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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-28 18:39:07 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-28 18:39:07 +0000
commit6d5bf15adddfa9829fa99c097ad715432f449c2f (patch)
treefcd5a7bab89cd30d8a702d8cbcd47e76aa92900e /crawl-ref
parent3b56aaee9f71dfb8274f9c2e86eca9a2b0a7dfd9 (diff)
downloadcrawl-ref-6d5bf15adddfa9829fa99c097ad715432f449c2f.tar.gz
crawl-ref-6d5bf15adddfa9829fa99c097ad715432f449c2f.zip
Forward-port vampire satiation fixes and cosmetic fixes from 0.5 r10447.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10453 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/delay.cc9
-rw-r--r--crawl-ref/source/tilepick.cc7
2 files changed, 12 insertions, 4 deletions
diff --git a/crawl-ref/source/delay.cc b/crawl-ref/source/delay.cc
index 995494cf13..9244f4e5da 100644
--- a/crawl-ref/source/delay.cc
+++ b/crawl-ref/source/delay.cc
@@ -829,8 +829,15 @@ void handle_delay()
// XXX: need to handle passwall when monster digs -- bwr
if (delay.type == DELAY_FEED_VAMPIRE)
{
+ // Vampires stop feeding if ...
+ // * engorged ("alive")
+ // * bat form runs out due to becoming full
+ // * corpse becomes poisonous as the Vampire loses poison resistance
if (you.hunger_state == HS_ENGORGED
- || you.hunger_state > HS_SATIATED && player_in_bat_form())
+ || you.hunger_state > HS_SATIATED && player_in_bat_form()
+ || you.hunger_state >= HS_SATIATED
+ && is_valid_item(mitm[delay.parm1])
+ && is_poisonous(mitm[delay.parm1]))
{
// Messages handled in _food_change() in food.cc.
stop_delay();
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc
index c32f7c6b5d..916dacc00a 100644
--- a/crawl-ref/source/tilepick.cc
+++ b/crawl-ref/source/tilepick.cc
@@ -4408,19 +4408,20 @@ void tile_place_monster(int gx, int gy, int idx, bool foreground, bool detected)
else
{
// Retain the magic mapped terrain, but don't give away the real
- // features either.
+ // features.
if (is_terrain_mapped(gc))
{
unsigned int feature = grd(gc);
unsigned int grid_symbol;
- unsigned short grid_color;
- get_item_symbol(feature, &grid_symbol, &grid_color);
+ unsigned short grid_colour;
+ get_item_symbol(feature, &grid_symbol, &grid_colour);
unsigned int fg;
unsigned int bg;
tileidx_unseen(fg, bg, grid_symbol, gc);
env.tile_bk_bg(gc) = bg;
+// env.tile_bk_bg(gc) = fg;
}
env.tile_bk_fg(gc) = t0;
}