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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-27 15:30:14 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-27 15:30:14 +0000
commit5b5a02f75d82eac07108098b5e334ced14ddf7a6 (patch)
tree8bc4b96a3c77bcbdd12c63d1bc64831250ec9c6f /crawl-ref
parentf19d052c40434d78856bb0ba680f50bc55b2d009 (diff)
downloadcrawl-ref-5b5a02f75d82eac07108098b5e334ced14ddf7a6.tar.gz
crawl-ref-5b5a02f75d82eac07108098b5e334ced14ddf7a6.zip
For Beoghites, increase the odds of getting reinforcements to 10%.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3902 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/religion.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index a6970a9b6b..8f2beba492 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -889,7 +889,7 @@ void bless_follower(god_type god,
// get out.
if (monster == NON_MONSTER)
{
- if (chance == 0)
+ if (chance <= 1)
{
bool reinforced = blessing_reinforcements();