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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-23 17:33:20 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-23 17:33:20 +0000
commitfaed135e4f21ba80b74be7aab83d34cfabcf2efc (patch)
tree898823eda0ded041a19a42151618d136ad4b58aa /crawl-ref/source
parent68631458c7c936fb0fed22b87feb888fc3ee5d75 (diff)
downloadcrawl-ref-faed135e4f21ba80b74be7aab83d34cfabcf2efc.tar.gz
crawl-ref-faed135e4f21ba80b74be7aab83d34cfabcf2efc.zip
Implement 2022051: Skip hjklyubn (well, currently only bhjkl) when
targetting via monster list, so you can both directly target a monster and manually move your cursor. Has the side-effect of reallowing direct selection of monsters via 'x'. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6641 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source')
-rw-r--r--crawl-ref/source/directn.cc44
-rw-r--r--crawl-ref/source/fight.cc13
-rw-r--r--crawl-ref/source/newgame.cc2
-rw-r--r--crawl-ref/source/output.cc20
4 files changed, 64 insertions, 15 deletions
diff --git a/crawl-ref/source/directn.cc b/crawl-ref/source/directn.cc
index b895559f14..e1bf61f6e4 100644
--- a/crawl-ref/source/directn.cc
+++ b/crawl-ref/source/directn.cc
@@ -88,12 +88,16 @@ enum LOSSelect
static void _describe_feature(const coord_def& where, bool oos);
static void _describe_cell(const coord_def& where);
-static bool _find_object( const coord_def& where, int mode, bool need_path, int range );
-static bool _find_monster( const coord_def& where, int mode, bool need_path, int range );
-static bool _find_feature( const coord_def& where, int mode, bool need_path, int range );
+static bool _find_object( const coord_def& where, int mode, bool need_path,
+ int range );
+static bool _find_monster( const coord_def& where, int mode, bool need_path,
+ int range );
+static bool _find_feature( const coord_def& where, int mode, bool need_path,
+ int range );
#ifndef USE_TILE
-static bool _find_mlist( const coord_def& where, int mode, bool need_path, int range );
+static bool _find_mlist( const coord_def& where, int mode, bool need_path,
+ int range );
#endif
static char _find_square_wrapper( const coord_def& targ,
@@ -492,6 +496,22 @@ static void _fill_monster_list(bool full_info)
start = end;
}
}
+
+static int _mlist_letter_to_index(char idx)
+{
+ if (idx >= 'b')
+ idx--;
+ if (idx >= 'h')
+ idx--;
+ if (idx >= 'j')
+ idx--;
+ if (idx >= 'k')
+ idx--;
+ if (idx >= 'l')
+ idx--;
+
+ return (idx - 'a');
+}
#endif
void direction(dist& moves, targeting_type restricts,
@@ -507,7 +527,7 @@ void direction(dist& moves, targeting_type restricts,
beh->just_looking = just_looking;
#ifndef USE_TILE
- if (!just_looking && may_target_monster && restricts != DIR_DIR
+ if (may_target_monster && restricts != DIR_DIR
&& Options.mlist_targetting == MLIST_TARGET_HIDDEN)
{
Options.mlist_targetting = MLIST_TARGET_ON;
@@ -684,7 +704,9 @@ void direction(dist& moves, targeting_type restricts,
if (key_command >= CMD_TARGET_CYCLE_MLIST
&& key_command <= CMD_TARGET_CYCLE_MLIST_END)
{
- const int idx = key_command - CMD_TARGET_CYCLE_MLIST;
+ const int idx = _mlist_letter_to_index(key_command + 'a'
+ - CMD_TARGET_CYCLE_MLIST);
+
if (_find_square_wrapper(moves.target(), monsfind_pos, 1,
_find_mlist, needs_path, idx, range,
Options.target_wrap))
@@ -1326,7 +1348,8 @@ static bool _mons_is_valid_target(monsters *mon, int mode, int range)
}
#ifndef USE_TILE
-static bool _find_mlist( const coord_def& where, int idx, bool need_path, int range = -1)
+static bool _find_mlist( const coord_def& where, int idx, bool need_path,
+ int range = -1)
{
if ((int) mlist.size() <= idx)
return (false);
@@ -2724,18 +2747,21 @@ command_type targeting_behaviour::get_command(int key)
if (key == -1)
key = get_key();
+ command_type cmd = key_to_command(key, KC_TARGETING);
+ if (cmd >= CMD_MIN_TARGET && cmd < CMD_TARGET_CYCLE_TARGET_MODE)
+ return (cmd);
+
#ifndef USE_TILE
// Overrides the movement keys while mlist_targetting is active.
