diff options
author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-10-30 18:08:26 +0000 |
---|---|---|
committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-10-30 18:08:26 +0000 |
commit | e506e3ecf0f3fc0a00dc385dcfe99a462b6e1962 (patch) | |
tree | 1ce625e8842b58a3a868bc6e957a78ea9e51bc7e /crawl-ref/source | |
parent | 55cd93aada9e358fe27cb9ba15396bf965d5ef9d (diff) | |
download | crawl-ref-e506e3ecf0f3fc0a00dc385dcfe99a462b6e1962.tar.gz crawl-ref-e506e3ecf0f3fc0a00dc385dcfe99a462b6e1962.zip |
Make Zin's retribution-summoned plagues permanent.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7309 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source')
-rw-r--r-- | crawl-ref/source/religion.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/spells2.cc | 6 | ||||
-rw-r--r-- | crawl-ref/source/spells2.h | 5 |
3 files changed, 7 insertions, 6 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc index a24a26ce4f..7db608706a 100644 --- a/crawl-ref/source/religion.cc +++ b/crawl-ref/source/religion.cc @@ -3662,7 +3662,7 @@ static bool _zin_retribution() else { bool success = cast_summon_swarm(you.experience_level * 20, - god, true); + god, true, true); simple_god_message(success ? " sends a plague down upon you!" : "'s plague fails to arrive.", god); } diff --git a/crawl-ref/source/spells2.cc b/crawl-ref/source/spells2.cc index 657d8941c4..4afc154f26 100644 --- a/crawl-ref/source/spells2.cc +++ b/crawl-ref/source/spells2.cc @@ -1180,13 +1180,15 @@ bool cast_summon_scorpions(int pow, god_type god) // Creates a mixed swarm of typical swarming animals. // Number, duration and friendlinesss depend on spell power. -bool cast_summon_swarm(int pow, god_type god, bool force_hostile) +bool cast_summon_swarm(int pow, god_type god, + bool force_hostile, + bool permanent) { bool success = false; monster_type mon = MONS_PROGRAM_BUG; - const int dur = std::min(2 + (random2(pow) / 4), 6); + const int dur = !permanent ? std::min(2 + (random2(pow) / 4), 6) : 0; const int how_many = stepdown_value(2 + random2(pow)/10 + random2(pow)/25, 2, 2, 6, 8); diff --git a/crawl-ref/source/spells2.h b/crawl-ref/source/spells2.h index 66b4300281..34cd7a4271 100644 --- a/crawl-ref/source/spells2.h +++ b/crawl-ref/source/spells2.h @@ -52,10 +52,9 @@ bool cast_summon_small_mammals(int pow, god_type god = GOD_NO_GOD); bool cast_sticks_to_snakes(int pow, god_type god = GOD_NO_GOD); bool cast_summon_scorpions(int pow, god_type god = GOD_NO_GOD); bool cast_summon_swarm(int pow, god_type god = GOD_NO_GOD, - bool force_hostile = false); - + bool force_hostile = false, + bool permanent = false); bool cast_call_canine_familiar(int pow, god_type god = GOD_NO_GOD); - bool cast_summon_elemental(int pow, god_type god = GOD_NO_GOD, monster_type restricted_type = MONS_PROGRAM_BUG, int unfriendly = 2); |