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-rw-r--r--crawl-ref/source/describe.cc2
-rw-r--r--crawl-ref/source/dungeon.cc11
-rw-r--r--crawl-ref/source/externs.h3
-rw-r--r--crawl-ref/source/libw32c.h2
-rw-r--r--crawl-ref/source/mapdef.cc25
-rw-r--r--crawl-ref/source/mapdef.h9
-rw-r--r--crawl-ref/source/maps.cc15
-rw-r--r--crawl-ref/source/maps.h1
-rw-r--r--crawl-ref/source/misc.cc4
-rw-r--r--crawl-ref/source/misc.h2
-rw-r--r--crawl-ref/source/monstuff.cc10
-rw-r--r--crawl-ref/source/monstuff.h2
-rw-r--r--crawl-ref/source/player.cc5
-rw-r--r--crawl-ref/source/player.h11
-rw-r--r--crawl-ref/source/stash.cc13
-rw-r--r--crawl-ref/source/stash.h2
-rw-r--r--crawl-ref/source/travel.cc21
-rw-r--r--crawl-ref/source/view.cc12
18 files changed, 44 insertions, 106 deletions
diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc
index aea61f9d6a..9336702f90 100644
--- a/crawl-ref/source/describe.cc
+++ b/crawl-ref/source/describe.cc
@@ -343,7 +343,7 @@ int str_to_trap(const std::string &s)
{
ASSERT(NUM_TRAPS == sizeof(trap_names) / sizeof(*trap_names));
- if (s == "random")
+ if (s == "random" || s == "any")
return (TRAP_RANDOM);
else if (s == "suitable")
return (TRAP_INDEPTH);
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc
index 314ddf5d8e..e27c40d2a0 100644
--- a/crawl-ref/source/dungeon.cc
+++ b/crawl-ref/source/dungeon.cc
@@ -6046,6 +6046,17 @@ static void dngn_place_monster(
{
const int mid = monster_type_thing.mid;
int not_used;
+
+ const int mlev = monster_type_thing.mlevel;
+ if (mlev)
+ {
+ if (mlev > 0)
+ monster_level = mlev;
+ else if (mlev == -8)
+ monster_level = 4 + monster_level * 2;
+ else if (mlev == -9)
+ monster_level += 5;
+ }
if (mid != RANDOM_MONSTER && mid < NUM_MONSTERS)
{
diff --git a/crawl-ref/source/externs.h b/crawl-ref/source/externs.h
index 57102a2603..bfa1f93f60 100644
--- a/crawl-ref/source/externs.h
+++ b/crawl-ref/source/externs.h
@@ -484,9 +484,6 @@ public:
// Take one off the rest counter.
void rest();
- // Decrements the run counter. Identical to rest.
- void rundown();
-
// Checks if shift-run should be aborted and aborts the run if necessary.
// Returns true if you were running and are now no longer running.
