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author | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-26 22:17:45 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2009-12-27 12:19:06 +1000 |
commit | 7df95877aa0fb91a3bba710e15b0514cd0eafafb (patch) | |
tree | 26e5f741b205d47d5b4d6258a181988b6e725c63 /crawl-ref/source | |
parent | 8c410379d02b62467016224d62040a3075ec3a99 (diff) | |
download | crawl-ref-7df95877aa0fb91a3bba710e15b0514cd0eafafb.tar.gz crawl-ref-7df95877aa0fb91a3bba710e15b0514cd0eafafb.zip |
Make steel ammo rarer before D:10.
Centaurs with steel ammo seem to do an average of 17 to 20 damage, as
opposed to another with flame ammo, which did between 5 and 10 damage
per hit. At low levels, this is an instantaneous kill.
Diffstat (limited to 'crawl-ref/source')
-rw-r--r-- | crawl-ref/source/makeitem.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/makeitem.cc b/crawl-ref/source/makeitem.cc index 3d8421ade8..ee473f1a04 100644 --- a/crawl-ref/source/makeitem.cc +++ b/crawl-ref/source/makeitem.cc @@ -1849,7 +1849,8 @@ static special_missile_type _determine_missile_brand(const item_def& item, rc = SPMSL_REAPING; else if (temp_rand < 110) rc = SPMSL_SILVER; - else if (temp_rand < 120) + // Make steel rarer at lower levels. {due} + else if (temp_rand < 120 && (you.your_level > 10 || one_chance_in(3))) rc = SPMSL_STEEL; else if (temp_rand < 130) rc = SPMSL_DISPERSAL; |