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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-03 16:37:38 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-03 16:37:38 +0000
commite03b7f869da99ac06c551fdf93ea4742f71026ef (patch)
treed419924269ccfe1034880ec40bd72df260c73bf5 /crawl-ref
parent2c2a0304ec8308f912860f05dc1099b86f71773c (diff)
downloadcrawl-ref-e03b7f869da99ac06c551fdf93ea4742f71026ef.tar.gz
crawl-ref-e03b7f869da99ac06c551fdf93ea4742f71026ef.zip
Updated randart answer to match the merger of fixed arts into unrands.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10087 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/dat/database/FAQ.txt16
1 files changed, 8 insertions, 8 deletions
diff --git a/crawl-ref/source/dat/database/FAQ.txt b/crawl-ref/source/dat/database/FAQ.txt
index 8ba2da724d..b699289d39 100644
--- a/crawl-ref/source/dat/database/FAQ.txt
+++ b/crawl-ref/source/dat/database/FAQ.txt
@@ -199,22 +199,22 @@ slim. Still, here are a few general hints:
%%%%
Q:randart
-What do the terms "randart", "fixedart" and "egoitem" signify?
+What do the terms "randart", "unrandart" and "egoitem" signify?
%%%%
A:randart
A: Apart from the standard items you'll find lying around in the dungeon,
-you might also stumble upon artefacts which come in three varieties:
+you might also stumble upon artefacts which come in two varieties:
* randart: a random artefact, usually a weapon or type of armour with
random properties such as conferring resistances or abilities
* unrandart: an artefact that looks like a randart but is really
- predefined. There's no further difference except that players "in the know"
- can recognize such an item by its special description and/or colour.
-* fixedart: an artefact that does not use the random artefact properties but
- instead has unique hardcoded effects and descriptions.
+ predefined. While a few (formerly known as "fixed artefacts") have
+ special hardcoded effects, for most there's no further difference except
+ that players "in the know" can recognize such an item by its special
+ description and/or colour/tile.
-None of the three types can be enchanted or branded, neither temporarily nor
+Neither of the types can be enchanted or branded, neither temporarily nor
permanently. There is another type of special item that pops up a bit more
often:
@@ -494,4 +494,4 @@ you choose between the default look according to job, equipment mode and one
of a number of predefined dolls.
Sorry about that!
-%%%% \ No newline at end of file
+%%%%