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author | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
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committer | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
commit | aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f (patch) | |
tree | d0551b96eaebb5b55694579fb8dae4abc7a38407 /trunk/source/spells3.h | |
parent | 2b32f164e6ca1c4b3d587789f6cf46f46fe02fe8 (diff) | |
download | crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.tar.gz crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.zip |
Clean up a mistake in the SVN import.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'trunk/source/spells3.h')
-rw-r--r-- | trunk/source/spells3.h | 142 |
1 files changed, 0 insertions, 142 deletions
diff --git a/trunk/source/spells3.h b/trunk/source/spells3.h deleted file mode 100644 index 5b10dd3026..0000000000 --- a/trunk/source/spells3.h +++ /dev/null @@ -1,142 +0,0 @@ -/* - * File: spells3.cc - * Summary: Implementations of some additional spells. - * Written by: Linley Henzell - * - * Change History (most recent first): - * - * <1> -/--/-- LRH Created - */ - - -#ifndef SPELLS3_H -#define SPELLS3_H - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spells1 - spells3 - * *********************************************************************** */ -bool allow_control_teleport( bool silent = false ); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -bool airstrike(int power); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -bool cast_bone_shards(int power); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - spells1 - * *********************************************************************** */ -bool cast_death_channel(int power); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -void cast_poison_ammo(void); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ -void cast_selective_amnesia(bool force); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ -bool cast_smiting(int power); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -bool project_noise(void); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: religion - spell - * *********************************************************************** */ -void dancing_weapon(int pow, bool force_hostile); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: item_use - spell - * *********************************************************************** */ -bool detect_curse(bool suppress_msg); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: decks - spell - * *********************************************************************** */ -bool entomb(void); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -void portal(void); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ -bool recall(char type_recalled); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: item_use - spell - * *********************************************************************** */ -bool remove_curse(bool suppress_msg); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -void sublimation(int power); - - -// updated Oct 2 -- bwr -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -void simulacrum(int power); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - beam - decks - fight - item_use - spell - * *********************************************************************** */ -void you_teleport(void); - - -// updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - acr - decks - effects - fight - misc - spells - * *********************************************************************** */ -void you_teleport2( bool allow_control, bool new_abyss_area = false ); - - -#endif |