diff options
-rw-r--r-- | crawl-ref/source/arena.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/debug.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/spells4.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/tilepick.cc | 2 |
4 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/arena.cc b/crawl-ref/source/arena.cc index be8174efc1..98c7f4bbbf 100644 --- a/crawl-ref/source/arena.cc +++ b/crawl-ref/source/arena.cc @@ -975,7 +975,7 @@ bool arena_veto_place_monster(const mgen_data &mg, bool first_band_member, { return (true); } - + } return (!arena::allow_bands && !first_band_member || arena::banned_glyphs[mons_char(mg.cls)]); diff --git a/crawl-ref/source/debug.cc b/crawl-ref/source/debug.cc index 619bfc69fa..3a6a34c8f5 100644 --- a/crawl-ref/source/debug.cc +++ b/crawl-ref/source/debug.cc @@ -2162,7 +2162,7 @@ void debug_item_scan( void ) strcpy(name, mitm[i].name(DESC_PLAIN).c_str()); - const monsters* mon = holding_monster(mitm[i]); + const monsters* mon = holding_monster(mitm[i]); // Don't check (-1,-1) player items or (-2, -2) monster items // (except to make sure that the monster is alive). diff --git a/crawl-ref/source/spells4.cc b/crawl-ref/source/spells4.cc index 2fe715a0f1..6c4163d07e 100644 --- a/crawl-ref/source/spells4.cc +++ b/crawl-ref/source/spells4.cc @@ -678,7 +678,7 @@ void cast_ignite_poison(int pow) unwield_item(); was_wielding = true; } - + item_was_destroyed(item); destroy_item(item); } @@ -2276,7 +2276,7 @@ bool cast_apportation(int pow, const coord_def& where) // with something at our position. mprf("Yoink! You pull the item%s to yourself.", (item.quantity > 1) ? "s" : ""); - + if (max_units < item.quantity) { item.quantity = max_units; diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc index 1575a4a355..a6366496c0 100644 --- a/crawl-ref/source/tilepick.cc +++ b/crawl-ref/source/tilepick.cc @@ -4397,7 +4397,7 @@ void tile_place_monster(int gx, int gy, int idx, bool foreground, bool detected) env.tile_fg[ep.x-1][ep.y-1] = t; const monsters *mon = &menv[idx]; - if (!player_monster_visible(mon) + if (!player_monster_visible(mon) || mons_is_lurking(mon) || (mons_is_mimic(mon->type) && !mons_is_known_mimic(mon)) || mons_class_flag(mon->type, M_NO_EXP_GAIN)) |