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-rw-r--r--crawl-ref/source/command.cc2
-rw-r--r--crawl-ref/source/dgn-layouts.cc2
-rw-r--r--crawl-ref/source/dgn-shoals.cc4
-rw-r--r--crawl-ref/source/directn.cc4
-rw-r--r--crawl-ref/source/dungeon.cc4
-rw-r--r--crawl-ref/source/feature.cc2
-rw-r--r--crawl-ref/source/kills.cc6
-rw-r--r--crawl-ref/source/libunix.cc2
-rw-r--r--crawl-ref/source/libw32c.cc2
-rw-r--r--crawl-ref/source/mapdef.cc4
-rw-r--r--crawl-ref/source/melee_attack.cc2
-rw-r--r--crawl-ref/source/pattern.cc2
-rw-r--r--crawl-ref/source/shout.cc4
-rw-r--r--crawl-ref/source/show.cc2
-rw-r--r--crawl-ref/source/sqldbm.cc10
-rw-r--r--crawl-ref/source/stash.cc4
-rw-r--r--crawl-ref/source/travel.cc6
17 files changed, 31 insertions, 31 deletions
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc
index d01ebc6c2b..a922a8b7e0 100644
--- a/crawl-ref/source/command.cc
+++ b/crawl-ref/source/command.cc
@@ -1799,7 +1799,7 @@ help_highlighter::help_highlighter(string highlight_string) :
int help_highlighter::entry_colour(const MenuEntry *entry) const
{
- return !pattern.empty() && pattern.matches(entry->text)? WHITE : -1;
+ return !pattern.empty() && pattern.matches(entry->text) ? WHITE : -1;
}
// To highlight species in aptitudes list. ('?%')
diff --git a/crawl-ref/source/dgn-layouts.cc b/crawl-ref/source/dgn-layouts.cc
index 1574e185d6..eed456681c 100644
--- a/crawl-ref/source/dgn-layouts.cc
+++ b/crawl-ref/source/dgn-layouts.cc
@@ -287,7 +287,7 @@ void dgn_build_chaotic_city_level(dungeon_feature_type force_wall)
dungeon_feature_type feature = DNGN_FLOOR;
if (one_chance_in(10))
- feature = coinflip()? DNGN_DEEP_WATER : DNGN_LAVA;
+ feature = coinflip() ? DNGN_DEEP_WATER : DNGN_LAVA;
_octa_room(room, oblique_max, feature);
}
diff --git a/crawl-ref/source/dgn-shoals.cc b/crawl-ref/source/dgn-shoals.cc
index d51e20ed27..592d77f154 100644
--- a/crawl-ref/source/dgn-shoals.cc
+++ b/crawl-ref/source/dgn-shoals.cc
@@ -108,7 +108,7 @@ static int _shoals_feature_height(dungeon_feature_type feat)
case DNGN_DEEP_WATER:
return SHT_SHALLOW_WATER - 1;
default:
- return feat_is_solid(feat)? SHT_ROCK : SHT_FLOOR;
+ return feat_is_solid(feat) ? SHT_ROCK : SHT_FLOOR;
}
}
@@ -1008,7 +1008,7 @@ static tide_direction _shoals_feature_tide_height_change(
_shoals_feature_height(newfeat) - _shoals_feature_height(oldfeat);
// If the apparent height of the new feature is greater (floor vs water),
// the tide is receding.
- return height_delta < 0? TIDE_RISING : TIDE_FALLING;
+ return height_delta < 0 ? TIDE_RISING : TIDE_FALLING;
}
static void _shoals_apply_tide_at(coord_def c, int tide, bool incremental_tide)
diff --git a/crawl-ref/source/directn.cc b/crawl-ref/source/directn.cc
index a119c7becd..626c4e574a 100644
--- a/crawl-ref/source/directn.cc
+++ b/crawl-ref/source/directn.cc
@@ -2539,7 +2539,7 @@ static int _next_los(int dir, int los, bool wrap)
// so we can go back to the first item in LOS. Unless we set
// fliphv, we can't flip from hidden to visible.
