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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-20 16:23:26 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-20 16:23:26 +0000
commit7d7941c1963ba3678b239e9ed8f338b2beff1f5d (patch)
treeaf2556dbe525c7dc813d21ddc762a291f914f4fb /crawl-ref
parent48d9ab2d186ee9fc043e6a7410328df357eedacb (diff)
downloadcrawl-ref-7d7941c1963ba3678b239e9ed8f338b2beff1f5d.tar.gz
crawl-ref-7d7941c1963ba3678b239e9ed8f338b2beff1f5d.zip
Comment fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5152 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/beam.cc4
-rw-r--r--crawl-ref/source/ouch.cc10
2 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc
index d6fe38358a..343db7a035 100644
--- a/crawl-ref/source/beam.cc
+++ b/crawl-ref/source/beam.cc
@@ -2312,7 +2312,7 @@ void fire_tracer(const monsters *monster, bolt &pbolt)
pbolt.foe_helped = pbolt.foe_hurt = 0;
pbolt.foe_ratio = 80; // default - see mons_should_fire()
- // foe ratio for summon gtr. demons & undead -- they may be
+ // foe ratio for summoning gtr. demons & undead -- they may be
// summoned, but they're hostile and would love nothing better
// than to nuke the player and his minions
if (pbolt.attitude == ATT_FRIENDLY && monster->attitude != ATT_FRIENDLY)
@@ -3598,7 +3598,7 @@ static int _affect_player( bolt &beam, item_def *item )
{
beam.fr_hurt++;
- // Beam from player rebounded and hit player
+ // Beam from player rebounded and hit player.
if (beam.beam_source == NON_MONSTER)
xom_is_stimulated(255);
// Xom's amusement at the player's being damaged is handled
diff --git a/crawl-ref/source/ouch.cc b/crawl-ref/source/ouch.cc
index 2006887995..3abda679cb 100644
--- a/crawl-ref/source/ouch.cc
+++ b/crawl-ref/source/ouch.cc
@@ -754,7 +754,7 @@ static void xom_checks_damage(kill_method_type death_type,
}
else if (death_type == KILLED_BY_FALLING_DOWN_STAIRS)
{
- // Xom thinks falling down the stairs is hilarious
+ // Xom thinks falling down the stairs is hilarious.
xom_is_stimulated(255);
return;
}
@@ -773,7 +773,7 @@ static void xom_checks_damage(kill_method_type death_type,
if (mons_attitude(monster) == ATT_FRIENDLY)
{
- // Xom thinks collateral damage is funny
+ // Xom thinks collateral damage is funny.
xom_is_stimulated(255 * dam / (dam + you.hp));
return;
}
@@ -783,9 +783,9 @@ static void xom_checks_damage(kill_method_type death_type,
if (leveldif == 0)
leveldif = 1;
- /* Note that Xom is amused when you are significantly hurt
- * by a creature of higher level than yourself as well as
- * by a creatured of lower level than yourself. */
+ // Note that Xom is amused when you are significantly hurt by a
+ // creature of higher level than yourself, as well as by a creature
+ // of lower level than yourself.
amusementvalue += leveldif * leveldif * dam;
if (!player_monster_visible(monster))