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authorRobert Vollmert <rvollmert@gmx.net>2009-11-16 17:37:57 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-16 18:23:00 +0100
commit5059f548248efbc905c16a7cfbaa41d98c30dcb0 (patch)
tree0aa65a78de92869f11b5b6b33ebc8232a745ac35 /crawl-ref
parentff283eb9d0c4316165e9d8a6d9eb13b28a8f7c59 (diff)
downloadcrawl-ref-5059f548248efbc905c16a7cfbaa41d98c30dcb0.tar.gz
crawl-ref-5059f548248efbc905c16a7cfbaa41d98c30dcb0.zip
Make some viewwindow show update requirements explicit, remove others.
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/directn.cc6
-rw-r--r--crawl-ref/source/misc.cc2
-rw-r--r--crawl-ref/source/spells3.cc2
-rw-r--r--crawl-ref/source/travel.cc2
4 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/directn.cc b/crawl-ref/source/directn.cc
index 4293da9428..ba02499131 100644
--- a/crawl-ref/source/directn.cc
+++ b/crawl-ref/source/directn.cc
@@ -1516,7 +1516,7 @@ void direction(dist& moves, targetting_type restricts,
// To update visual branding of friendlies. Only
// seems capabable of adding bolding, not removing it,
// though.
- viewwindow(false);
+ viewwindow(false, true);
}
break;
@@ -1668,7 +1668,7 @@ void direction(dist& moves, targetting_type restricts,
if (need_beam_redraw)
{
#ifndef USE_TILE
- viewwindow(false);
+ viewwindow(false, false);
#endif
if (show_beam && have_beam)
{
@@ -1704,7 +1704,7 @@ void direction(dist& moves, targetting_type restricts,
#endif
}
#ifdef USE_TILE
- viewwindow(false);
+ viewwindow(false, false);
#endif
}
skip_iter = false; // Only skip one iteration at most.
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc
index f2917cd9fd..c3f9f84956 100644
--- a/crawl-ref/source/misc.cc
+++ b/crawl-ref/source/misc.cc
@@ -2266,7 +2266,7 @@ void down_stairs( int old_level, dungeon_feature_type force_stair,
mprf("You insert %s into the lock.",
you.inv[runes[1]].name(DESC_NOCAP_THE).c_str());
big_cloud(CLOUD_BLUE_SMOKE, KC_YOU, you.pos(), 20, 7 + random2(7));
- viewwindow(false);
+ viewwindow(false, true);
mpr("Heavy smoke blows from the lock!");
more();
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc
index d50eb51328..9a598aa9c7 100644
--- a/crawl-ref/source/spells3.cc
+++ b/crawl-ref/source/spells3.cc
@@ -1420,7 +1420,7 @@ static bool _teleport_player(bool allow_control, bool new_abyss_area)
// Update what we can see at the current location as well as its stash,
// in case something happened in the exact turn that we teleported
// (like picking up/dropping an item).
- viewwindow(false);
+ viewwindow(false, true);
StashTrack.update_stash();
if (you.duration[DUR_CONDENSATION_SHIELD] > 0)
diff --git a/crawl-ref/source/travel.cc b/crawl-ref/source/travel.cc
index 0c8352c998..23c2e5e6c4 100644
--- a/crawl-ref/source/travel.cc
+++ b/crawl-ref/source/travel.cc
@@ -3847,7 +3847,7 @@ void runrest::stop()
stop_delay();
if (need_redraw)
- viewwindow(false);
+ viewwindow(false, true);
_reset_zigzag_info();
}