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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-22 18:05:50 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-22 18:05:50 +0000
commit03d0dc004fc0e97aea58665ea1b09f61afbf34f4 (patch)
treefbb5427aa24920bb0d55bf527f8ca75ac838cead /crawl-ref
parent2f0b704c918d91c1fccbb040dd1a472491b56ea8 (diff)
downloadcrawl-ref-03d0dc004fc0e97aea58665ea1b09f61afbf34f4.tar.gz
crawl-ref-03d0dc004fc0e97aea58665ea1b09f61afbf34f4.zip
For consistency with branded missile weapons, make branded missiles "of
flame" and "of frost" rather than "of flame" and "of ice". git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8697 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/describe.cc12
-rw-r--r--crawl-ref/source/item_use.cc10
-rw-r--r--crawl-ref/source/itemname.cc4
-rw-r--r--crawl-ref/source/itemprop.h2
-rw-r--r--crawl-ref/source/makeitem.cc2
-rw-r--r--crawl-ref/source/rltiles/dc-item.txt2
-rw-r--r--crawl-ref/source/tilesdl.cc4
7 files changed, 18 insertions, 18 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc
index 1498093b9c..ca3a3973a9 100644
--- a/crawl-ref/source/describe.cc
+++ b/crawl-ref/source/describe.cc
@@ -1187,7 +1187,7 @@ static std::string _describe_ammo( const item_def &item )
bool can_launch = has_launcher(item);
bool can_throw = is_throwable(&you, item, true);
bool need_new_line = true;
- bool always_destryoed = false;
+ bool always_destroyed = false;
if (item.special && item_type_known(item))
{
@@ -1209,9 +1209,9 @@ static std::string _describe_ammo( const item_def &item )
case SPMSL_FLAME:
bolt_name = "flame";
// Intentional fall-through
- case SPMSL_ICE:
+ case SPMSL_FROST:
if (bolt_name.empty())
- bolt_name = "ice";
+ bolt_name = "frost";
// Intentional fall-through
case SPMSL_CHAOS:
if (bolt_name.empty())
@@ -1233,7 +1233,7 @@ static std::string _describe_ammo( const item_def &item )
description += bolt_name;
description += ".";
- always_destryoed = true;
+ always_destroyed = true;
break;
case SPMSL_POISONED:
case SPMSL_POISONED_II:
@@ -1265,7 +1265,7 @@ static std::string _describe_ammo( const item_def &item )
description += "It will explode into fragemnets upon hitting "
"a target, hitting an obstruction, or reaching the end of "
"its range.";
- always_destryoed = true;
+ always_destroyed = true;
break;
case SPMSL_STEEL:
description += "Compared to normal ammo it does 50% more damage, "
@@ -1312,7 +1312,7 @@ static std::string _describe_ammo( const item_def &item )
}
}
- if (always_destryoed)
+ if (always_destroyed)
description += "$It will always be destroyed upon impact.";
else
append_missile_info(description);
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index 4e0e941b9d..9b98b02c18 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -1679,7 +1679,7 @@ bool elemental_missile_beam(int launcher_brand, int ammo_brand)
return (true);
int element = (launcher_brand == SPWPN_FROST
- + ammo_brand == SPMSL_ICE
+ + ammo_brand == SPMSL_FROST
- launcher_brand == SPWPN_FLAME
- ammo_brand == SPMSL_FLAME);
@@ -2033,7 +2033,7 @@ void setup_missile_beam(const actor *agent, bolt &beam, item_def &item,
ammo.special = SPMSL_CHAOS;
}
else if ((bow_brand == SPWPN_FLAME || ammo_brand == SPMSL_FLAME)
- && ammo_brand != SPMSL_ICE && bow_brand != SPWPN_FROST)
