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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-23 16:08:05 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-04-23 16:08:05 +0000 |
commit | 3f747fa0d582e2b372d629bf1ed295382e689d0a (patch) | |
tree | 9e8df7a5288dc363c4bbfaab0cee85c26a41f18b /crawl-ref | |
parent | ddb4be75fa41e1ef1e52189d2742e4dea70c444b (diff) | |
download | crawl-ref-3f747fa0d582e2b372d629bf1ed295382e689d0a.tar.gz crawl-ref-3f747fa0d582e2b372d629bf1ed295382e689d0a.zip |
Add minor cosmetic fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4544 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r-- | crawl-ref/source/food.cc | 5 | ||||
-rw-r--r-- | crawl-ref/source/player.cc | 1 | ||||
-rw-r--r-- | crawl-ref/source/transfor.cc | 2 |
3 files changed, 1 insertions, 7 deletions
diff --git a/crawl-ref/source/food.cc b/crawl-ref/source/food.cc index 41cd2215f2..d019f08f2c 100644 --- a/crawl-ref/source/food.cc +++ b/crawl-ref/source/food.cc @@ -1601,11 +1601,6 @@ static int determine_chunk_effect(int which_chunk_type, bool rotten_chunk) this_chunk_effect = CE_CLEAN; break; - case 3: - // Doing this here causes an odd message later. -- bwr - // this_chunk_effect = CE_ROTTEN; - break; - default: if (!one_chance_in(3)) this_chunk_effect = CE_CLEAN; diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index e9eea5b590..2277fff151 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -2108,7 +2108,6 @@ int player_AC(void) case TRAN_LICH: // can wear normal body armour (small bonus) break; - case TRAN_SPIDER: // low level (small bonus), also gets EV AC += (200 + 100 * you.skills[SK_POISON_MAGIC] / 6); // max 6 break; diff --git a/crawl-ref/source/transfor.cc b/crawl-ref/source/transfor.cc index ce766cbe40..b2be6551ed 100644 --- a/crawl-ref/source/transfor.cc +++ b/crawl-ref/source/transfor.cc @@ -386,7 +386,7 @@ bool transform(int pow, transformation_type which_trans) // silently removed since undead automatically resist poison -- bwr you.duration[DUR_RESIST_POISON] = 0; - /* no remove_equip */ + // no remove_equip you.attribute[ATTR_TRANSFORMATION] = TRAN_LICH; you.duration[DUR_TRANSFORMATION] = 20 + random2(pow) + random2(pow); |