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-rw-r--r--crawl-ref/source/monstuff.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 92d5901071..fdba0f15f0 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -3063,7 +3063,7 @@ static void _handle_behaviour(monsters *mon)
// If a pacified monster is far enough away from the
// player, make it leave the level.
if (grid_distance(mon->x, mon->y, you.x_pos, you.y_pos)
- >= LOS_RADIUS * LOS_RADIUS * 4)
+ >= LOS_RADIUS * LOS_RADIUS * 2)
{
make_mons_leave_level(mon);
return;