if (Options.mlist_targetting == MLIST_TARGET_ON && islower(key))
return static_cast<command_type> (CMD_TARGET_CYCLE_MLIST + (key - 'a'));
#endif
- command_type cmd = key_to_command(key, KC_TARGETING);
// XXX: hack
if (cmd == CMD_TARGET_SELECT && key == ' ' && just_looking)
cmd = CMD_TARGET_CANCEL;
- return cmd;
+ return (cmd);
}
bool targeting_behaviour::should_redraw()
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index 5fe29481fd..82460bd819 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -3418,7 +3418,7 @@ std::string melee_attack::mons_weapon_desc()
if (!you.can_see(attacker))
return ("");
- if (weapon && attacker->id() != MONS_DANCING_WEAPON)
+ if (weapon)
{
std::string result = "";
const item_def wpn = *weapon;
@@ -3429,8 +3429,13 @@ std::string melee_attack::mons_weapon_desc()
if (dx == 2 && dy <= 2 || dy == 2 && dx <= 2)
result += " from afar";
}
- result += " with ";
- result += weapon->name(DESC_NOCAP_A);
+
+ if (attacker->id() != MONS_DANCING_WEAPON)
+ {
+ result += " with ";
+ result += weapon->name(DESC_NOCAP_A);
+ }
+
return result;
}
@@ -3727,7 +3732,7 @@ void melee_attack::mons_apply_attack_flavour(const mon_attack_def &attk)
break;
case AF_DRAIN_STR:
- if ((one_chance_in(20) || (damage_done > 0 && one_chance_in(3)))
+ if ((one_chance_in(20) || damage_done > 0 && one_chance_in(3))
&& defender->res_negative_energy() < random2(4))
{
defender->drain_stat(STAT_STRENGTH, 1, attacker);
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc
index 91586103f1..6f55fc505c 100644
--- a/crawl-ref/source/newgame.cc
+++ b/crawl-ref/source/newgame.cc
@@ -3796,7 +3796,7 @@ spec_query:
break;
case CK_BKSP:
case ' ':
- you.species = SP_UNKNOWN;
+ you.species = SP_UNKNOWN;
Options.race = 0;
return (true);
case '#':
diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc
index 0c7e129b14..30ab854b2e 100644
--- a/crawl-ref/source/output.cc
+++ b/crawl-ref/source/output.cc
@@ -1344,6 +1344,24 @@ void monster_pane_info::to_string( int count, std::string& desc,
desc = out.str();
}
+static char _mlist_index_to_letter(int index)
+{
+ index += 'a';
+
+ if (index >= 'b')
+ index++;
+ if (index >= 'h')
+ index++;
+ if (index >= 'j')
+ index++;
+ if (index >= 'k')
+ index++;
+ if (index >= 'l')
+ index++;
+
+ return (index);
+}
+
static void _print_next_monster_desc(const std::vector<monster_pane_info>& mons,
int& start, bool zombified = false,
int idx = -1)
@@ -1366,7 +1384,7 @@ static void _print_next_monster_desc(const std::vector<monster_pane_info>& mons,
if (idx >= 0)
{
textcolor(WHITE);
- cprintf( stringize_glyph('a' + idx).c_str() );
+ cprintf( stringize_glyph(_mlist_index_to_letter(idx)).c_str() );
cprintf(" - ");
printed += 4;
}