diff options
-rw-r--r-- | crawl-ref/source/dungeon.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/lev-pand.cc | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc index fff09ee289..1c9190d730 100644 --- a/crawl-ref/source/dungeon.cc +++ b/crawl-ref/source/dungeon.cc @@ -3232,7 +3232,7 @@ static void _fill_monster_pit( spec_room &sr, FixedVector<pit_mons_def, if (roll >= rare_sum) continue; - // Run throught the cumulative chances and place a monster. + // Run through the cumulative chances and place a monster. for (i = 0; i < num_types; i++) if (roll < pit_list[i].rare) { diff --git a/crawl-ref/source/lev-pand.cc b/crawl-ref/source/lev-pand.cc index 9efabf1e9b..c5060b5df0 100644 --- a/crawl-ref/source/lev-pand.cc +++ b/crawl-ref/source/lev-pand.cc @@ -160,11 +160,11 @@ void init_pandemonium(void) env.floor_colour = BLACK; env.rock_colour = BLACK; dgn_set_colours_from_monsters(); -} // end init_pandemonium() +} void pandemonium_mons(void) { - // must leave allowance for monsters rare on pandemonium (eg wizards etc) + // must leave allowance for monsters rare on pandemonium (wizards, etc.) int pan_mons = env.mons_alloc[random2(10)]; if (one_chance_in(40)) @@ -177,6 +177,6 @@ void pandemonium_mons(void) } mgen_data mg(static_cast<monster_type>(pan_mons)); mg.level_type = LEVEL_PANDEMONIUM; - + mons_place(mg); -} // end pandemonium_mons() +} |