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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-25 16:30:03 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-07-25 16:30:03 +0000 |
commit | 4b16c906a2ed48ff8a4ae682ad2e6c9615d3fe1b (patch) | |
tree | 07ceef2f5333fbea730dfc969eb15e03b929b4a4 /crawl-ref | |
parent | b736da84096898e66c6cd777020319d4391b604c (diff) | |
download | crawl-ref-4b16c906a2ed48ff8a4ae682ad2e6c9615d3fe1b.tar.gz crawl-ref-4b16c906a2ed48ff8a4ae682ad2e6c9615d3fe1b.zip |
Remove more() that allow players on telnet to escape god-abandonment effects by killing their telnet connections and reconnecting, since Crawl saves game state as-is on SIGHUP. This is not a permanent fix, since players can arrange their configs to make it likely for a --More-- to show up at a bad time due to mpr() paging.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10407 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r-- | crawl-ref/source/religion.cc | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc index a33b7e12c7..5e7b224a03 100644 --- a/crawl-ref/source/religion.cc +++ b/crawl-ref/source/religion.cc @@ -6334,7 +6334,6 @@ void excommunication(god_type new_god) redraw_skill(you.your_name, player_title()); mpr("You have lost your religion!"); - more(); #ifdef DGL_MILESTONES mark_milestone("god.renounce", "abandoned " + god_name(old_god) + "."); @@ -7156,7 +7155,6 @@ void god_pitch(god_type which_god) simple_god_message( make_stringf(" welcomes you%s!", you.worshipped[which_god] ? " back" : "").c_str()); - more(); // When you start worshipping a good god, you make all non-hostile // evil and unholy beings hostile; when you start worshipping Zin, |