diff options
-rw-r--r-- | crawl-ref/docs/crawl_options.txt | 27 | ||||
-rw-r--r-- | crawl-ref/init.txt | 30 |
2 files changed, 36 insertions, 21 deletions
diff --git a/crawl-ref/docs/crawl_options.txt b/crawl-ref/docs/crawl_options.txt index 0288a582ee..2f05dd79cf 100644 --- a/crawl-ref/docs/crawl_options.txt +++ b/crawl-ref/docs/crawl_options.txt @@ -43,13 +43,14 @@ The contents of this text are: scroll_margin 4-g Travel and Exploration. travel_delay, travel_avoid_terrain, - explore_greedy, explore_stop, explore_improved, tc_reachable, - tc_dangerous, tc_excluded, tc_exclude_circle, + explore_greedy, explore_stop, explore_improved, + tc_reachable, tc_dangerous, tc_disconnected, + tc_excluded, tc_exclude_circle, travel_stop_message, runrest_ignore_message, runrest_ignore_poison, runrest_ignore_monster, trapwalk_safe_hp 4-h Stashes. - stash_tracking, stash_filter + stash_tracking, stash_filter, annotate_item_class 4-i Command Enhancements. auto_list, easy_open, easy_unequip, easy_confirm, easy_butcher, always_confirm_butcher, @@ -57,7 +58,7 @@ The contents of this text are: default_autoprayer, sort_menus 4-j Message and Display Improvements. hp_warning, mp_warning, hp_colour, mp_colour, - hud_caption_colour, delay_message_clear, + status_caption_colour, delay_message_clear, message_colour, show_inventory_weights, show_turns, show_beam, item_stack_summary_minimum, list_rotten, menu_colour, menu_colour_prefix_id, @@ -78,17 +79,17 @@ The contents of this text are: 4-o Tiles Options. show_items, title_screen, tile_player_col, tile_monster_col, tile_friendly_col, tile_item_col, - tile_unseen_col, tile_floor_col, tile_wall_col, - tile_mapped_wall_col, tile_door_col, tile_downstairs_col, - tile_upstairs_col, tile_feature_col, tile_trap_col, - tile_water_col, tile_lava_col, tile_excluded_col + tile_unseen_col, tile_floor_col, tile_wall_col, + tile_mapped_wall_col, tile_door_col, tile_downstairs_col, + tile_upstairs_col, tile_feature_col, tile_trap_col, + tile_water_col, tile_lava_col, tile_excluded_col 5- Character Dump. 5-a Items and Kills. kill_map, dump_kill_places, dump_item_origins, dump_item_origin_price, dump_message_count, dump_order 5-b Notes. - note_items, note_monsters, ood_interesting, - note_hp_percent, note_skill_levels, + user_note_prefix, note_items, note_monsters, + ood_interesting, note_hp_percent, note_skill_levels, note_all_skill_levels, note_skill_max, note_all_spells, note_messages 6- Miscellaneous. @@ -456,7 +457,7 @@ target_unshifted_dirs = false If you use target_unshifted_dirs, default_target will be automatically disabled. -4-c Passive Sightings (via detection and remembrance). +4-c Passive Sightings (detectied or remembered entities). ----------------------------------------------------------- detected_monster_colour = lightred @@ -465,6 +466,10 @@ detected_monster_colour = lightred detected_item_colour = green Items found by detect items will be given this colour. +remembered_monster_colour = darkgrey + The colour for monsters you have seen before. Note that the + value of this option is meaningless if you set clean_map. + colour_map = true Colours out of sight map features on the playing screen. diff --git a/crawl-ref/init.txt b/crawl-ref/init.txt index 2a7f25376c..b4b493401c 100644 --- a/crawl-ref/init.txt +++ b/crawl-ref/init.txt @@ -1,13 +1,16 @@ # NOTE FOR PLAYERS OF OLD VERSIONS (DCSS 0.3.4 or before): # -# Uncomment the following three options if you want to disable 0.4's -# changes to the interface: command keys, monster colours, and the -# butchering interface. (New players should go ignore these lines.) +# Uncomment these options if you want to disable some recent changes: +# command keys, monster colours, item colours, butchering interface, +# targeting interface. +# (New players should go ignore these lines.) # -# : crawl.read_options('docs/034_monster_glyphs.txt') # additional_macro_file = docs/034_command_keys.txt +# : crawl.read_options('docs/034_monster_glyphs.txt') +# classic_item_colours = true # use_old_selection_order = true # always_confirm_butcher = true +# target_unshifted_dirs = true @@ -50,6 +53,7 @@ # remember_name = false # use_old_selection_order = true # weapon = (random | short sword | hand axe | spear | mace | trident) +# book = (fire | ice | summ | random) # chaos_knight = (Xom | Makhleb | random) # death_knight = (necromancy | Yredelemnul | random) # priest = (Zin | Yredelemnul | Beogh | random) @@ -105,6 +109,7 @@ lua_file = lua/pickup.lua # # detected_monster_colour = lightred # detected_item_colour = green +# remembered_monster_colour = darkgrey # colour_map = false # clean_map = true @@ -124,6 +129,7 @@ stab_brand = hi:blue # item_colour = false ##### 4-f Viewport Options ################### +# # view_max_width = 33 # view_max_height = 17 # view_lock_x = false @@ -140,8 +146,9 @@ stab_brand = hi:blue # travel_delay = 20 # travel_avoid_terrain = shallow water # -# explore_greedy = false -# explore_stop = items,greedy_items,stairs,shops,altars,gates +# explore_greedy = false +# explore_stop = items,greedy_items,stairs,shops,altars,gates +# explore_improved = true # tc_reachable = blue # tc_dangerous = cyan @@ -185,7 +192,7 @@ stab_brand = hi:blue # hp_colour = lightgrey, 50:yellow, 25:red # mp_colour = lightgrey, 50:yellow, 25:red -# status_caption_colour = brown +# status_caption_colour = yellow # delay_message_clear = true # show_inventory_weights = true # show_turns = true @@ -202,8 +209,9 @@ menu_colour = inventory:red: rotting # Identified artefacts menu_colour = inventory:white:( [-+] the) -# These lines will colour ego items; they require that -# menu_colour_prefix_id and menu_colour_prefix_class be set to true +# These lines will colour ego items; they require +# menu_colour_prefix_id = true +# menu_colour_prefix_class = true # menu_colour_prefix_id = true # menu_colour_prefix_class = true @@ -242,12 +250,14 @@ message_colour = yellow:fails to return ##### 4-m Inscriptions ########################## # # autoinscribe = royal jell:=g +autoinscribe = distortion:=!w ##### 4-n Macro related Options ################# # # flush.failure = false # flush.command = true # flush.message = true +# macro_meta_entry = false ##### 4-t Tile related Options ################## @@ -295,6 +305,7 @@ show_items = !?/%=([)X}+\_. # note_all_skill_levels = true # note_skill_max = true # note_all_spells = true +# note_all_spells = true # The following takes a note whenever the Abyss is left: # note_messages = You pass through the gate @@ -303,7 +314,6 @@ show_items = !?/%=([)X}+\_. # ##### 6-a All OS ################################ # -# macro_meta_entry = false # mouse_input = true # wiz_mode = no # char_set = ascii |