bool check_stop_running();
diff --git a/crawl-ref/source/libw32c.h b/crawl-ref/source/libw32c.h
index bb29497292..887a3c6446 100644
--- a/crawl-ref/source/libw32c.h
+++ b/crawl-ref/source/libw32c.h
@@ -50,8 +50,6 @@ void textbackground(int c);
void enable_smart_cursor(bool cursor);
bool is_smart_cursor_enabled();
-inline void srandom(unsigned int seed) { srand(seed); }
-
#endif
diff --git a/crawl-ref/source/mapdef.cc b/crawl-ref/source/mapdef.cc
index 6a8a79802a..42849a8a17 100644
--- a/crawl-ref/source/mapdef.cc
+++ b/crawl-ref/source/mapdef.cc
@@ -909,6 +909,7 @@ mons_list::mons_spec_slot mons_list::parse_mons_spec(std::string spec)
{
std::string s = specs[i];
int weight = find_weight(s);
+ int mlevel = 0;
if (weight == TAG_UNFOUND || weight <= 0)
weight = 10;
@@ -916,15 +917,26 @@ mons_list::mons_spec_slot mons_list::parse_mons_spec(std::string spec)
const bool generate_awake = strip_tag(s, "generate_awake");
trim_string(s);
- const int mid = mons_by_name(s);
- if (mid == MONS_PROGRAM_BUG)
+ int mid = RANDOM_MONSTER;
+
+ if (s == "8")
+ mlevel = -8;
+ else if (s == "9")
+ mlevel = -9;
+ else if (s != "0")
{
- error = make_stringf("unrecognised monster \"%s\"", s.c_str());
- return (slot);
+ mid = mons_by_name(s);
+
+ if (mid == MONS_PROGRAM_BUG)
+ {
+ error = make_stringf("unrecognised monster \"%s\"", s.c_str());
+ return (slot);
+ }
}
- slot.mlist.push_back( mons_spec(mid, weight, fixmons, generate_awake) );
+ slot.mlist.push_back(
+ mons_spec(mid, weight, mlevel, fixmons, generate_awake) );
}
return (slot);
@@ -1350,7 +1362,8 @@ feature_spec_list keyed_mapspec::parse_feature(const std::string &str)
return (list);
}
- std::vector<dungeon_feature_type> feats = features_by_desc(s);
+ std::vector<dungeon_feature_type> feats =
+ features_by_desc( text_pattern(s, true) );
for (int i = 0, size = feats.size(); i < size; ++i)
list.push_back( feature_spec(feats[i], weight) );
diff --git a/crawl-ref/source/mapdef.h b/crawl-ref/source/mapdef.h
index 7f0a21eecc..238df8957a 100644
--- a/crawl-ref/source/mapdef.h
+++ b/crawl-ref/source/mapdef.h
@@ -155,13 +155,14 @@ private:
struct mons_spec
{
int mid;
- int genweight;
+ int genweight, mlevel;
bool fix_mons;
bool generate_awake;
- mons_spec(int id = RANDOM_MONSTER, int gw = 10, bool _fixmons = false,
- bool awaken = false)
- : mid(id), genweight(gw), fix_mons(_fixmons), generate_awake(awaken)
+ mons_spec(int id = RANDOM_MONSTER, int gw = 10, int ml = 0,
+ bool _fixmons = false, bool awaken = false)
+ : mid(id), genweight(gw), mlevel(ml), fix_mons(_fixmons),
+ generate_awake(awaken)
{
}
};
diff --git a/crawl-ref/source/maps.cc b/crawl-ref/source/maps.cc
index d76b8c4268..660778d67d 100644
--- a/crawl-ref/source/maps.cc
+++ b/crawl-ref/source/maps.cc
@@ -283,21 +283,6 @@ int random_map_for_place(const std::string &place, bool want_minivault)
return (mapindex);
}
-int find_map_named(const std::string &name)
-{
- if (name.empty())
- return (-1);
-
-#ifdef DEBUG_DIAGNOSTICS
- mprf(MSGCH_DIAGNOSTICS, "Looking for map named \"%s\"", name.c_str());
-#endif
- for (unsigned i = 0, size = vdefs.size(); i < size; ++i)
- if (vdefs[i].name == name)
- return (i);
-
- return (-1);
-}
-
int random_map_for_depth(int depth, bool want_minivault)
{
int mapindex = -1;
diff --git a/crawl-ref/source/maps.h b/crawl-ref/source/maps.h
index 6c098d11c4..0c3211664a 100644
--- a/crawl-ref/source/maps.h
+++ b/crawl-ref/source/maps.h
@@ -41,7 +41,6 @@ int vault_main(map_type vgrid,
const map_def *map_by_index(int index);
int random_map_for_place(const std::string &place, bool mini = false);
