diff options
author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-31 03:24:34 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-12-31 03:24:34 +0000 |
commit | a4ac6194c05b8b747564a0eab4d624b1da5854ca (patch) | |
tree | 77d8ddb0f8b0b805a986c1069a9de26770fa1af4 /crawl-ref | |
parent | 0ba12af5e57ee766de7aa07936f6ad3cf33e6fe7 (diff) | |
download | crawl-ref-a4ac6194c05b8b747564a0eab4d624b1da5854ca.tar.gz crawl-ref-a4ac6194c05b8b747564a0eab4d624b1da5854ca.zip |
When adding on a line to a monster description like "It smells",
"It is incapable of using stairs", etc, put a blank line between it and
the main body of the description.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8048 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r-- | crawl-ref/source/describe.cc | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc index 3cd82d7aff..53b87bd0c0 100644 --- a/crawl-ref/source/describe.cc +++ b/crawl-ref/source/describe.cc @@ -2645,15 +2645,15 @@ void describe_monsters(const monsters& mons) if (player_can_smell()) { if (player_mutation_level(MUT_SAPROVOROUS) == 3) - body << "It smells great!$"; + body << "$It smells great!$"; else - body << "It stinks.$"; + body << "$It stinks.$"; } break; case MONS_SWAMP_DRAKE: if (player_can_smell()) - body << "It smells horrible.$"; + body << "$It smells horrible.$"; break; case MONS_NAGA: @@ -2662,26 +2662,26 @@ void describe_monsters(const monsters& mons) case MONS_GUARDIAN_NAGA: case MONS_GREATER_NAGA: if (you.species == SP_NAGA) - body << "It is particularly attractive.$"; + body << "$It is particularly attractive.$"; else - body << "It is strange and repulsive.$"; + body << "$It is strange and repulsive.$"; break; case MONS_VAMPIRE: case MONS_VAMPIRE_KNIGHT: case MONS_VAMPIRE_MAGE: if (you.is_undead == US_ALIVE) - body << "It wants to drink your blood!$"; + body << "$It wants to drink your blood!$"; break; case MONS_REAPER: if (you.is_undead == US_ALIVE) - body << "It has come for your soul!$"; + body << "$It has come for your soul!$"; break; case MONS_ELF: // These are only possible from polymorphing or shapeshifting. - body << "This one is remarkably plain looking.$"; + body << "$This one is remarkably plain looking.$"; break; case MONS_DRACONIAN: @@ -2701,7 +2701,7 @@ void describe_monsters(const monsters& mons) case MONS_DRACONIAN_MONK: case MONS_DRACONIAN_KNIGHT: { - body << _describe_draconian( &mons ); + body << "$" << _describe_draconian( &mons ); break; } case MONS_PLAYER_GHOST: @@ -2714,7 +2714,7 @@ void describe_monsters(const monsters& mons) case MONS_URUG: if (player_can_smell()) - body << "He smells terrible.$"; + body << "$He smells terrible.$"; break; case MONS_PROGRAM_BUG: @@ -2729,8 +2729,8 @@ void describe_monsters(const monsters& mons) if (!mons_can_use_stairs(&mons)) { - body << mons_pronoun(static_cast<monster_type>(mons.type), - PRONOUN_CAP, true) + body << "$" << mons_pronoun(static_cast<monster_type>(mons.type), + PRONOUN_CAP, true) << " is incapable of using stairs.$"; } |