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authornlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573>2006-08-13 02:19:00 +0000
committernlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573>2006-08-13 02:19:00 +0000
commitaa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f (patch)
treed0551b96eaebb5b55694579fb8dae4abc7a38407 /trunk/source/spells3.h
parent2b32f164e6ca1c4b3d587789f6cf46f46fe02fe8 (diff)
downloadcrawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.tar.gz
crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.zip
Clean up a mistake in the SVN import.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'trunk/source/spells3.h')
-rw-r--r--trunk/source/spells3.h142
1 files changed, 0 insertions, 142 deletions
diff --git a/trunk/source/spells3.h b/trunk/source/spells3.h
deleted file mode 100644
index 5b10dd3026..0000000000
--- a/trunk/source/spells3.h
+++ /dev/null
@@ -1,142 +0,0 @@
-/*
- * File: spells3.cc
- * Summary: Implementations of some additional spells.
- * Written by: Linley Henzell
- *
- * Change History (most recent first):
- *
- * <1> -/--/-- LRH Created
- */
-
-
-#ifndef SPELLS3_H
-#define SPELLS3_H
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: spells1 - spells3
- * *********************************************************************** */
-bool allow_control_teleport( bool silent = false );
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: spell
- * *********************************************************************** */
-bool airstrike(int power);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: spell
- * *********************************************************************** */
-bool cast_bone_shards(int power);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: spell - spells1
- * *********************************************************************** */
-bool cast_death_channel(int power);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: spell
- * *********************************************************************** */
-void cast_poison_ammo(void);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: ability - spell
- * *********************************************************************** */
-void cast_selective_amnesia(bool force);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: ability - spell
- * *********************************************************************** */
-bool cast_smiting(int power);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: spell
- * *********************************************************************** */
-bool project_noise(void);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: religion - spell
- * *********************************************************************** */
-void dancing_weapon(int pow, bool force_hostile);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: item_use - spell
- * *********************************************************************** */
-bool detect_curse(bool suppress_msg);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: decks - spell
- * *********************************************************************** */
-bool entomb(void);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: spell
- * *********************************************************************** */
-void portal(void);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: ability - spell
- * *********************************************************************** */
-bool recall(char type_recalled);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: item_use - spell
- * *********************************************************************** */
-bool remove_curse(bool suppress_msg);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: spell
- * *********************************************************************** */
-void sublimation(int power);
-
-
-// updated Oct 2 -- bwr
-/* ***********************************************************************
- * called from: spell
- * *********************************************************************** */
-void simulacrum(int power);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: ability - beam - decks - fight - item_use - spell
- * *********************************************************************** */
-void you_teleport(void);
-
-
-// updated 24may2000 {dlb}
-/* ***********************************************************************
- * called from: ability - acr - decks - effects - fight - misc - spells
- * *********************************************************************** */
-void you_teleport2( bool allow_control, bool new_abyss_area = false );
-
-
-#endif