//
- los = flipvh? LS_FLIPHV : LS_FLIPVH;
+ los = flipvh ? LS_FLIPHV : LS_FLIPVH;
}
else
{
@@ -2553,7 +2553,7 @@ static int _next_los(int dir, int los, bool wrap)
return LS_NONE;
}
- los = (los & ~LS_VISMASK) | (vis? LS_HIDDEN : LS_VISIBLE);
+ los = (los & ~LS_VISMASK) | (vis ? LS_HIDDEN : LS_VISIBLE);
return los;
}
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index e154b3b7be..ca6b8210d5 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -3848,7 +3848,7 @@ static void _builder_monsters()
// letting all the merfolk be generated in the middle of the
// water.
const dungeon_feature_type preferred_grid_feature =
- in_shoals? DNGN_FLOOR : DNGN_UNSEEN;
+ in_shoals ? DNGN_FLOOR : DNGN_UNSEEN;
dprf("_builder_monsters: Generating %d monsters", mon_wanted);
for (int i = 0; i < mon_wanted; i++)
@@ -5615,7 +5615,7 @@ static void _place_spec_shop(const coord_def& where,
else
{
orb = items(1, _item_in_shop(env.shop[i].type), subtype, true,
- one_chance_in(4)? MAKE_GOOD_ITEM : item_level,
+ one_chance_in(4) ? MAKE_GOOD_ITEM : item_level,
MAKE_ITEM_RANDOM_RACE);
}
diff --git a/crawl-ref/source/feature.cc b/crawl-ref/source/feature.cc
index c2ad9c021d..0b95abb7d0 100644
--- a/crawl-ref/source/feature.cc
+++ b/crawl-ref/source/feature.cc
@@ -14,7 +14,7 @@ const feature_def &get_feature_def(show_type object)
// If this is a monster that is hidden explicitly, show items if
// any instead, or the base feature if there are no items.
if (object.cls == SH_MONSTER)
- object.cls = (object.item != SHOW_ITEM_NONE)? SH_ITEM : SH_FEATURE;
+ object.cls = (object.item != SHOW_ITEM_NONE) ? SH_ITEM : SH_FEATURE;
return Features[object];
}
diff --git a/crawl-ref/source/kills.cc b/crawl-ref/source/kills.cc
index 7540e3a203..896109408c 100644
--- a/crawl-ref/source/kills.cc
+++ b/crawl-ref/source/kills.cc
@@ -102,9 +102,9 @@ void KillMaster::load(reader& inf)
void KillMaster::record_kill(const monster* mon, int killer, bool ispet)
{
const kill_category kc =
- YOU_KILL(killer)? KC_YOU :
- ispet? KC_FRIENDLY :
- KC_OTHER;
+ YOU_KILL(killer) ? KC_YOU :
+ ispet ? KC_FRIENDLY :
+ KC_OTHER;
categorized_kills[kc].record_kill(mon);
}
diff --git a/crawl-ref/source/libunix.cc b/crawl-ref/source/libunix.cc
index aa92856e01..adc75fb6ca 100644
--- a/crawl-ref/source/libunix.cc
+++ b/crawl-ref/source/libunix.cc
@@ -173,7 +173,7 @@ static void termio_init()
void set_mouse_enabled(bool enabled)
{
#ifdef NCURSES_MOUSE_VERSION
- const int mask = enabled? ALL_MOUSE_EVENTS | REPORT_MOUSE_POSITION : 0;
+ const int mask = enabled ? ALL_MOUSE_EVENTS | REPORT_MOUSE_POSITION : 0;
mmask_t oldmask = 0;
mousemask(mask, &oldmask);
#endif
diff --git a/crawl-ref/source/libw32c.cc b/crawl-ref/source/libw32c.cc
index 62dca096c1..c7b11c8c7f 100644
--- a/crawl-ref/source/libw32c.cc
+++ b/crawl-ref/source/libw32c.cc
@@ -460,7 +460,7 @@ static void _setcursortype_internal(bool curstype)
cci.dwSize = have_initial_cci && initial_cci.dwSize ? initial_cci.dwSize
: 5;
- cci.bVisible = curstype? TRUE : FALSE;
