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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-27 15:37:54 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-04-27 15:37:54 +0000
commit5575ae2b4e56f21fbaf90e591b9e96623c902cb2 (patch)
tree340f80c66fe0bbb0df2f13f596a07534f57f08af /crawl-ref
parentf0deecaa9c06ee566a2938991fb33e0f89633f37 (diff)
downloadcrawl-ref-5575ae2b4e56f21fbaf90e591b9e96623c902cb2.tar.gz
crawl-ref-5575ae2b4e56f21fbaf90e591b9e96623c902cb2.zip
s/island/shoal/
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1383 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/branch.cc8
-rw-r--r--crawl-ref/source/direct.cc6
-rw-r--r--crawl-ref/source/dungeon.cc14
-rw-r--r--crawl-ref/source/enum.h8
-rw-r--r--crawl-ref/source/itemname.cc2
-rw-r--r--crawl-ref/source/items.cc6
-rw-r--r--crawl-ref/source/makeitem.cc2
-rw-r--r--crawl-ref/source/mon-pick.cc6
-rw-r--r--crawl-ref/source/mon-pick.h4
-rw-r--r--crawl-ref/source/monplace.cc2
-rw-r--r--crawl-ref/source/newgame.cc4
-rw-r--r--crawl-ref/source/travel.cc8
-rw-r--r--crawl-ref/source/view.cc8
13 files changed, 39 insertions, 39 deletions
diff --git a/crawl-ref/source/branch.cc b/crawl-ref/source/branch.cc
index 000dcbb74e..d9b71afd1d 100644
--- a/crawl-ref/source/branch.cc
+++ b/crawl-ref/source/branch.cc
@@ -63,12 +63,12 @@ Branch branches[] = {
mons_swamp_rare, mons_swamp_level,
0, 'S' },
- { BRANCH_ISLANDS, BRANCH_LAIR, 5, 4,
- DNGN_ENTER_ISLANDS, DNGN_RETURN_FROM_ISLANDS,
- "Islands", "the Islands", "Isle",
+ { BRANCH_SHOALS, BRANCH_LAIR, 5, 4,
+ DNGN_ENTER_SHOALS, DNGN_RETURN_FROM_SHOALS,
+ "Shoals", "the Shoals", "Shoal",
NULL,
true, true, BROWN, BROWN,
- mons_islands_rare, mons_islands_level,
+ mons_shoals_rare, mons_shoals_level,
0, 'A' },
{ BRANCH_SLIME_PITS, BRANCH_LAIR, 6, 4,
diff --git a/crawl-ref/source/direct.cc b/crawl-ref/source/direct.cc
index c1a9a4b633..e3a72439f0 100644
--- a/crawl-ref/source/direct.cc
+++ b/crawl-ref/source/direct.cc
@@ -1272,8 +1272,8 @@ std::string feature_description(int grid)
return ("A staircase to the Tomb.");
case DNGN_ENTER_SWAMP:
return ("A staircase to the Swamp.");
- case DNGN_ENTER_ISLANDS:
- return ("A staircase to the Islands.");
+ case DNGN_ENTER_SHOALS:
+ return ("A staircase to the Shoals.");
case DNGN_RETURN_FROM_ORCISH_MINES:
case DNGN_RETURN_FROM_HIVE:
case DNGN_RETURN_FROM_LAIR:
@@ -1283,7 +1283,7 @@ std::string feature_description(int grid)
case DNGN_RETURN_FROM_SLIME_PITS:
case DNGN_RETURN_FROM_SNAKE_PIT:
case DNGN_RETURN_FROM_SWAMP:
- case DNGN_RETURN_FROM_ISLANDS:
+ case DNGN_RETURN_FROM_SHOALS:
return ("A staircase back to the Lair.");
case DNGN_RETURN_FROM_CRYPT:
case DNGN_RETURN_FROM_HALL_OF_BLADES:
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index 18817f5a9d..81402b0549 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -99,7 +99,7 @@ static void place_branch_entrances(int dlevel, char level_type);
static void place_special_minivaults(int level_number, int level_type);
static void place_traps( int level_number );
static void prepare_swamp();
-static void prepare_islands();
+static void prepare_shoals();
static void prepare_water( int level_number );
static void check_doors();
static void hide_doors();
@@ -392,7 +392,7 @@ static void build_layout_skeleton(int level_number, int level_type,
{
// do 'normal' building. Well, except for the swamp.
