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-rw-r--r--crawl-ref/docs/034_changes.txt38
-rw-r--r--crawl-ref/docs/crawl_manual.txt16
-rw-r--r--crawl-ref/source/command.cc11
3 files changed, 35 insertions, 30 deletions
diff --git a/crawl-ref/docs/034_changes.txt b/crawl-ref/docs/034_changes.txt
index 6ed359420d..c30f42396c 100644
--- a/crawl-ref/docs/034_changes.txt
+++ b/crawl-ref/docs/034_changes.txt
@@ -1,33 +1,37 @@
Information for players of versions 0.3.4 or earlier
----------------------------------------------------
-There have been many changes to the interface in the new version. Among
-them:
+There have been many changes to the interface in the new version,
+mostly in 0.4, some more in 0.5. Among them:
* Swapped some command keys around:
- z cast spell (was Z)
- Z zap wand (was z)
- o auto-explore (was Ctrl-O)
- Ctrl-O dungeon overview (was O)
- O open door (was o)
- C close door (was c)
- c chop up (was D, dissect)
- E show experience (was C)
- v evoke (was E)
- f, F fire/throw (was t)
- t tell/yell (was !)
- Ctrl-V Tiles settings (was Ctrl-Q)
- Ctrl-Q quit (was Q)
+ z cast spell (was Z)
+ Z zap wand (was z)
+ o auto-explore (was Ctrl-O)
+ Ctrl-O dungeon overview (was O)
+ O open door (was o)
+ C close door (was c)
+ c chop up (was D, dissect)
+ E show experience (was C)
+ v evoke (was E)
+ f, F fire/throw (was t)
+ t tell/yell (was !)
+ Ctrl-V Tiles settings (was Ctrl-Q)
+ Ctrl-Q quit (was Q)
+
+* Changed the commands for travel exclusions in the level map:
+ e set exclusion (was Ctrl-X)
+ E cycle exclusions (was x)
* Added some new commands:
! annotate dungeon level
(If your annotation contains '!' you'll be prompted whenever
you attempt to enter the level.)
- ( cycle the quiver to the next appropriate item
+ (, ) cycle the quiver to the next/previous appropriate item
Q quiver an item for firing
` repeat previous command
0 repeat next command # of times
- V verbose list of monsters in sight
+ V verbose list of monsters and items in sight
Ctrl-D define macros (synonym to '~')
Ctrl-T change your allies' pickup behaviour
(only available to some characters)
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt
index 40aa2ad7eb..eb349a58b6 100644
--- a/crawl-ref/docs/crawl_manual.txt
+++ b/crawl-ref/docs/crawl_manual.txt
@@ -709,10 +709,10 @@ throw with 'i'; but it may not be very effective if you lack the
correct launcher. At times it is sensible to throw weapons like
spears, daggers, or hand axes.
-Use the '(' or 'Q' command if you want to change your quiver without
-firing. If you'd like to throw something without inserting it into the
-quiver use 'F' instead. Note that non-weapon, non-missile items will
-never be quivered.
+Use the '(', ')' to cycle through your quiver without firing, and 'Q'
+to choose the quivered item. If you'd like to throw something without
+inserting it into the quiver use 'F' instead. Note that non-weapon,
+non-missile items will never be quivered.
The interface for shooting or throwing things is also used for zapping
wands and casting certain spells, and is described in detail in
@@ -2326,7 +2326,7 @@ Character information:
'show' means usage of the whole screen.
@ Display character status.
[ Display worn armour.
- ) Display wielded and secondary weapons,
+ } Display wielded and secondary weapons,
and missiles (to be shot with the 'f' command).
" Display worn jewellery.
E Display experience info.
@@ -2338,7 +2338,7 @@ Character information:
i Show inventory list. Inside this list, pressing
a slot key shows information on that item.
] Shows a restricted inventory, only containing
- worn and wielded items.
+ worn, wielded and quivered items.
I Show list of memorised spells.
V Lists all monsters and items in sight.
