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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-30 04:11:21 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-30 04:11:21 +0000
commit8dfcdc9fede87a2b78deb195ab7fdd03149ad847 (patch)
tree1dfa58c90868bb0cf3bd199161fc5c8f531adc0a /crawl-ref
parentff82d5caa356efe08345101721f55658bc4c377c (diff)
downloadcrawl-ref-8dfcdc9fede87a2b78deb195ab7fdd03149ad847.tar.gz
crawl-ref-8dfcdc9fede87a2b78deb195ab7fdd03149ad847.zip
Add yet more whitespace fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3945 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/externs.h4
-rw-r--r--crawl-ref/source/mon-util.cc4
-rw-r--r--crawl-ref/source/monstuff.cc4
3 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h
index c6eed59f14..ff31e69961 100644
--- a/crawl-ref/source/externs.h
+++ b/crawl-ref/source/externs.h
@@ -937,7 +937,7 @@ struct player_save_info
class monster_spells : public FixedVector<spell_type, NUM_MONSTER_SPELL_SLOTS>
{
public:
- monster_spells()
+ monster_spells()
: FixedVector<spell_type, NUM_MONSTER_SPELL_SLOTS>(SPELL_NO_SPELL)
{ }
void clear() { init(SPELL_NO_SPELL); }
@@ -960,7 +960,7 @@ public:
killer_type killer() const;
int kill_agent() const;
-
+
operator std::string () const;
const char *kill_category_desc(kill_category) const;
void merge_killer(kill_category who);
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc
index 757c31c663..1c651447eb 100644
--- a/crawl-ref/source/mon-util.cc
+++ b/crawl-ref/source/mon-util.cc
@@ -2060,7 +2060,7 @@ bool ms_waste_of_time( const monsters *mon, spell_type monspell )
if (!mon->needs_berserk(false))
ret = true;
break;
-
+
case SPELL_HASTE:
if (mon->has_ench(ENCH_HASTE))
ret = true;
@@ -4781,7 +4781,7 @@ void monsters::apply_enchantment(const mon_enchant &me)
break;
case ENCH_SHAPESHIFTER: // this ench never runs out
- if (type == MONS_SHAPESHIFTER
+ if (type == MONS_SHAPESHIFTER
|| random2(1000) < ( 1000 / ((15 * hit_dice) / 5)))
{
monster_polymorph(this, RANDOM_MONSTER, PPT_SAME);
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 6a2e1e54ec..0233091451 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -488,7 +488,7 @@ static bool _is_pet_kill(killer_type killer, int i)
static bool _ely_protects_ally(monsters *monster)
{
ASSERT(you.religion == GOD_ELYVILON);
-
+
if (mons_holiness(monster) != MH_NATURAL
&& mons_holiness(monster) != MH_HOLY
|| !mons_friendly(monster)
@@ -3567,7 +3567,7 @@ static bool _handle_wand(monsters *monster, bolt &beem)
// disintegration beams can do large amounts of damage.
beem.damage.size = beem.damage.size * 2 / 3;
break;
-
+
// these have been deemed "too tricky" at this time {dlb}:
case WAND_ENSLAVEMENT:
case WAND_DIGGING: