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authorevktalo <evktalo@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-19 12:52:42 +0000
committerevktalo <evktalo@c06c8d41-db1a-0410-9941-cceddc491573>2009-09-19 12:52:42 +0000
commit25cccfde93b7941983fe8d9419349fb21820eb90 (patch)
tree2fed9543f940a6d2b8510aef6054d202625b3ebd /crawl-ref
parentbe1aec14ba88f1a032523d5929894d60e4acad1f (diff)
downloadcrawl-ref-25cccfde93b7941983fe8d9419349fb21820eb90.tar.gz
crawl-ref-25cccfde93b7941983fe8d9419349fb21820eb90.zip
For flavour (and following his description), give Grum an animal skin instead of a proper piece of armour. (patch by due)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10727 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/makeitem.cc6
1 files changed, 5 insertions, 1 deletions
diff --git a/crawl-ref/source/makeitem.cc b/crawl-ref/source/makeitem.cc
index c269fccbd5..829d971a2d 100644
--- a/crawl-ref/source/makeitem.cc
+++ b/crawl-ref/source/makeitem.cc
@@ -4219,6 +4219,11 @@ void give_armour(monsters *mon, int level)
0);
break;
+ case MONS_GRUM:
+ item.base_type = OBJ_ARMOUR;
+ item.sub_type = ARM_ANIMAL_SKIN;
+ break;
+
case MONS_URUG:
item_race = MAKE_ITEM_ORCISH;
// deliberate fall through {dlb}
@@ -4227,7 +4232,6 @@ void give_armour(monsters *mon, int level)
case MONS_EDMUND:
case MONS_RUPERT:
case MONS_WAYNE:
- case MONS_GRUM:
{
item.base_type = OBJ_ARMOUR;