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-rw-r--r--crawl-ref/docs/crawl_options.txt27
-rw-r--r--crawl-ref/init.txt30
2 files changed, 36 insertions, 21 deletions
diff --git a/crawl-ref/docs/crawl_options.txt b/crawl-ref/docs/crawl_options.txt
index 0288a582ee..2f05dd79cf 100644
--- a/crawl-ref/docs/crawl_options.txt
+++ b/crawl-ref/docs/crawl_options.txt
@@ -43,13 +43,14 @@ The contents of this text are:
scroll_margin
4-g Travel and Exploration.
travel_delay, travel_avoid_terrain,
- explore_greedy, explore_stop, explore_improved, tc_reachable,
- tc_dangerous, tc_excluded, tc_exclude_circle,
+ explore_greedy, explore_stop, explore_improved,
+ tc_reachable, tc_dangerous, tc_disconnected,
+ tc_excluded, tc_exclude_circle,
travel_stop_message, runrest_ignore_message,
runrest_ignore_poison, runrest_ignore_monster,
trapwalk_safe_hp
4-h Stashes.
- stash_tracking, stash_filter
+ stash_tracking, stash_filter, annotate_item_class
4-i Command Enhancements.
auto_list, easy_open, easy_unequip, easy_confirm,
easy_butcher, always_confirm_butcher,
@@ -57,7 +58,7 @@ The contents of this text are:
default_autoprayer, sort_menus
4-j Message and Display Improvements.
hp_warning, mp_warning, hp_colour, mp_colour,
- hud_caption_colour, delay_message_clear,
+ status_caption_colour, delay_message_clear,
message_colour, show_inventory_weights, show_turns,
show_beam, item_stack_summary_minimum, list_rotten,
menu_colour, menu_colour_prefix_id,
@@ -78,17 +79,17 @@ The contents of this text are:
4-o Tiles Options.
show_items, title_screen, tile_player_col,
tile_monster_col, tile_friendly_col, tile_item_col,
- tile_unseen_col, tile_floor_col, tile_wall_col,
- tile_mapped_wall_col, tile_door_col, tile_downstairs_col,
- tile_upstairs_col, tile_feature_col, tile_trap_col,
- tile_water_col, tile_lava_col, tile_excluded_col
+ tile_unseen_col, tile_floor_col, tile_wall_col,
+ tile_mapped_wall_col, tile_door_col, tile_downstairs_col,
+ tile_upstairs_col, tile_feature_col, tile_trap_col,
+ tile_water_col, tile_lava_col, tile_excluded_col
5- Character Dump.
5-a Items and Kills.
kill_map, dump_kill_places, dump_item_origins,
dump_item_origin_price, dump_message_count, dump_order
5-b Notes.
- note_items, note_monsters, ood_interesting,
- note_hp_percent, note_skill_levels,
+ user_note_prefix, note_items, note_monsters,
+ ood_interesting, note_hp_percent, note_skill_levels,
note_all_skill_levels, note_skill_max, note_all_spells,
note_messages
6- Miscellaneous.
@@ -456,7 +457,7 @@ target_unshifted_dirs = false
If you use target_unshifted_dirs, default_target will be
automatically disabled.
-4-c Passive Sightings (via detection and remembrance).
+4-c Passive Sightings (detectied or remembered entities).
-----------------------------------------------------------
detected_monster_colour = lightred
@@ -465,6 +466,10 @@ detected_monster_colour = lightred
detected_item_colour = green
Items found by detect items will be given this colour.
+remembered_monster_colour = darkgrey
+ The colour for monsters you have seen before. Note that the
+ value of this option is meaningless if you set clean_map.
+
colour_map = true
Colours out of sight map features on the playing screen.
diff --git a/crawl-ref/init.txt b/crawl-ref/init.txt
index 2a7f25376c..b4b493401c 100644
--- a/crawl-ref/init.txt
+++ b/crawl-ref/init.txt
@@ -1,13 +1,16 @@
# NOTE FOR PLAYERS OF OLD VERSIONS (DCSS 0.3.4 or before):
#
-# Uncomment the following three options if you want to disable 0.4's
-# changes to the interface: command keys, monster colours, and the
-# butchering interface. (New players should go ignore these lines.)
+# Uncomment these options if you want to disable some recent changes:
+# command keys, monster colours, item colours, butchering interface,
+# targeting interface.
+# (New players should go ignore these lines.)
#
-# : crawl.read_options('docs/034_monster_glyphs.txt')
# additional_macro_file = docs/034_command_keys.txt
+# : crawl.read_options('docs/034_monster_glyphs.txt')
+# classic_item_colours = true
# use_old_selection_order = true
# always_confirm_butcher = true
+# target_unshifted_dirs = true
@@ -50,6 +53,7 @@
# remember_name = false
# use_old_selection_order = true
# weapon = (random | short sword | hand axe | spear | mace | trident)
+# book = (fire | ice | summ | random)
# chaos_knight = (Xom | Makhleb | random)
# death_knight = (necromancy | Yredelemnul | random)
# priest = (Zin | Yredelemnul | Beogh | random)
@@ -105,6 +109,7 @@ lua_file = lua/pickup.lua
#
# detected_monster_colour = lightred
# detected_item_colour = green
+# remembered_monster_colour = darkgrey
# colour_map = false
# clean_map = true
@@ -124,6 +129,7 @@ stab_brand = hi:blue
# item_colour = false
##### 4-f Viewport Options ###################
+#
# view_max_width = 33
# view_max_height = 17
# view_lock_x = false
@@ -140,8 +146,9 @@ stab_brand = hi:blue
# travel_delay = 20
# travel_avoid_terrain = shallow water
#
-# explore_greedy = false
-# explore_stop = items,greedy_items,stairs,shops,altars,gates
+# explore_greedy = false
+# explore_stop = items,greedy_items,stairs,shops,altars,gates
+# explore_improved = true
# tc_reachable = blue
# tc_dangerous = cyan
@@ -185,7 +192,7 @@ stab_brand = hi:blue
# hp_colour = lightgrey, 50:yellow, 25:red
# mp_colour = lightgrey, 50:yellow, 25:red
-# status_caption_colour = brown
+# status_caption_colour = yellow
# delay_message_clear = true
# show_inventory_weights = true
# show_turns = true
@@ -202,8 +209,9 @@ menu_colour = inventory:red: rotting
# Identified artefacts
menu_colour = inventory:white:( [-+] the)
-# These lines will colour ego items; they require that
-# menu_colour_prefix_id and menu_colour_prefix_class be set to true
+# These lines will colour ego items; they require
+# menu_colour_prefix_id = true
+# menu_colour_prefix_class = true
# menu_colour_prefix_id = true
# menu_colour_prefix_class = true
@@ -242,12 +250,14 @@ message_colour = yellow:fails to return
##### 4-m Inscriptions ##########################
#
# autoinscribe = royal jell:=g
+autoinscribe = distortion:=!w
##### 4-n Macro related Options #################
#
# flush.failure = false
# flush.command = true
# flush.message = true
+# macro_meta_entry = false
##### 4-t Tile related Options ##################
@@ -295,6 +305,7 @@ show_items = !?/%=([)X}+\_.
# note_all_skill_levels = true
# note_skill_max = true
# note_all_spells = true
+# note_all_spells = true
# The following takes a note whenever the Abyss is left:
# note_messages = You pass through the gate
@@ -303,7 +314,6 @@ show_items = !?/%=([)X}+\_.
#
##### 6-a All OS ################################
#
-# macro_meta_entry = false
# mouse_input = true
# wiz_mode = no
# char_set = ascii