+ cci.bVisible = curstype ? TRUE : FALSE;
cursor_is_enabled = curstype;
SetConsoleCursorInfo(outbuf, &cci);
diff --git a/crawl-ref/source/mapdef.cc b/crawl-ref/source/mapdef.cc
index a2cfd9f85d..a5e522848d 100644
--- a/crawl-ref/source/mapdef.cc
+++ b/crawl-ref/source/mapdef.cc
@@ -4772,8 +4772,8 @@ item_spec item_list::parse_corpse_spec(item_spec &result, string s)
const bool skeleton = !corpse && strip_suffix(s, "skeleton");
const bool chunk = !corpse && !skeleton && strip_suffix(s, "chunk");
- result.base_type = chunk? OBJ_FOOD : OBJ_CORPSES;
- result.sub_type = (chunk ? static_cast<int>(FOOD_CHUNK) :
+ result.base_type = chunk ? OBJ_FOOD : OBJ_CORPSES;
+ result.sub_type = (chunk ? static_cast<int>(FOOD_CHUNK) :
static_cast<int>(corpse ? CORPSE_BODY :
CORPSE_SKELETON));
diff --git a/crawl-ref/source/melee_attack.cc b/crawl-ref/source/melee_attack.cc
index 879df00c5c..557ee07e1a 100644
--- a/crawl-ref/source/melee_attack.cc
+++ b/crawl-ref/source/melee_attack.cc
@@ -3340,7 +3340,7 @@ bool melee_attack::apply_damage_brand()
// Declaring these just to pass to the enchant function.
bolt beam_temp;
beam_temp.thrower =
- attacker->is_player()? KILL_YOU : KILL_MON;
+ attacker->is_player() ? KILL_YOU : KILL_MON;
beam_temp.flavour = BEAM_CONFUSION;
beam_temp.beam_source = attacker->mindex();
beam_temp.apply_enchantment_to_monster(defender->as_monster());
diff --git a/crawl-ref/source/pattern.cc b/crawl-ref/source/pattern.cc
index e2296f9e9f..43792f5f75 100644
--- a/crawl-ref/source/pattern.cc
+++ b/crawl-ref/source/pattern.cc
@@ -23,7 +23,7 @@ static void *_compile_pattern(const char *pattern, bool icase)
{
const char *error;
int erroffset;
- int flags = icase? PCRE_CASELESS : 0;
+ int flags = icase ? PCRE_CASELESS : 0;
return pcre_compile(pattern,
flags,
&error,
diff --git a/crawl-ref/source/shout.cc b/crawl-ref/source/shout.cc
index aa2d4c0d02..6526f78661 100644
--- a/crawl-ref/source/shout.cc
+++ b/crawl-ref/source/shout.cc
@@ -516,8 +516,8 @@ bool noisy(int original_loudness, const coord_def& where,
noise_msg,
(scaled_loudness + 1) * 1000,
who,
- 0 | (mermaid? NF_MERMAID : 0)
- | (message_if_unseen? NF_MESSAGE_IF_UNSEEN : 0)));
+ 0 | (mermaid ? NF_MERMAID : 0)
+ | (message_if_unseen ? NF_MESSAGE_IF_UNSEEN : 0)));
// Some users of noisy() want an immediate answer to whether the
// player heard the noise. The deferred noise system also means
diff --git a/crawl-ref/source/show.cc b/crawl-ref/source/show.cc
index 1a6b2f749e..b302afc8ce 100644
--- a/crawl-ref/source/show.cc
+++ b/crawl-ref/source/show.cc
@@ -213,7 +213,7 @@ static show_item_type _item_to_show_code(const item_def &item)
case OBJ_FOOD: return SHOW_ITEM_FOOD;
case OBJ_SCROLLS: return SHOW_ITEM_SCROLL;
case OBJ_JEWELLERY:
- return (jewellery_is_amulet(item)? SHOW_ITEM_AMULET : SHOW_ITEM_RING);
+ return (jewellery_is_amulet(item) ? SHOW_ITEM_AMULET : SHOW_ITEM_RING);
case OBJ_POTIONS: return SHOW_ITEM_POTION;
case OBJ_BOOKS: return SHOW_ITEM_BOOK;
case OBJ_STAVES: return SHOW_ITEM_STAVE;
