1672,7 +1674,8 @@ bool make_item_randart( item_def &item, bool randomise )
do
{
item.special = (random_int() & RANDART_SEED_MASK);
- } while (randart_is_bad( item ));
+ }
+ while (randart_is_bad( item ));
}
return (true);
diff --git a/crawl-ref/source/stuff.cc b/crawl-ref/source/stuff.cc
index 923e415e78..359ff03da3 100644
--- a/crawl-ref/source/stuff.cc
+++ b/crawl-ref/source/stuff.cc
@@ -148,17 +148,23 @@ bool radius_iterator::on_valid_square() const
const radius_iterator& radius_iterator::operator++()
{
- do {
+ do
+ {
this->step();
- } while ( !this->done() && !this->on_valid_square() );
+ }
+ while ( !this->done() && !this->on_valid_square() );
+
return *this;
}
const radius_iterator& radius_iterator::operator--()
{
- do {
+ do
+ {
this->step_back();
- } while ( !this->done() && !this->on_valid_square() );
+ }
+ while ( !this->done() && !this->on_valid_square() );
+
return *this;
}
diff --git a/crawl-ref/source/travel.cc b/crawl-ref/source/travel.cc
index b73b49ecc2..54e4fe8194 100644
--- a/crawl-ref/source/travel.cc
+++ b/crawl-ref/source/travel.cc
@@ -955,12 +955,14 @@ static void explore_find_target_square()
coord_def delta = Compass[anti_zigzag_dir];
dungeon_feature_type feature;
- do {
+ do
+ {
target += delta;
feature = grd(target);
- } while (is_travelsafe_square(target.x, target.y)
- && is_traversable(feature)
- && feature_traverse_cost(feature) == 1);
+ }
+ while (is_travelsafe_square(target.x, target.y)
+ && is_traversable(feature)
+ && feature_traverse_cost(feature) == 1);
target -= delta;
@@ -1999,13 +2001,14 @@ static int get_nearest_level_depth(unsigned char branch)
do
{
find_parent_branch(id.branch, id.depth,
- &id.branch, &id.depth);
+ &id.branch, &id.depth);
if (id.depth && id.branch == branch)
{
depth = id.depth;
break;
}
- } while (id.depth);
+ }
+ while (id.depth);
return depth;
}