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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-01-20 01:49:07 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-01-20 01:49:07 +0000
commite11ef227c885bc08467a0b8ced4e8cad8675d5a0 (patch)
tree3f006b73dbf8aadb6d044bf0da172ae7ab660dec /crawl-ref
parentd89d2d6b352ea604241c3b4b89e714ff4112df22 (diff)
downloadcrawl-ref-e11ef227c885bc08467a0b8ced4e8cad8675d5a0.tar.gz
crawl-ref-e11ef227c885bc08467a0b8ced4e8cad8675d5a0.zip
A bit of tile code cleanup.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3303 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/libgui.cc20
-rw-r--r--crawl-ref/source/tiles.h12
2 files changed, 16 insertions, 16 deletions
diff --git a/crawl-ref/source/libgui.cc b/crawl-ref/source/libgui.cc
index 083852321e..153d48f47d 100644
--- a/crawl-ref/source/libgui.cc
+++ b/crawl-ref/source/libgui.cc
@@ -58,16 +58,16 @@ extern void TileInitWin();
// Main window
WinClass *win_main;
// Regions
-TextRegionClass *region_crt = NULL;
-MapRegionClass *region_map = NULL;
-TileRegionClass *region_tile = NULL;
-TextRegionClass *region_stat = NULL;
-TextRegionClass *region_msg = NULL;
-TextRegionClass *region_dngn = NULL;
-TextRegionClass *region_xmap = NULL;
-TextRegionClass *region_tip = NULL;
-
-TileRegionClass *region_item = NULL;
+TextRegionClass *region_crt = NULL;
+MapRegionClass *region_map = NULL;
+TileRegionClass *region_tile = NULL;
+TextRegionClass *region_stat = NULL;
+TextRegionClass *region_msg = NULL;
+TextRegionClass *region_dngn = NULL;
+TextRegionClass *region_xmap = NULL;
+TextRegionClass *region_tip = NULL;
+
+TileRegionClass *region_item = NULL;
TileRegionClass *region_item2 = NULL;
// Raw tile images
diff --git a/crawl-ref/source/tiles.h b/crawl-ref/source/tiles.h
index db647ed6bc..a7b99711aa 100644
--- a/crawl-ref/source/tiles.h
+++ b/crawl-ref/source/tiles.h
@@ -94,10 +94,10 @@ void TileNewLevel(bool first_time);
// display inventry
void TileDrawInvData(int n, int flag, int *tiles, int *num,
- int *idx, int *iflags);
+ int *idx, int *iflags);
void TileDrawOneItem(int region, int i, char key, int idx,
- int tile, int num, bool floor,
- bool select, bool equip, bool tried, bool cursed);
+ int tile, int num, bool floor,
+ bool select, bool equip, bool tried, bool cursed);
void TileRedrawInv(int region);
void TileClearInv(int region);
void TileMoveInvCursor(int ix);
@@ -166,14 +166,14 @@ enum tile_flags
#define TILEI_FLAG_CURSE 0x1000
#define TILEI_FLAG_CURSOR 0x2000
-#define TILEP_GENDER_MALE 0
+#define TILEP_SHOW_EQUIP 0x1000
+
+#define TILEP_GENDER_MALE 0
#define TILEP_GENDER_FEMALE 1
#define TILEP_M_DEFAULT 0
#define TILEP_M_LOADING 1
-#define TILEP_SHOW_EQUIP 0x1000
-
enum TilePlayerFlagCut
{
TILEP_FLAG_HIDE,