if (!player_in_branch(BRANCH_SWAMP) &&
- !player_in_branch(BRANCH_ISLANDS))
+ !player_in_branch(BRANCH_SHOALS))
skip_build = builder_normal(level_number, level_type, sr);
if (skip_build == BUILD_CONTINUE)
@@ -538,8 +538,8 @@ static void build_dungeon_level(int level_number, int level_type)
// time to make the swamp {dlb}:
if (player_in_branch( BRANCH_SWAMP ))
prepare_swamp();
- else if (player_in_branch(BRANCH_ISLANDS))
- prepare_islands();
+ else if (player_in_branch(BRANCH_SHOALS))
+ prepare_shoals();
place_branch_entrances( level_number, level_type );
@@ -574,7 +574,7 @@ static void build_dungeon_level(int level_number, int level_type)
if (!player_in_branch(BRANCH_COCYTUS) &&
!player_in_branch(BRANCH_SWAMP) &&
- !player_in_branch(BRANCH_ISLANDS))
+ !player_in_branch(BRANCH_SHOALS))
prepare_water( level_number );
} // end builder()
@@ -750,7 +750,7 @@ static void place_base_islands(int margin, int num_islands, int estradius,
}
}
-static void prepare_islands()
+static void prepare_shoals()
{
// dpeg's algorithm.
// We could have just used spotty_level() and changed rock to
@@ -853,7 +853,7 @@ static void prepare_islands()
// Put a rune in the centre of another island
{
int item_made = items( 1, OBJ_MISCELLANY, MISC_RUNE_OF_ZOT, true,
- 0, RUNE_ISLANDS );
+ 0, RUNE_SHOALS );
if (item_made != NON_ITEM && item_made != -1)
{
mitm[item_made].x = centres[1].x;
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 80046dc70b..faca4e9a64 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -462,7 +462,7 @@ enum branch_type // you.where_are_you
BRANCH_ELVEN_HALLS,
BRANCH_LAIR,
BRANCH_SWAMP,
- BRANCH_ISLANDS,
+ BRANCH_SHOALS,
BRANCH_SLIME_PITS,
BRANCH_SNAKE_PIT,
BRANCH_HIVE,
@@ -1018,7 +1018,7 @@ enum dungeon_feature_type
DNGN_ENTER_ELVEN_HALLS, // 120
DNGN_ENTER_TOMB,
DNGN_ENTER_SWAMP, // 122
- DNGN_ENTER_ISLANDS,
+ DNGN_ENTER_SHOALS,
DNGN_ENTER_RESERVED_2,
DNGN_ENTER_RESERVED_3,
DNGN_ENTER_RESERVED_4, // 126
@@ -1036,7 +1036,7 @@ enum dungeon_feature_type
DNGN_RETURN_FROM_ELVEN_HALLS, // 140
DNGN_RETURN_FROM_TOMB,
DNGN_RETURN_FROM_SWAMP, // 142
- DNGN_RETURN_FROM_ISLANDS,
+ DNGN_RETURN_FROM_SHOALS,
DNGN_RETURN_RESERVED_2,
DNGN_RETURN_RESERVED_3,
DNGN_RETURN_RESERVED_4, // 146
@@ -2844,7 +2844,7 @@ enum rune_type
RUNE_ELVEN_HALLS = BRANCH_ELVEN_HALLS, // unused
RUNE_TOMB = BRANCH_TOMB,
RUNE_SWAMP = BRANCH_SWAMP,
- RUNE_ISLANDS = BRANCH_ISLANDS,
+ RUNE_SHOALS = BRANCH_SHOALS,
// Runes 50 and 51 are for Pandemonium (general demon) and the Abyss
RUNE_DEMONIC = 50,
diff --git a/crawl-ref/source/itemname.cc b/crawl-ref/source/itemname.cc
index 783eb8b4ec..3132b1669a 100644
--- a/crawl-ref/source/itemname.cc
+++ b/crawl-ref/source/itemname.cc
@@ -660,7 +660,7 @@ static const char* rune_type_name(int p)
case RUNE_ELVEN_HALLS: return "elven";
case RUNE_TOMB: return "golden";
case RUNE_SWAMP: return "decaying";
- case RUNE_ISLANDS: return "liquid";
+ case RUNE_SHOALS: return "liquid";
// pandemonium and abyss runes:
case RUNE_DEMONIC: return "demonic";
diff --git a/crawl-ref/source/items.cc b/crawl-ref/source/items.cc
index 6a7a5098cc..2922877e12 100644
