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-rw-r--r--crawl-ref/docs/develop/levels/syntax.txt13
1 files changed, 10 insertions, 3 deletions
diff --git a/crawl-ref/docs/develop/levels/syntax.txt b/crawl-ref/docs/develop/levels/syntax.txt
index d06192dd99..0f67c13616 100644
--- a/crawl-ref/docs/develop/levels/syntax.txt
+++ b/crawl-ref/docs/develop/levels/syntax.txt
@@ -612,7 +612,7 @@ MONS: (list of monsters)
Will result in "Durwent" rather than "Durwent the Kobold".
- In combinaton with name_replace, there are two further tags that
+ In combination with name_replace, there are two further tags that
can be used when renaming monsters, but not giving them an actual
"name": name_descriptor, and name_definite.
@@ -631,10 +631,17 @@ MONS: (list of monsters)
name_descriptor, therefore meaning that:
MONS: kobold name:goblin name_replace name_definite
- Is exactly the smae as:
+ Is exactly the same as:
MONS: kobold name:goblin name_replace name_descriptor name_definite
- This allows for shorter definitions.
+ This allows for shorter definitions. For instances where space in
+ definitions is limited, you can use abbreviated forms of these tags:
+
+ name_suffix -> n_suf
+ name_adjective -> n_adj
+ name_replace -> n_rpl
+ name_descriptor -> n_des
+ name_definite -> n_the
Monster names should be used very sparingly.