+ && ammo_brand != SPMSL_FROST && bow_brand != SPWPN_FROST)
{
beam.flavour = BEAM_FIRE;
beam.name = "flame";
@@ -2041,14 +2041,14 @@ void setup_missile_beam(const actor *agent, bolt &beam, item_def &item,
ammo.special = SPMSL_FLAME;
}
- else if ((bow_brand == SPWPN_FROST || ammo_brand == SPMSL_ICE)
+ else if ((bow_brand == SPWPN_FROST || ammo_brand == SPMSL_FROST)
&& ammo_brand != SPMSL_FLAME && bow_brand != SPWPN_FLAME)
{
beam.flavour = BEAM_COLD;
beam.name = "frost";
beam.colour = WHITE;
- ammo.special = SPMSL_ICE;
+ ammo.special = SPMSL_FROST;
}
ASSERT(beam.flavour == BEAM_MISSILE || !is_artefact(item));
@@ -2149,7 +2149,7 @@ static bool determines_ammo_brand(int bow_brand, int ammo_brand)
{
if (bow_brand == SPWPN_FLAME && ammo_brand == SPMSL_FLAME)
return (false);
- if (bow_brand == SPWPN_FROST && ammo_brand == SPMSL_ICE)
+ if (bow_brand == SPWPN_FROST && ammo_brand == SPMSL_FROST)
return (false);
if (bow_brand == SPWPN_VENOM && ammo_brand == SPMSL_POISONED)
return (false);
diff --git a/crawl-ref/source/itemname.cc b/crawl-ref/source/itemname.cc
index 7eacf12918..354c8b54f5 100644
--- a/crawl-ref/source/itemname.cc
+++ b/crawl-ref/source/itemname.cc
@@ -1149,8 +1149,8 @@ std::string item_def::name_aux( description_level_type desc,
case SPMSL_FLAME:
buff << ((terse) ? " (flame)" : " of flame");
break;
- case SPMSL_ICE:
- buff << ((terse) ? " (ice)" : " of ice");
+ case SPMSL_FROST:
+ buff << ((terse) ? " (frost)" : " of frost");
break;
case SPMSL_NORMAL:
case SPMSL_POISONED:
diff --git a/crawl-ref/source/itemprop.h b/crawl-ref/source/itemprop.h
index 1242c82d23..045959e3d0 100644
--- a/crawl-ref/source/itemprop.h
+++ b/crawl-ref/source/itemprop.h
@@ -370,7 +370,7 @@ enum special_missile_type // to separate from weapons in general {dlb}
SPMSL_FORBID_BRAND = -1, // -1
SPMSL_NORMAL, // 0
SPMSL_FLAME,
- SPMSL_ICE,
+ SPMSL_FROST,
SPMSL_POISONED,
SPMSL_POISONED_II, // unused
SPMSL_CURARE, // 5
diff --git a/crawl-ref/source/makeitem.cc b/crawl-ref/source/makeitem.cc
index 65e5547c75..29f9e8e6da 100644
--- a/crawl-ref/source/makeitem.cc
+++ b/crawl-ref/source/makeitem.cc
@@ -1677,7 +1677,7 @@ static special_missile_type _determine_missile_brand(const item_def& item,
if (temp_rand < 60)
rc = SPMSL_FLAME;
else if (temp_rand < 120)
- rc = SPMSL_ICE;
+ rc = SPMSL_FROST;
else if (temp_rand < 150)
rc = SPMSL_POISONED;
else
diff --git a/crawl-ref/source/rltiles/dc-item.txt b/crawl-ref/source/rltiles/dc-item.txt
index 10ce7bf7a1..361c4923c0 100644
--- a/crawl-ref/source/rltiles/dc-item.txt
+++ b/crawl-ref/source/rltiles/dc-item.txt
@@ -169,7 +169,7 @@ i-draining BRAND_DRAINING
i-speed BRAND_SPEED
i-vorpal BRAND_VORPAL
i-flaming BRAND_FLAME
-i-freezing BRAND_ICE
+i-freezing BRAND_FROST
i-vampiricism BRAND_VAMPIRICISM
i-pain BRAND_PAIN
i-distortion BRAND_DISTORTION
diff --git a/crawl-ref/source/tilesdl.cc b/crawl-ref/source/tilesdl.cc
index 3cce15564a..bf9f281ca3 100644
--- a/crawl-ref/source/tilesdl.cc
+++ b/crawl-ref/source/tilesdl.cc
@@ -1234,8 +1234,8 @@ static void _fill_item_info(InventoryTile &desc, const item_def &item)
case SPMSL_FLAME:
desc.special = TILE_BRAND_FLAME;
break;
- case SPMSL_ICE:
- desc.special = TILE_BRAND_ICE;
+ case SPMSL_FROST:
+ desc.special = TILE_BRAND_FROST;
break;
case SPMSL_POISONED:
desc.special = TILE_BRAND_POISONED;