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authornlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573>2005-08-03 05:55:39 +0000
committernlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573>2005-08-03 05:55:39 +0000
commit7b2204d69f21d7075e4666ee032d7a129081bc4b (patch)
treed187565b15ddf71f99b5ee35a8eb15b85170b46f /trunk/source/acr.cc
parent64fb30df969e02635f651f3e6c6bb5f0dce1960c (diff)
downloadcrawl-ref-7b2204d69f21d7075e4666ee032d7a129081bc4b.tar.gz
crawl-ref-7b2204d69f21d7075e4666ee032d7a129081bc4b.zip
Further build cleanup.
The build system used 'LINUX' as a shorthand for Unix-like systems, which ends up being a horrible mess -- it's pretty counterintuitive to have the Solaris/Irix/BSD setups #defining LINUX to make things work. This replaces the use of 'LINUX' with a more-general and more-obvious 'UNIX', and moves the not-really-linux-at-all 'liblinux' to 'libunix'. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'trunk/source/acr.cc')
-rw-r--r--trunk/source/acr.cc28
1 files changed, 14 insertions, 14 deletions
diff --git a/trunk/source/acr.cc b/trunk/source/acr.cc
index c8af933091..0a6af3991e 100644
--- a/trunk/source/acr.cc
+++ b/trunk/source/acr.cc
@@ -173,7 +173,7 @@ unsigned char mapchar3(unsigned char ldfk);
unsigned char mapchar4(unsigned char ldfk);
/*
- Function pointers are used to make switching between Linux and DOS char sets
+ Function pointers are used to make switching between Unix and DOS char sets
possible as a runtime option (command-line -c)
*/
@@ -247,8 +247,8 @@ int main( int argc, char *argv[] )
exit(0);
}
-#ifdef LINUX
- lincurses_startup();
+#ifdef UNIX
+ unixcurses_startup();
#endif
#ifdef MAC
@@ -349,8 +349,8 @@ int main( int argc, char *argv[] )
// Should never reach this stage, right?
-#ifdef LINUX
- lincurses_shutdown();
+#ifdef UNIX
+ unixcurses_shutdown();
#endif
#ifdef MAC
@@ -851,7 +851,7 @@ static void input(void)
int keyin = 0;
-#ifdef LINUX
+#ifdef UNIX
// Stuff for the Unix keypad kludge
bool running = false;
bool opening = false;
@@ -861,7 +861,7 @@ static void input(void)
you.time_taken = player_speed();
-#ifdef LINUX
+#ifdef UNIX
update_screen();
#else
window( 1, 1, 80, get_number_of_lines() );
@@ -926,7 +926,7 @@ static void input(void)
mesclr();
-#ifdef LINUX
+#ifdef UNIX
// Kludging running and opening as two character sequences
// for Unix systems. This is an easy way out... all the
// player has to do is find a termcap and numlock setting
@@ -990,7 +990,7 @@ static void input(void)
you.turn_is_over = 0;
}
-#ifndef LINUX
+#ifndef UNIX
get_keyin_again:
#endif //jmf: just stops an annoying gcc warning
@@ -1044,7 +1044,7 @@ static void input(void)
// straight 5s for long rests... might need to define a roguelike
// rest key and get people switched over. -- bwr
-#ifdef LINUX
+#ifdef UNIX
if (!running && !opening)
start_running( RDIR_REST, 100 );
else
@@ -1081,7 +1081,7 @@ static void input(void)
case 'L': case CMD_RUN_RIGHT:
start_running( RDIR_RIGHT, 2 ); break;
-#ifdef LINUX
+#ifdef UNIX
// taken care of via key -> command mapping
#else
// Old DOS keypad support
@@ -1393,9 +1393,9 @@ static void input(void)
// because we want to have CTRL-Y available...
// and unfortuantely they tend to be stuck together.
clrscr();
- lincurses_shutdown();
+ unixcurses_shutdown();
kill(0, SIGTSTP);
- lincurses_startup();
+ unixcurses_startup();
redraw_screen();
break;
#endif
@@ -1533,7 +1533,7 @@ static void input(void)
}
-#ifdef LINUX
+#ifdef UNIX
// New Unix keypad stuff
if (running)
{