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-rw-r--r--crawl-ref/source/player.cc6
-rw-r--r--crawl-ref/source/player.h4
2 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 6cdd04d41b..ee4899807d 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -388,18 +388,18 @@ bool is_grid_dangerous(int grid)
|| (grid == DNGN_DEEP_WATER && !player_likes_water())));
}
-bool player_in_mappable_area( void )
+bool player_in_mappable_area(void)
{
return (!testbits(env.level_flags, LFLAG_NOT_MAPPABLE)
&& !testbits(get_branch_flags(), BFLAG_NOT_MAPPABLE));
}
-bool player_in_branch( int branch )
+bool player_in_branch(int branch)
{
return (you.level_type == LEVEL_DUNGEON && you.where_are_you == branch);
}
-bool player_in_hell( void )
+bool player_in_hell(void)
{
// No real reason except to draw someone's attention here if they
// mess with the branch enum.
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index 3c2a12e339..3c9f2f5673 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -28,8 +28,8 @@ bool move_player_to_grid( const coord_def& p, bool stepped, bool allow_shift,
bool force, bool swapping = false );
bool player_in_mappable_area(void);
-bool player_in_branch( int branch );
-bool player_in_hell( void );
+bool player_in_branch(int branch);
+bool player_in_hell(void);
int get_player_wielded_weapon(void);
bool berserk_check_wielded_weapon(void);