diff --git a/crawl-ref/source/sqldbm.cc b/crawl-ref/source/sqldbm.cc
index 44c0d31dfe..7f9ede6a2d 100644
--- a/crawl-ref/source/sqldbm.cc
+++ b/crawl-ref/source/sqldbm.cc
@@ -106,7 +106,7 @@ From SQLite's documentation:
#else
if (ec(sqlite3_open_v2(
dbfile.c_str(), &db,
- readonly? SQLITE_OPEN_READONLY :
+ readonly ? SQLITE_OPEN_READONLY :
(SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE),
NULL
#endif
@@ -196,7 +196,7 @@ int SQL_DBM::do_insert(const string &key, const string &value)
int SQL_DBM::init_insert()
{
- return s_insert? SQLITE_OK :
+ return s_insert ? SQLITE_OK :
prepare_query(&s_insert, "INSERT INTO dbm VALUES (?, ?)");
}
@@ -217,7 +217,7 @@ int SQL_DBM::remove(const string &key)
int SQL_DBM::init_remove()
{
- return s_remove? SQLITE_OK :
+ return s_remove ? SQLITE_OK :
prepare_query(&s_remove, "DELETE FROM dbm WHERE key = ?");
}
@@ -280,13 +280,13 @@ unique_ptr<string> SQL_DBM::nextkey()
int SQL_DBM::init_query()
{
- return s_query? SQLITE_OK :
+ return s_query ? SQLITE_OK :
prepare_query(&s_query, "SELECT value FROM dbm WHERE key = ?");
}
int SQL_DBM::init_iterator()
{
- return s_iterator? SQLITE_OK :
+ return s_iterator ? SQLITE_OK :
prepare_query(&s_iterator, "SELECT key FROM dbm");
}
diff --git a/crawl-ref/source/stash.cc b/crawl-ref/source/stash.cc
index aa5e796fd7..7cab850313 100644
--- a/crawl-ref/source/stash.cc
+++ b/crawl-ref/source/stash.cc
@@ -1137,7 +1137,7 @@ Stash *LevelStashes::find_stash(coord_def c)
const int abspos = (GXM * c.y) + c.x;
stashes_t::iterator st = m_stashes.find(abspos);
- return (st == m_stashes.end()? NULL : &st->second);
+ return (st == m_stashes.end() ? NULL : &st->second);
}
const Stash *LevelStashes::find_stash(coord_def c) const
@@ -1148,7 +1148,7 @@ const Stash *LevelStashes::find_stash(coord_def c) const
const int abspos = (GXM * c.y) + c.x;
stashes_t::const_iterator st = m_stashes.find(abspos);
- return (st == m_stashes.end()? NULL : &st->second);
+ return (st == m_stashes.end() ? NULL : &st->second);
}
const ShopInfo *LevelStashes::find_shop(const coord_def& c) const
diff --git a/crawl-ref/source/travel.cc b/crawl-ref/source/travel.cc
index ce94049517..1cf3f2fc00 100644
--- a/crawl-ref/source/travel.cc
+++ b/crawl-ref/source/travel.cc
@@ -2200,9 +2200,9 @@ static int _prompt_travel_branch(int prompt_flags, bool* to_entrance)
case '\n': case '\r':
return ID_REPEAT;
case '<':
- return (allow_updown? ID_UP : ID_CANCEL);
+ return (allow_updown ? ID_UP : ID_CANCEL);
case '>':
- return (allow_updown? ID_DOWN : ID_CANCEL);
+ return (allow_updown ? ID_DOWN : ID_CANCEL);
case CONTROL('P'):
{
const branch_type parent = _find_parent_branch(curr.branch);
@@ -3007,7 +3007,7 @@ void start_explore(bool grab_items)
// Forget interrupted butchering.
maybe_clear_weapon_swap();
- you.running = (grab_items? RMODE_EXPLORE_GREEDY : RMODE_EXPLORE);
+ you.running = (grab_items ? RMODE_EXPLORE_GREEDY : RMODE_EXPLORE);
if (you.running == RMODE_EXPLORE_GREEDY && god_likes_items(you.religion, true))
{