-int find_map_named(const std::string &name);
int random_map_for_depth(int depth, bool want_minivault = false);
int random_map_for_tag(const std::string &tag, bool want_minivault);
void add_parsed_map(const map_def &md);
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc
index 5c53d6501e..922b5a15ce 100644
--- a/crawl-ref/source/misc.cc
+++ b/crawl-ref/source/misc.cc
@@ -1975,7 +1975,7 @@ unsigned short get_packed_place()
you.level_type );
}
-bool single_level_branch( int branch )
+bool single_level_branch( branch_type branch )
{
return
branch >= 0 && branch < NUM_BRANCHES
@@ -2175,7 +2175,7 @@ static const char *shop_types[] = {
int str_to_shoptype(const std::string &s)
{
- if (s == "random")
+ if (s == "random" || s == "any")
return (SHOP_RANDOM);
for (unsigned i = 0; i < sizeof(shop_types) / sizeof (*shop_types); ++i)
diff --git a/crawl-ref/source/misc.h b/crawl-ref/source/misc.h
index 7eeac53e24..2f2a3c1911 100644
--- a/crawl-ref/source/misc.h
+++ b/crawl-ref/source/misc.h
@@ -189,6 +189,8 @@ int player_branch_depth();
// Get absolute depth given the displayable depth in the branch.
int absdungeon_depth(unsigned char branch, int subdepth);
+
+bool single_level_branch(branch_type branch);
//////////////////////////////////////////////////////////////////////
// Set floor/wall colour based on the mons_alloc array. Used for
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 3df19c9d6c..a810198deb 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -1827,16 +1827,6 @@ static void handle_behaviour(struct monsters *mon)
}
} // end handle_behaviour()
-std::string str_simple_monster_message(monsters *mons, const char *event)
-{
- if (mons_near(mons) && player_monster_visible(mons))
- return make_stringf("%s%s",
- ptr_monam(mons, DESC_CAP_THE),
- event );
-
- return ("");
-}
-
// note that this function *completely* blocks messaging for monsters
// distant or invisible to the player ... look elsewhere for a function
// permitting output of "It" messages for the invisible {dlb}
diff --git a/crawl-ref/source/monstuff.h b/crawl-ref/source/monstuff.h
index e5ea8f2c45..fa35da2074 100644
--- a/crawl-ref/source/monstuff.h
+++ b/crawl-ref/source/monstuff.h
@@ -90,8 +90,6 @@ bool random_near_space( int ox, int oy, int &tx, int &ty,
bool simple_monster_message(const monsters *monster, const char *event,
int channel = MSGCH_PLAIN, int param = 0);
-std::string str_simple_monster_message(monsters *mons, const char *event);
-
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 4af04a2195..3944b077c7 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -359,11 +359,6 @@ bool player_is_swimming(void)
return you.swimming();
}
-bool player_floundering()
-{
- return (player_in_water() && !player_can_swim());
-}
-
bool player_under_penance(void)
{
if (you.religion != GOD_NO_GOD)
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h
index a476b2d40a..9a578f4d7a 100644
--- a/crawl-ref/source/player.h
+++ b/crawl-ref/source/player.h
@@ -16,16 +16,6 @@
#include "externs.h"
-std::string actor_name(const monsters *actor, description_level_type desc);
-std::string actor_verb(const monsters *actor, const std::string &verb);
-int actor_size(const monsters *actor);
-int actor_damage_type(const monsters *actor);
-int actor_damage_brand(const monsters *actor);
-bool actor_swimming(const monsters *actor);
-bool actor_floundering(const monsters *actor);
-item_def *actor_weapon(const monsters *actor, int which_attack = -1);
-item_def *actor_shield(const monsters *actor);
-