% Show resistances and general character overview,
@@ -2346,7 +2346,7 @@ Character information:
mutations, abilities (the latter three more
terse than with the command @, A, a). This is a
highly condensed conglomeration of the commands
- [, (, ", C, ^, @, A, a on a single screen.
+ [, ", C, ^, @, A, a on a single screen.
Pressing the key of a displayed item views it.
Item interaction (inventory):
@@ -2361,7 +2361,7 @@ Item interaction (inventory):
Pressing f again shoots.
F Directly choose an item and fire. Contrary to
fi this does not change the quiver.
- ( Cycle quiver to next suitable missile.
+ (, ) Cycle quiver to next/previous suitable missile.
Q Quiver item from a menu.
q Quaff a potion.
e Eat food (tries floor first, inventory next).
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc
index fc82b6801e..4da934aadb 100644
--- a/crawl-ref/source/command.cc
+++ b/crawl-ref/source/command.cc
@@ -2034,7 +2034,7 @@ static void _add_formatted_keyhelp(column_composer &cols)
0,
"<h>Extended Movement:\n"
"<w>o</w> : auto-explore\n"
- "<w>Ctrl-G</w> : interlevel travel (also <w>G</w>)\n"
+ "<w>G</w> : interlevel travel (also <w>Ctrl-G</w>)\n"
"<w>Ctrl-F</w> : Find items\n"
"<w>Ctrl-W</w> : set Waypoint\n"
"<w>Ctrl-E</w> : Exclude square from searches\n"
@@ -2049,7 +2049,7 @@ static void _add_formatted_keyhelp(column_composer &cols)
std::string item_types =
"<h>Item types (and common commands)\n"
"<cyan>)</cyan> : hand weapons (<w>w</w>ield)\n"
- "<brown>(</brown> : missiles (<w>Q</w>uiver, <w>f</w>ire, <w>(</w> cycle)\n"
+ "<brown>(</brown> : missiles (<w>Q</w>uiver, <w>f</w>ire, <w>()</w> cycle)\n"
"<cyan>[</cyan> : armour (<w>W</w>ear and <w>T</w>ake off)\n"
"<brown>%</brown> : corpses and food (<w>c</w>hop up and <w>e</w>at)\n"
"<w>?</w> : scrolls (<w>r</w>ead)\n"
@@ -2119,7 +2119,7 @@ static void _add_formatted_keyhelp(column_composer &cols)
"<w>A</w> : show Abilities/mutations\n"
"<w>\\</w> : show item knowledge\n"
"<w>[</w> : display worn armour\n"
- "<w>)</w> : display current weapons\n"
+ "<w>}</w> : display current weapons\n"
"<w>\"</w> : display worn jewellery\n"
"<w>$</w> : display gold in possession\n"
"<w>E</w> : display experience info\n",
@@ -2146,7 +2146,8 @@ static void _add_formatted_keyhelp(column_composer &cols)
"<w>{</w> : inscribe item\n"
"<w>f</w> : Fire next appropriate item\n"
"<w>F</w> : select an item and Fire it\n"
- "<w>(</w> : cycle current ammunition\n"
+ "<w>Q</w> : select item slot to be quivered\n"
+ "<w>(</w>, <w>)</w> : cycle current ammunition\n"
"<w>e</w> : ";
interact += (you.species == SP_VAMPIRE ? "Drain corpses" : "Eat food");
@@ -2203,7 +2204,7 @@ static void _add_formatted_tutorial_help(column_composer &cols)
text <<
"<h>Item types (and common commands)\n"
"<cyan>)</cyan> : hand weapons (<w>w</w>ield)\n"
- "<brown>(</brown> : missiles (<w>Q</w>uiver, <w>f</w>ire, <w>(</w> to cycle ammo)\n"
+ "<brown>(</brown> : missiles (<w>Q</w>uiver, <w>f</w>ire, <w>()</w> to cycle ammo)\n"
"<cyan>[</cyan> : armour (<w>W</w>ear and <w>T</w>ake off)\n"
"<brown>%</brown> : corpses and food (<w>c</w>hop up and <w>e</w>at)\n"
"<w>?</w> : scrolls (<w>r</w>ead)\n"