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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-25 06:53:51 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-25 06:53:51 +0000
commit2365944fa63c720b97904bf9d9c9263693a86063 (patch)
tree0cf7483817ac59daf978474228247d93a9d165b5 /crawl-ref
parent0830a9b5ce8c06ad8e528793c6a6bd72b8c31da6 (diff)
downloadcrawl-ref-2365944fa63c720b97904bf9d9c9263693a86063.tar.gz
crawl-ref-2365944fa63c720b97904bf9d9c9263693a86063.zip
* Describe monsters with hellfire resistance (imps) as "extremely
resistant to fire" when viewing them. * Don't equip Venom Mages with a short sword anymore since Sting is really powerful and getting a weapon to poison is not that hard. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9211 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/docs/changes.stone_soup1
-rw-r--r--crawl-ref/source/describe.cc3
-rw-r--r--crawl-ref/source/newgame.cc8
3 files changed, 8 insertions, 4 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup
index b6350f5b4f..e9ed7417c2 100644
--- a/crawl-ref/docs/changes.stone_soup
+++ b/crawl-ref/docs/changes.stone_soup
@@ -101,6 +101,7 @@ Items
Characters
----------
* Merged Ogre-Mages into Ogres with completely new aptitudes.
+* Added non-healing species: Deep Dwarves.
* Added Artificer class.
* Transformations now cause worn equipment to be melded rather than removed.
* Vampires can no longer heal via potions of blood or non-fresh corpses.
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc
index 2453580e1c..c8fc8ba202 100644
--- a/crawl-ref/source/describe.cc
+++ b/crawl-ref/source/describe.cc
@@ -2603,6 +2603,9 @@ static std::string _monster_stat_description(const monsters& mon)
for (unsigned int i = 0; i < ARRAYSZ(resists); ++i)
{
int level = resist.get_resist_level(resists[i]);
+ if (resists[i] == MR_RES_FIRE && resist.hellfire)
+ level = 3;
+
if (level != 0)
{
const char* attackname = _get_resist_name(resists[i]);
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc
index c69a75c469..b9c0e38228 100644
--- a/crawl-ref/source/newgame.cc
+++ b/crawl-ref/source/newgame.cc
@@ -5478,10 +5478,10 @@ bool _give_items_skills()
break;
case JOB_VENOM_MAGE:
- // Give them a useful weapon they can poison if they want.
- _newgame_make_item(0, EQ_WEAPON, OBJ_WEAPONS, WPN_SHORT_SWORD);
- _newgame_make_item(1, EQ_BODY_ARMOUR, OBJ_ARMOUR, ARM_ROBE);
- _newgame_make_item(2, EQ_NONE, OBJ_BOOKS, BOOK_YOUNG_POISONERS);
+ // Venom Mages don't need a starting weapon since acquiring a weapon
+ // to poison should be easy, and Sting is *powerful*.
+ _newgame_make_item(0, EQ_BODY_ARMOUR, OBJ_ARMOUR, ARM_ROBE);
+ _newgame_make_item(1, EQ_NONE, OBJ_BOOKS, BOOK_YOUNG_POISONERS);
you.skills[SK_POISON_MAGIC] = 4;
you.skills[SK_SPELLCASTING] = 1;