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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-22 16:00:37 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-03-22 16:00:37 +0000 |
commit | 777a73ad04947a2e4a39d8b126d16e7107be58af (patch) | |
tree | 8f21874bf213c2903b9725b28ba8c67079131694 /crawl-ref | |
parent | 19ed4f8f10de50fe68ef88cc05bfbedfce796790 (diff) | |
download | crawl-ref-777a73ad04947a2e4a39d8b126d16e7107be58af.tar.gz crawl-ref-777a73ad04947a2e4a39d8b126d16e7107be58af.zip |
Remove percentages from blessing comments, as they're not completely
accurate. Armor enchantment will be more available (10%) if priest
promotion doesn't work.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3809 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r-- | crawl-ref/source/religion.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc index 81d5b2f784..e13d35f143 100644 --- a/crawl-ref/source/religion.cc +++ b/crawl-ref/source/religion.cc @@ -824,8 +824,8 @@ void bless_follower(god_type god, int chance = random2(20); - // 5% chance: Turn a monster into a priestly monster, if possible. - // This is currently only used for Beogh and ordinary orcs. + // Turn a monster into a priestly monster, if possible. This is + // currently only used for Beogh and ordinary orcs. if (chance == 0) { if (god == GOD_BEOGH && mon->type == MONS_ORC @@ -836,9 +836,9 @@ void bless_follower(god_type god, } } - // 5% chance: Enchant a monster's armour or shield by one or two - // points, or at least uncurse it, if possible. The message doesn't - // make a distinction. + // Enchant a monster's armour or shield by one or two points, or at + // least uncurse it, if possible. The message doesn't make a + // distinction. if (chance <= 1) { bool ac_effect = blessing_ac(mon); |