bool move_player_to_grid( int x, int y, bool stepped, bool allow_shift,
bool force );
@@ -57,7 +47,6 @@ bool player_light_armour(bool with_skill = false);
* *********************************************************************** */
bool player_in_water(void);
bool player_is_swimming(void);
-bool player_floundering();
bool player_is_levitating(void);
/* ***********************************************************************
diff --git a/crawl-ref/source/stash.cc b/crawl-ref/source/stash.cc
index abc33b44c5..8f08374c36 100644
--- a/crawl-ref/source/stash.cc
+++ b/crawl-ref/source/stash.cc
@@ -1003,19 +1003,6 @@ bool LevelStashes::is_current() const
return (place == level_id::current());
}
-bool LevelStashes::in_hell() const
-{
- return place.branch >= BRANCH_DIS
- && place.branch <= BRANCH_THE_PIT
- && place.branch != BRANCH_VESTIBULE_OF_HELL;
-}
-
-bool LevelStashes::in_branch(int branchid) const
-{
- return place.branch == branchid;
-}
-
-
std::string LevelStashes::level_name() const
{
return place.describe(true, true);
diff --git a/crawl-ref/source/stash.h b/crawl-ref/source/stash.h
index 5575b04ce0..c384041191 100644
--- a/crawl-ref/source/stash.h
+++ b/crawl-ref/source/stash.h
@@ -239,8 +239,6 @@ public:
void write(std::ostream &os, bool identify = false) const;
std::string level_name() const;
std::string short_level_name() const;
- bool in_hell() const;
- bool in_branch(int) const;
int stash_count() const { return stashes.size() + shops.size(); }
int visible_stash_count() const { return count_stashes() + shops.size(); }
diff --git a/crawl-ref/source/travel.cc b/crawl-ref/source/travel.cc
index 19299a1506..663a83009c 100644
--- a/crawl-ref/source/travel.cc
+++ b/crawl-ref/source/travel.cc
@@ -324,15 +324,6 @@ void toggle_exclude(int x, int y)
}
}
-void forget_square(int x, int y)
-{
- if (you.level_type == LEVEL_LABYRINTH || you.level_type == LEVEL_ABYSS)
- return;
-
- if (is_exclude_root(x, y))
- toggle_exclude(x, y);
-}
-
/*
* Returns true if the square at (x,y) is a dungeon feature the character
* can't (under normal circumstances) safely cross.
@@ -1917,10 +1908,10 @@ static int prompt_travel_branch(int prompt_flags)
}
}
-static int prompt_travel_depth(int branch)
+static int prompt_travel_depth(branch_type branch)
{
// Handle one-level branches by not prompting.
- if ( branches[branch].depth == 1 )
+ if (single_level_branch(branch))
return 1;
char buf[100];
@@ -2028,7 +2019,8 @@ level_pos prompt_translevel_target(int prompt_flags)
target.id.branch = branch;
// User's chosen a branch, so now we ask for a level.
- target.id.depth = prompt_travel_depth(target.id.branch);
+ target.id.depth =
+ prompt_travel_depth(static_cast<branch_type>(target.id.branch));
if (target.id.depth < 1 || target.id.depth >= MAX_LEVELS)
target.id.depth = -1;
@@ -3314,11 +3306,6 @@ bool runrest::is_explore() const
return (runmode == RMODE_EXPLORE || runmode == RMODE_EXPLORE_GREEDY);
}
-void runrest::rundown()
-{
- rest();
-}
-
void runrest::rest()
{
// stop_running() Lua hooks will never see rest stops.
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc
index 82fc5968ab..3074192956 100644
--- a/crawl-ref/source/view.cc
+++ b/crawl-ref/source/view.cc
@@ -224,18 +224,6 @@ void clear_envmap_grid( int x, int y )
env.map_col[x - 1][y - 1].clear();
}
-void clear_envmap( void )
-{
- for (int i = 0; i < GXM; i++)
- {
- for (int j = 0; j < GYM; j++)
- {
- env.map[i][j] = 0;
- env.map_col[i][j].clear();
- }
- }
-}
-
#if defined(WIN32CONSOLE) || defined(DOS)
static unsigned colflag2brand(int colflag)
{