--- a/crawl-ref/source/items.cc
+++ b/crawl-ref/source/items.cc
@@ -612,8 +612,8 @@ static void describe_floor() {
case DNGN_ENTER_SWAMP:
mpr("There is a staircase to the Swamp here.");
break;
- case DNGN_ENTER_ISLANDS:
- mpr("There is a staircase to the Islands here.");
+ case DNGN_ENTER_SHOALS:
+ mpr("There is a staircase to the Shoals here.");
break;
case DNGN_RETURN_FROM_ORCISH_MINES:
case DNGN_RETURN_FROM_HIVE:
@@ -625,7 +625,7 @@ static void describe_floor() {
case DNGN_RETURN_FROM_SLIME_PITS:
case DNGN_RETURN_FROM_SNAKE_PIT:
case DNGN_RETURN_FROM_SWAMP:
- case DNGN_RETURN_FROM_ISLANDS:
+ case DNGN_RETURN_FROM_SHOALS:
mpr("There is a staircase back to the Lair here.");
break;
case DNGN_RETURN_FROM_CRYPT:
diff --git a/crawl-ref/source/makeitem.cc b/crawl-ref/source/makeitem.cc
index 16af19d86e..00fcc33fe1 100644
--- a/crawl-ref/source/makeitem.cc
+++ b/crawl-ref/source/makeitem.cc
@@ -783,7 +783,7 @@ void item_colour( item_def &item )
item.colour = BROWN;
break;
- case RUNE_ISLANDS:
+ case RUNE_SHOALS:
item.colour = BLUE; // liquid
// These two are hardly unique, but since colour isn't used for
diff --git a/crawl-ref/source/mon-pick.cc b/crawl-ref/source/mon-pick.cc
index 0de6fbd684..e2c10ccacc 100644
--- a/crawl-ref/source/mon-pick.cc
+++ b/crawl-ref/source/mon-pick.cc
@@ -1874,9 +1874,9 @@ int mons_tomb_rare(int mcls)
}
} // end mons_tomb_rare()
-int mons_islands_level(int mcls)
+int mons_shoals_level(int mcls)
{
- int mlev = absdungeon_depth(BRANCH_ISLANDS, 1);
+ int mlev = absdungeon_depth(BRANCH_SHOALS, 1);
switch (mcls)
{
case MONS_BUTTERFLY:
@@ -1915,7 +1915,7 @@ int mons_islands_level(int mcls)
return mlev;
}
-int mons_islands_rare(int mcls)
+int mons_shoals_rare(int mcls)
{
switch (mcls)
{
diff --git a/crawl-ref/source/mon-pick.h b/crawl-ref/source/mon-pick.h
index b04f8f3cea..0bbdf1d536 100644
--- a/crawl-ref/source/mon-pick.h
+++ b/crawl-ref/source/mon-pick.h
@@ -75,8 +75,8 @@ int mons_standard_level(int mcls);
int mons_standard_rare(int mcls);
int mons_swamp_level(int mcls);
int mons_swamp_rare(int mcls);
-int mons_islands_level(int mcls);
-int mons_islands_rare(int mcls);
+int mons_shoals_level(int mcls);
+int mons_shoals_rare(int mcls);
int mons_tartarus_level(int mcls);
int mons_tartarus_rare(int mcls);
int mons_tomb_level(int mcls);
diff --git a/crawl-ref/source/monplace.cc b/crawl-ref/source/monplace.cc
index 3f68a4783b..2d309f82a3 100644
--- a/crawl-ref/source/monplace.cc
+++ b/crawl-ref/source/monplace.cc
@@ -853,7 +853,7 @@ static band_type choose_band( int mon_type, int power, int &band_size )
band_size = 2 + random2(3);
break;
case MONS_CYCLOPS:
- if ( one_chance_in(5) || player_in_branch(BRANCH_ISLANDS) )
+ if ( one_chance_in(5) || player_in_branch(BRANCH_SHOALS) )
{
band = BAND_SHEEP; // Odyssey reference
band_size = 2 + random2(3);
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc
index 47a6e58fb6..6a7d6e0bcf 100644
--- a/crawl-ref/source/newgame.cc
+++ b/crawl-ref/source/newgame.cc
@@ -357,12 +357,12 @@ static void initialise_branch_depths()
if ( coinflip() )
{
branches[BRANCH_SWAMP].startdepth = random_range(2, 7);
