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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2009-12-29 16:20:41 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2009-12-29 16:20:41 +0530
commitcccb371a91d0fb0f1f1008bc1eff23e48418114a (patch)
tree22469055ccb5365502d51fb488a7a81fb15692b5 /crawl-ref
parentd85ce5fca3ae674e2437783a358dfc3eecd38a3c (diff)
downloadcrawl-ref-cccb371a91d0fb0f1f1008bc1eff23e48418114a.tar.gz
crawl-ref-cccb371a91d0fb0f1f1008bc1eff23e48418114a.zip
s/merfolk gladiator/merfolk impaler/
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/enum.h2
-rw-r--r--crawl-ref/source/mon-data.h2
-rw-r--r--crawl-ref/source/mon-gear.cc6
-rw-r--r--crawl-ref/source/mon-pick.cc4
4 files changed, 7 insertions, 7 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index 4d8acfc69a..4a37b027b6 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -1821,7 +1821,7 @@ enum monster_type // (int) menv[].type
MONS_BALLISTOMYCETE, // 200
// Shoals guardians
- MONS_MERFOLK_GLADIATOR,
+ MONS_MERFOLK_IMPALER,
MONS_MERFOLK_AQUAMANCER,
//jmf: end new monsters
diff --git a/crawl-ref/source/mon-data.h b/crawl-ref/source/mon-data.h
index 7dcf33e759..5f8822a84b 100644
--- a/crawl-ref/source/mon-data.h
+++ b/crawl-ref/source/mon-data.h
@@ -1119,7 +1119,7 @@ static monsterentry mondata[] = {
},
{
- MONS_MERFOLK_GLADIATOR, 'm', LIGHTBLUE, "merfolk gladiator",
+ MONS_MERFOLK_IMPALER, 'm', LIGHTBLUE, "merfolk impaler",
M_WARM_BLOOD,
MR_NO_FLAGS,
500, 10, MONS_MERFOLK, MONS_MERFOLK, MH_NATURAL, -3,
diff --git a/crawl-ref/source/mon-gear.cc b/crawl-ref/source/mon-gear.cc
index e0a9f54e8a..a012972cc3 100644
--- a/crawl-ref/source/mon-gear.cc
+++ b/crawl-ref/source/mon-gear.cc
@@ -590,7 +590,7 @@ static item_make_species_type _give_weapon(monsters *mon, int level,
}
break;
- case MONS_MERFOLK_GLADIATOR:
+ case MONS_MERFOLK_IMPALER:
item_race = MAKE_ITEM_NO_RACE;
item.base_type = OBJ_WEAPONS;
// Weapon types are not strictly sorted by quality. This is intentional.
@@ -1057,7 +1057,7 @@ static void _give_ammo(monsters *mon, int level,
qty = random_range(4, 7);
break;
- case MONS_MERFOLK_GLADIATOR:
+ case MONS_MERFOLK_IMPALER:
// Gladiators rarely get javelins.
if (one_chance_in(4))
{
@@ -1381,7 +1381,7 @@ void give_armour(monsters *mon, int level)
break;
}
- case MONS_MERFOLK_GLADIATOR:
+ case MONS_MERFOLK_IMPALER:
item_race = MAKE_ITEM_NO_RACE;
item.base_type = OBJ_ARMOUR;
item.sub_type = random_choose_weighted(100, ARM_ROBE,
diff --git a/crawl-ref/source/mon-pick.cc b/crawl-ref/source/mon-pick.cc
index 084d643d55..01df392e72 100644
--- a/crawl-ref/source/mon-pick.cc
+++ b/crawl-ref/source/mon-pick.cc
@@ -1721,7 +1721,7 @@ int mons_shoals_level(int mcls)
case MONS_CYCLOPS: // will have a sheep band
case MONS_SIREN:
case MONS_HARPY:
- case MONS_MERFOLK_GLADIATOR:
+ case MONS_MERFOLK_IMPALER:
case MONS_MERFOLK_AQUAMANCER:
mlev += 3;
break;
@@ -1756,7 +1756,7 @@ int mons_shoals_rare(int mcls)
return 50;
case MONS_MERMAID:
- case MONS_MERFOLK_GLADIATOR:
+ case MONS_MERFOLK_IMPALER:
return 40;
case MONS_HIPPOGRIFF: