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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-05 10:12:16 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-05 10:12:16 +0000
commitb35bbebf2c3cfb01dcd429c19412452bb6024593 (patch)
tree5e9035fa5409e7bfc4b1c7762a9be7d4c9f7da25 /crawl-ref/source
parent65babfc67fb6ee7ec65c0c8ffa90a508ac7c33a8 (diff)
downloadcrawl-ref-b35bbebf2c3cfb01dcd429c19412452bb6024593.tar.gz
crawl-ref-b35bbebf2c3cfb01dcd429c19412452bb6024593.zip
Update change log and FAQ. David, could you please add the latter
(in-game command: ?q) to the readme and manual? Thanks. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9581 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source')
-rw-r--r--crawl-ref/source/dat/database/FAQ.txt25
1 files changed, 21 insertions, 4 deletions
diff --git a/crawl-ref/source/dat/database/FAQ.txt b/crawl-ref/source/dat/database/FAQ.txt
index a81b1233ef..d401d53a92 100644
--- a/crawl-ref/source/dat/database/FAQ.txt
+++ b/crawl-ref/source/dat/database/FAQ.txt
@@ -99,7 +99,7 @@ Is there a cheating mode to Crawl where I can play without dying?
%%%%
A:cheating
-Not a cheating mode, exactly, but if your build supports it you can play
+Not a cheating mode, exactly, but if your build supports it you can play in
wizard mode (access with '&') where you are prompted whenever you're about
to die, and have access to a number of nifty commands to create equipment,
travel to distant branches, or fiddle with your stats or skills. Note that
@@ -226,6 +226,20 @@ deaths cannot be fully avoided as Crawl relies on randomness for posing
challenges. It is important to realize that for highly skilled players, the
margin of such deaths is really slim...
%%%%
+Q:zombified
+
+My zombies refuse to follow me into the next level. Is this a bug?
+%%%%
+A:zombified
+
+No, it's a deliberate design decision. As of version 0.5, zombies,
+skeletons and simulacra are considered too stupid to manoeuvre along
+staircases. We realize that this weakens Necromancers but we consider the
+interface improvement of zombie herding becoming unfeasible to be more
+important.
+
+Keep in mind that the same also applies to hostile undead of the same kind!
+%%%%
##############################################
# Questions about the development process.
##############################################
@@ -257,7 +271,7 @@ A:ideas
No, you can't. At least not on ideas alone.
-All of the devteam members submitted a number of code intensive patches
+All of the devteam members submitted a number of code intensive patches
and/or took over responsibility over an important side project before
joining. A good way to become indispensable is to help us with patches or
vaults etc.
@@ -334,8 +348,11 @@ There certainly is! You can play "trunk" (what will eventually become the
next version) online on http://crawl.develz.org, or you can download Windows
binaries from the same site. Note that trunk may be buggy, and that many
changes will invalidate your saved games. If that doesn't bother you, go
-ahead and play. Be sure to leave some feedback/suggestions/bug reports on
-the SourceForge trackers.
+ahead and play!
+Be sure to leave some feedback/suggestions/bug reports on the SourceForge
+trackers. When doing so please mention the version (r????) you're currently
+playing in case the bug's already been fixed or the feature already
+implemented.
%%%%
Q:interact