- branches[BRANCH_ISLANDS].startdepth = -1;
+ branches[BRANCH_SHOALS].startdepth = -1;
}
else
{
branches[BRANCH_SWAMP].startdepth = -1;
- branches[BRANCH_ISLANDS].startdepth = random_range(2, 7);
+ branches[BRANCH_SHOALS].startdepth = random_range(2, 7);
}
branches[BRANCH_SNAKE_PIT].startdepth = random_range(3, 8);
branches[BRANCH_VAULTS].startdepth = random_range(14, 19);
diff --git a/crawl-ref/source/travel.cc b/crawl-ref/source/travel.cc
index ed0801e971..d7e665402f 100644
--- a/crawl-ref/source/travel.cc
+++ b/crawl-ref/source/travel.cc
@@ -521,7 +521,7 @@ void initialise_travel()
traversable_terrain[DNGN_ENTER_ELVEN_HALLS] =
traversable_terrain[DNGN_ENTER_TOMB] =
traversable_terrain[DNGN_ENTER_SWAMP] =
- traversable_terrain[DNGN_ENTER_ISLANDS] =
+ traversable_terrain[DNGN_ENTER_SHOALS] =
traversable_terrain[DNGN_RETURN_FROM_ORCISH_MINES] =
traversable_terrain[DNGN_RETURN_FROM_HIVE] =
traversable_terrain[DNGN_RETURN_FROM_LAIR] =
@@ -535,7 +535,7 @@ void initialise_travel()
traversable_terrain[DNGN_RETURN_FROM_ELVEN_HALLS] =
traversable_terrain[DNGN_RETURN_FROM_TOMB] =
traversable_terrain[DNGN_RETURN_FROM_SWAMP] =
- traversable_terrain[DNGN_RETURN_FROM_ISLANDS] =
+ traversable_terrain[DNGN_RETURN_FROM_SHOALS] =
traversable_terrain[DNGN_ALTAR_ZIN] =
traversable_terrain[DNGN_ALTAR_SHINING_ONE] =
traversable_terrain[DNGN_ALTAR_KIKUBAAQUDGHA] =
@@ -645,7 +645,7 @@ bool is_travelable_stair(unsigned gridc)
case DNGN_ENTER_ELVEN_HALLS:
case DNGN_ENTER_TOMB:
case DNGN_ENTER_SWAMP:
- case DNGN_ENTER_ISLANDS:
+ case DNGN_ENTER_SHOALS:
case DNGN_RETURN_FROM_ORCISH_MINES:
case DNGN_RETURN_FROM_HIVE:
case DNGN_RETURN_FROM_LAIR:
@@ -659,7 +659,7 @@ bool is_travelable_stair(unsigned gridc)
case DNGN_RETURN_FROM_ELVEN_HALLS:
case DNGN_RETURN_FROM_TOMB:
case DNGN_RETURN_FROM_SWAMP:
- case DNGN_RETURN_FROM_ISLANDS:
+ case DNGN_RETURN_FROM_SHOALS:
return true;
default:
return false;
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc
index ebea95ee04..5207d3efed 100644
--- a/crawl-ref/source/view.cc
+++ b/crawl-ref/source/view.cc
@@ -1850,7 +1850,7 @@ bool is_feature(int feature, int x, int y)
case DNGN_RETURN_FROM_ELVEN_HALLS:
case DNGN_RETURN_FROM_TOMB:
case DNGN_RETURN_FROM_SWAMP:
- case DNGN_RETURN_FROM_ISLANDS:
+ case DNGN_RETURN_FROM_SHOALS:
return true;
default:
return false;
@@ -1874,7 +1874,7 @@ bool is_feature(int feature, int x, int y)
case DNGN_ENTER_ELVEN_HALLS:
case DNGN_ENTER_TOMB:
case DNGN_ENTER_SWAMP:
- case DNGN_ENTER_ISLANDS:
+ case DNGN_ENTER_SHOALS:
return true;
default:
return false;
@@ -3022,7 +3022,7 @@ void init_feature_table( void )
case DNGN_ENTER_ELVEN_HALLS:
case DNGN_ENTER_TOMB:
case DNGN_ENTER_SWAMP:
- case DNGN_ENTER_ISLANDS:
+ case DNGN_ENTER_SHOALS:
case DNGN_ENTER_RESERVED_2:
case DNGN_ENTER_RESERVED_3:
case DNGN_ENTER_RESERVED_4:
@@ -3053,7 +3053,7 @@ void init_feature_table( void )
case DNGN_RETURN_FROM_ELVEN_HALLS:
case DNGN_RETURN_FROM_TOMB:
case DNGN_RETURN_FROM_SWAMP:
- case DNGN_RETURN_FROM_ISLANDS:
+ case DNGN_RETURN_FROM_SHOALS:
case DNGN_RETURN_RESERVED_2:
case DNGN_RETURN_RESERVED_3:
case DNGN_RETURN_RESERVED_4: