diff options
-rw-r--r-- | crawl-ref/docs/level-design.txt | 1 | ||||
-rw-r--r-- | crawl-ref/source/newgame.cc | 1 |
2 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/docs/level-design.txt b/crawl-ref/docs/level-design.txt index e97e8f858d..939ccfaacb 100644 --- a/crawl-ref/docs/level-design.txt +++ b/crawl-ref/docs/level-design.txt @@ -21,6 +21,7 @@ are in use: asciiart.des - a few entry vaults which contain proper ASCII art. these are a matter of taste - some find this annoying. + bazaar.des - entrances to bazaar portal vaults, and bazaars proper elf.des - Elf:7 entry.des - entry vaults (each game - but not tutorial games - uses one of these premade maps for the vicinity of the entrance) diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc index 859383a6c0..ac86dfed9f 100644 --- a/crawl-ref/source/newgame.cc +++ b/crawl-ref/source/newgame.cc @@ -1624,7 +1624,6 @@ static bool choose_weapon( void ) { unsigned char keyin = 0; int num_choices = 4; - int temp_rand; // probability determination {dlb} if (you.char_class == JOB_GLADIATOR || you.species == SP_MERFOLK) num_choices = 5; |