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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-30 20:18:20 -0500
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-30 20:18:20 -0500
commit48edd0b868b31567d5bd1caa3531a610916d3a89 (patch)
tree8e4453a4de98156c99110b117afa66a1a0c6bec5 /crawl-ref
parent38579f4d006b2249717eafe443262b84e77c7ebd (diff)
downloadcrawl-ref-48edd0b868b31567d5bd1caa3531a610916d3a89.tar.gz
crawl-ref-48edd0b868b31567d5bd1caa3531a610916d3a89.zip
Add spacing fixes.
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/debug.cc8
-rw-r--r--crawl-ref/source/monplace.h8
-rw-r--r--crawl-ref/source/religion.cc2
3 files changed, 9 insertions, 9 deletions
diff --git a/crawl-ref/source/debug.cc b/crawl-ref/source/debug.cc
index b855513ea0..48b547cc04 100644
--- a/crawl-ref/source/debug.cc
+++ b/crawl-ref/source/debug.cc
@@ -4068,11 +4068,11 @@ static skill_type _fsim_melee_skill(const item_def *item)
static void _fsim_set_melee_skill(int skill, const item_def *item)
{
you.skills[_fsim_melee_skill(item)] = skill;
- you.skills[SK_FIGHTING] = skill * 15 / 27;
- you.skills[SK_ARMOUR] = skill * 15 / 27;
+ you.skills[SK_FIGHTING] = skill * 15 / 27;
+ you.skills[SK_ARMOUR] = skill * 15 / 27;
you.skills[SK_SHIELDS] = skill;
- for(int i=0; i<15; i++)
- you.skills[SK_SPELLCASTING+i] = skill;
+ for (int i = 0; i < 15; ++i)
+ you.skills[SK_SPELLCASTING + i] = skill;
}
static void _fsim_set_ranged_skill(int skill, const item_def *item)
diff --git a/crawl-ref/source/monplace.h b/crawl-ref/source/monplace.h
index 709d147c57..b8be4cfbfa 100644
--- a/crawl-ref/source/monplace.h
+++ b/crawl-ref/source/monplace.h
@@ -147,13 +147,13 @@ struct mgen_data
// Generation flags from mgen_flag_type.
unsigned flags;
- // What god the monster worships, if any. Used for monsters that are god
- // gifts, to indicate which god sent them, and by priest monsters, to
- // indicate whose priest they are.
+ // What god the monster worships, if any. Used for monsters that
+ // are god gifts, to indicate which god sent them, and by priest
+ // monsters, to indicate whose priest they are.
god_type god;
// The number of hydra heads, manticore attack volleys, or merged
- // slime creatures. Note: in older version this field was used for
+ // slime creatures. Note: in older versions this field was used for
// both this and for base_type.
int number;
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index 2b78310e15..dd98b3ee1e 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -5025,7 +5025,7 @@ static bool _feawn_retribution()
unsigned i = radius_points[0].size() - target_count;
- for(; i < radius_points[0].size(); ++i)
+ for (; i < radius_points[0].size(); ++i)
{
temp.pos = radius_points[0].at(i);
temp.cls = coinflip() ?